Player Matchup

Chiron
Chiron
ChromeDomian
Chiron
Level 129
God Stats
1W - 1L
1,280 SR
Queue Stats
16W - 21L
1,441 Elo+
Party 1
Jormungandr
Jormungandr
JerichoRising
Jormungandr
Level 158
God Stats
1W - 0L
1,750 SR
Queue Stats
2W - 11L
1,272 Elo+
Party 1
Chang'e
Chang'e
aureus_deus
Chang'e
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,469 Elo+
Party 1
Team Averages
Level 141
1,510 SR
1,394 Elo+

VS

Team Averages
Level 95
1,465 SR
1,434 Elo+
Vamana
Vamana
 
Vamana
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Anime_SenpaiUwU
Geb
Level 64
God Stats
1W - 5L
1,307 SR
Queue Stats
54W - 70L
1,384 Elo+
Party 2
Nox
Nox
CyanideHen1ai
Nox
Level 109
God Stats
6W - 3L
1,587 SR
Queue Stats
214W - 267L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
5 / 2 / 5
11,502
719
17,562
13,564
6,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
JerichoRising
Jormungandr
15
2 / 1 / 7
10,702
669
16,262
16,199
15,173
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
aureus_deus
Chang'e
17
4 / 1 / 7
11,500
719
17,252
18,444
9,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
1 / 5 / 1
9,898
619
11,694
23,604
22,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 3 / 1
9,833
615
11,363
24,117
23,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 2
9,595
600
8,716
14,662
6,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
2
4
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
5
1
0.3
L
1
3
1
0.5
W
Chiron
5
2
5
3.75
L
0
3
2
0.33
W
Jormungandr
JerichoRising
Jormungandr
2
1
7
5.5
W
Chang'e
aureus_deus
Chang'e
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,076
Damage
31,773
48,207
Taken
62,383
31,561
Mitigated
52,934
25,693
Healing
15,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
11,694
8,525
1,498
5,017
23,604
22,455
0
14,726
8,878
0
27,802
L
11,363
441
184
7,693
24,117
23,652
0
12,375
11,742
31,263
0
W
Chiron
17,562
5,315
1,993
3,708
13,564
6,614
897
6,536
7,028
0
62,857
L
8,716
194
214
1,280
14,662
6,827
0
6,469
8,193
43,803
0
W
Jormungandr
JerichoRising
Jormungandr
16,262
2,208
837
2,726
16,199
15,173
292
5,922
10,277
55,157
0
W
Chang'e
aureus_deus
Chang'e
17,252
855
4,564
11,865
18,444
9,774
1,577
7,674
10,770
51,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,704
Gold Earned
29,326
188
Minions Killed
135
0
Camps Cleared
0
846,138
Distance Traveled
824,834
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,898
619
27
2
0
278,797
0
L
Geb
9,833
615
30
2
0
270,754
0
W
Chiron
11,502
719
83
5
0
276,785
6
L
Nox
9,595
600
78
5
0
275,283
3
W
Jormungandr
10,702
669
56
4
0
268,747
2
W
Chang'e
11,500
719
49
3
0
300,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role