Player Matchup

Eset
Eset
 
Eset
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Hwal1701
Anubis
Level 46
God Stats
6W - 0L
1,896 SR
Queue Stats
35W - 33L
1,498 Elo+
Party 1
Sylvanus
Sylvanus
LieutenantDan522
Sylvanus
Level 65
God Stats
1W - 1L
1,748 SR
Queue Stats
34W - 22L
1,635 Elo+
Party 1
Ra
Ra
NiceGuyBambo
Ra
Level 84
God Stats
7W - 4L
1,489 SR
Queue Stats
81W - 52L
1,615 Elo+
Party 1
Sol
Sol
WipeMyAs1
Sol
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 36L
1,611 Elo+
Party 1
Team Averages
Level 69
1,626 SR
1,572 Elo+

VS

Team Averages
Level 83
1,500 SR
1,479 Elo+
Horus
Horus
Elruli22
Horus
Level 63
God Stats
0W - 1L
1,844 SR
Queue Stats
99W - 112L
1,537 Elo+
Solo
Cupid
Cupid
Estokaa
Cupid
Level 119
God Stats
8W - 9L
1,486 SR
Queue Stats
297W - 335L
1,543 Elo+
Solo
Thanatos
Thanatos
UnholyTruth
Thanatos
Level 36
God Stats
33W - 53L
1,343 SR
Queue Stats
162W - 181L
1,355 Elo+
Party 2
Sol
Sol
aBlackIpad
Sol
Level 118
God Stats
2W - 5L
1,332 SR
Queue Stats
69W - 66L
1,423 Elo+
Party 2
Ymir
Ymir
willy635
Ymir
Level 81
God Stats
1W - 2L
1,496 SR
Queue Stats
61W - 60L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
0 / 3 / 9
6,871
1,145
3,768
5,659
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Hwal1701
Anubis
13
3 / 2 / 9
7,892
1,315
8,814
5,804
2,929
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 2 / 14
7,692
1,282
5,516
9,988
10,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
9 / 0 / 3
8,617
1,436
12,229
4,408
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 9
8,108
1,351
9,419
5,123
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

346

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Elruli22
Horus
13
1 / 2 / 5
7,840
1,307
4,868
11,021
8,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Estokaa
Cupid
11
0 / 0 / 0
5,851
975
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Thanatos
UnholyTruth
Thanatos
11
0 / 7 / 4
6,434
1,072
4,036
10,164
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 5 / 3
7,574
1,262
11,601
12,519
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
12
3 / 2 / 3
8,049
1,342
5,576
13,339
11,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
16
Kills
7
7
Deaths
16
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
0
3
9
1.5
L
Horus
Elruli22
Horus
1
2
5
1.75
L
Cupid
Estokaa
Cupid
0
0
0
0
W
Anubis
Hwal1701
Anubis
3
2
9
3.75
W
0
2
14
3.5
W
9
0
3
10.5
L
Thanatos
UnholyTruth
Thanatos
0
7
4
0.29
W
4
0
9
8.5
L
3
5
3
0.9
L
Ymir
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,746
Damage
26,081
30,982
Taken
47,043
20,543
Mitigated
26,902
11,883
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
3,768
820
405
578
5,659
2,355
0
2,874
2,785
12,520
0
L
Horus
Elruli22
Horus
4,868
1,859
878
2,506
11,021
8,909
0
8,396
2,625
0
22,919
L
Cupid
Estokaa
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Hwal1701
Anubis
8,814
629
0
2,244
5,804
2,929
0
2,287
3,517
19,384
0
W
5,516
1,988
1,351
3,628
9,988
10,746
0
6,195
3,793
8,595
0
W
12,229
1,635
386
898
4,408
2,120
0
1,997
2,411
29,493
0
L
Thanatos
UnholyTruth
Thanatos
4,036
650
0
2,601
10,164
3,416
0
8,729
1,435
0
10,455
W
9,419
4,769
0
2,393
5,123
2,393
0
2,313
2,810
19,960
0
L
11,601
5,095
0
2,034
12,519
3,223
0
10,732
1,787
28,965
3,981
L
Ymir
5,576
1,257
0
887
13,339
11,354
0
11,889
1,450
11,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,180
Gold Earned
35,748
128
Minions Killed
115
7
Camps Cleared
3
549,652
Distance Traveled
435,236
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,871
1,145
23
4
0
101,150
1
L
Horus
7,840
1,307
38
6
1
123,413
2
L
Cupid
5,851
975
0
0
0
0
0
W
Anubis
7,892
1,315
27
5
4
93,283
0
W
Sylvanus
7,692
1,282
9
2
1
109,065
0
W
Ra
8,617
1,436
43
7
1
139,402
2
L
Thanatos
6,434
1,072
16
3
0
89,984
2
W
Sol
8,108
1,351
26
4
1
106,752
0
L
Sol
7,574
1,262
50
8
2
108,291
0
L
Ymir
8,049
1,342
11
2
0
113,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role