Player Matchup

Scylla
Scylla
JeremyZoldyck11
Scylla
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 16L
1,425 Elo+
Party 2
Fenrir
Fenrir
Zz_Gusanito_zZ
Fenrir
Level 22
God Stats
3W - 5L
1,393 SR
Queue Stats
18W - 17L
1,421 Elo+
Party 2
Thor
Thor
iRareIyPlay
Thor
Level 65
God Stats
1W - 1L
1,242 SR
Queue Stats
21W - 21L
1,403 Elo+
Solo
Team Averages
Level 44
1,378 SR
1,416 Elo+

VS

Team Averages
Level 51
1,387 SR
1,243 Elo+
Janus
Janus
GO_ROTTIES
Janus
Level 63
God Stats
3W - 6L
1,288 SR
Queue Stats
55W - 96L
1,211 Elo+
Party 1
Izanami
Izanami
NCG-_-LONESTAR
Izanami
Level 10
God Stats
2W - 7L
1,222 SR
Queue Stats
25W - 47L
1,236 Elo+
Party 1
Artio
Artio
Thegan_g
Artio
Level 81
God Stats
6W - 2L
1,652 SR
Queue Stats
232W - 346L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 5
8,284
637
6,396
5,867
2,657
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 5
9,036
695
6,751
12,066
12,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
8 / 2 / 2
9,586
737
10,437
9,057
4,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
0 / 4 / 2
7,986
614
9,109
6,907
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 5 / 2
7,932
610
4,185
7,948
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Thegan_g
Artio
13
1 / 2 / 0
8,760
674
2,570
13,589
16,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
1
2
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
0
4
2
0.25
W
1
0
5
3.5
L
0
5
2
0.2
L
Artio
Thegan_g
Artio
1
2
0
0.5
W
2
0
5
4.5
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,584
Damage
15,864
26,990
Taken
28,444
19,429
Mitigated
22,105
4,058
Healing
4,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
9,109
935
331
1,099
6,907
2,641
0
1,143
5,764
27,605
0
W
6,396
1,776
478
534
5,867
2,657
0
2,914
2,953
29,592
0
L
4,185
1,911
0
471
7,948
3,345
29
1,015
6,933
0
28,004
L
Artio
Thegan_g
Artio
2,570
361
0
2,343
13,589
16,119
120
4,295
9,294
16,653
0
W
6,751
1,520
0
2,318
12,066
12,479
0
4,948
7,118
0
19,334
W
10,437
1,738
0
728
9,057
4,293
0
3,931
5,126
0
38,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,906
Gold Earned
24,678
133
Minions Killed
130
0
Camps Cleared
0
675,153
Distance Traveled
619,903
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,986
614
48
4
0
197,131
0
W
Scylla
8,284
637
56
4
0
200,315
2
L
Izanami
7,932
610
55
4
0
200,817
1
L
Artio
8,760
674
27
2
0
221,955
4
W
Fenrir
9,036
695
17
1
0
249,975
2
W
Thor
9,586
737
60
5
0
224,863
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role