Player Matchup

Anhur
Anhur
Cyberpatriot
Anhur
Level 43
God Stats
0W - 2L
1,278 SR
Queue Stats
180W - 220L
1,463 Elo+
Party 1
Merlin
Merlin
HippyTrippy
Merlin
Level 29
God Stats
15W - 13L
1,647 SR
Queue Stats
33W - 28L
1,547 Elo+
Party 1
Hel
Hel
Pharol
Hel
Level 65
God Stats
2W - 2L
1,725 SR
Queue Stats
256W - 271L
1,566 Elo+
Party 1
Kali
Kali
Trix7643
Kali
Level 49
God Stats
7W - 6L
1,495 SR
Queue Stats
215W - 249L
1,493 Elo+
Party 1
Terra
Terra
dragontom100
Terra
Level 50
God Stats
4W - 2L
1,725 SR
Queue Stats
131W - 145L
1,503 Elo+
Party 1
Team Averages
Level 47
1,574 SR
1,515 Elo+

VS

Team Averages
Level 106
1,483 SR
1,495 Elo+
Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BeChickenen
Cthulhu
Level 19
God Stats
18W - 8L
1,414 SR
Queue Stats
40W - 42L
1,413 Elo+
Party 2
Chiron
Chiron
Hannahcom3
Chiron
Level 115
God Stats
13W - 8L
1,611 SR
Queue Stats
258W - 221L
1,497 Elo+
Solo
Yu Huang
Yu Huang
Pilоt
Yu Huang
Level 160
God Stats
15W - 10L
1,677 SR
Queue Stats
498W - 221L
1,673 Elo+
Solo
Olorun
Olorun
deedoop
Olorun
Level 82
God Stats
1W - 2L
1,213 SR
Queue Stats
44W - 53L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,773
877
8,615
17,184
7,542
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
14
0 / 4 / 0
8,917
892
10,508
12,316
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hel
Pharol
Hel
14
1 / 4 / 0
9,308
931
9,784
15,495
6,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kali
14
0 / 4 / 1
8,957
896
4,188
14,475
7,142
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 4 / 1
9,667
967
6,444
18,991
19,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

151

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
6 / 0 / 15
10,947
1,095
12,095
11,385
11,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
BeChickenen
Cthulhu
16
4 / 0 / 15
11,509
1,151
13,425
10,664
12,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Hannahcom3
Chiron
16
4 / 1 / 16
10,467
1,047
16,345
9,060
4,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Pilоt
Yu Huang
17
5 / 0 / 15
11,260
1,126
22,597
7,496
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
deedoop
Olorun
16
3 / 0 / 12
10,127
1,013
7,705
5,294
2,595
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
95
1
Kills
22
22
Deaths
1
3
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
15
13.5
W
Cthulhu
BeChickenen
Cthulhu
4
0
15
11.5
L
0
6
1
0.08
W
Chiron
Hannahcom3
Chiron
4
1
16
12
L
Merlin
0
4
0
0
L
Hel
Pharol
Hel
1
4
0
0.25
W
Yu Huang
Pilоt
Yu Huang
5
0
15
12.5
L
Kali
0
4
1
0.13
W
Olorun
deedoop
Olorun
3
0
12
9
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,539
Damage
72,167
78,461
Taken
43,899
46,100
Mitigated
34,459
10,763
Healing
14,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,095
3,812
0
5,353
11,385
11,533
0
5,330
5,494
0
17,441
W
Cthulhu
BeChickenen
Cthulhu
13,425
490
2,065
1,931
10,664
12,233
0
7,435
3,229
21,241
0
L
8,615
3,362
0
670
17,184
7,542
0
10,077
6,720
0
22,753
W
Chiron
Hannahcom3
Chiron
16,345
7,338
1,196
1,758
9,060
4,507
0
5,741
3,300
0
29,477
L
Merlin
10,508
144
0
0
12,316
5,257
0
6,305
5,792
28,568
0
L
Hel
Pharol
Hel
9,784
791
2,734
3,552
15,495
6,796
0
6,909
8,438
28,461
0
W
Yu Huang
Pilоt
Yu Huang
22,597
2,270
0
415
7,496
3,591
0
4,532
2,964
57,537
0
L
Kali
4,188
1,879
0
149
14,475
7,142
0
8,057
6,265
0
18,646
W
Olorun
deedoop
Olorun
7,705
5,067
668
853
5,294
2,595
0
3,679
1,615
25,630
0
L
6,444
949
771
2,887
18,991
19,363
0
12,379
6,458
17,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,622
Gold Earned
54,310
178
Minions Killed
206
6
Camps Cleared
6
944,537
Distance Traveled
990,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,947
1,095
13
1
0
211,232
0
W
Cthulhu
11,509
1,151
18
2
2
207,320
0
L
Anhur
8,773
877
27
3
0
167,378
0
W
Chiron
10,467
1,047
28
3
3
191,582
0
L
Merlin
8,917
892
41
4
1
189,162
0
L
Hel
9,308
931
51
5
1
198,285
0
W
Yu Huang
11,260
1,126
102
10
0
194,027
0
L
Kali
8,957
896
35
4
2
201,180
0
W
Olorun
10,127
1,013
45
5
1
186,499
0
L
Terra
9,667
967
24
2
2
188,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role