Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
NewWorldOrder23
Discordia
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,346 Elo+
Party 1
Nox
Nox
RexLikesUrMum
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,366 Elo+
Solo
Raijin
Raijin
ZeMDe
Raijin
Level 151
God Stats
10W - 18L
1,346 SR
Queue Stats
646W - 675L
1,461 Elo+
Solo
Team Averages
Level 121
1,469 SR
1,435 Elo+

VS

Team Averages
Level 78
1,430 SR
1,496 Elo+
Cthulhu
Cthulhu
Diorpopsmoke
Cthulhu
Level 25
God Stats
1W - 1L
1,308 SR
Queue Stats
88W - 40L
1,612 Elo+
Solo
Hera
Hera
HOLOSTENCUANDREI
Hera
Level 129
God Stats
13W - 9L
1,631 SR
Queue Stats
223W - 219L
1,394 Elo+
Solo
Camazotz
Camazotz
ML x TOWLEY
Camazotz
Level 109
God Stats
4W - 8L
1,303 SR
Queue Stats
1,076W - 1,109L
1,489 Elo+
Solo
Jormungandr
Jormungandr
QslxHawkz
Jormungandr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Nike
Nike
kirrama
Nike
Level 83
God Stats
7W - 8L
1,407 SR
Queue Stats
201W - 202L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
16 / 4 / 6
13,254
828
23,990
18,426
10,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
 
Sun Wukong
19
4 / 6 / 10
11,346
709
15,342
23,907
28,484
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
NewWorldOrder23
Discordia
18
2 / 5 / 12
10,734
671
15,036
14,848
7,174
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 8 / 9
9,629
602
5,561
14,474
7,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
ZeMDe
Raijin
16
1 / 5 / 7
9,729
608
15,418
14,322
6,874
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Diorpopsmoke
Cthulhu
20
10 / 4 / 13
13,328
833
24,338
23,527
26,228
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 3 / 9
11,984
749
11,698
10,438
5,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
ML x TOWLEY
Camazotz
17
5 / 10 / 7
10,658
666
11,847
24,252
12,653
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Jormungandr
QslxHawkz
Jormungandr
18
2 / 4 / 16
11,213
701
9,356
15,202
13,196
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
kirrama
Nike
17
4 / 5 / 11
10,815
676
20,039
20,610
24,944
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
84
24
Kills
28
28
Deaths
26
44
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
16
4
6
4.75
L
Sun Wukong
 
Sun Wukong
4
6
10
1.5
W
Cthulhu
Diorpopsmoke
Cthulhu
10
4
13
4.13
W
7
3
9
3.83
W
Camazotz
ML x TOWLEY
Camazotz
5
10
7
0.85
L
Discordia
NewWorldOrder23
Discordia
2
5
12
1.6
W
Jormungandr
QslxHawkz
Jormungandr
2
4
16
2.5
L
1
8
9
0.69
L
Raijin
ZeMDe
Raijin
1
5
7
0.9
W
Nike
kirrama
Nike
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,347
Damage
77,278
85,977
Taken
94,029
60,422
Mitigated
82,570
27,721
Healing
32,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
23,990
19,040
2,282
5,377
18,426
10,693
1,208
10,065
8,156
0
34,773
L
Sun Wukong
 
Sun Wukong
15,342
984
2,700
5,240
23,907
28,484
155
11,795
11,789
0
33,823
W
Cthulhu
Diorpopsmoke
Cthulhu
24,338
375
3,316
8,501
23,527
26,228
940
10,171
13,356
49,936
0
W
11,698
1,829
2,000
2,707
10,438
5,549
2,538
4,563
5,875
34,476
0
W
Camazotz
ML x TOWLEY
Camazotz
11,847
1,593
1,027
5,866
24,252
12,653
3,177
7,831
16,421
0
24,005
L
Discordia
NewWorldOrder23
Discordia
15,036
624
2,685
4,194
14,848
7,174
300
7,833
6,918
31,498
0
W
Jormungandr
QslxHawkz
Jormungandr
9,356
1,528
44
456
15,202
13,196
1,083
5,935
9,267
22,814
0
L
5,561
534
816
561
14,474
7,197
495
8,305
6,010
11,071
0
L
Raijin
ZeMDe
Raijin
15,418
605
1,337
2,529
14,322
6,874
0
7,394
6,744
33,074
0
W
Nike
kirrama
Nike
20,039
107
4,052
4,718
20,610
24,944
234
7,515
13,095
0
27,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,692
Gold Earned
57,998
160
Minions Killed
161
0
Camps Cleared
0
1,383,687
Distance Traveled
1,460,087
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,254
828
29
2
0
285,035
0
L
Sun Wukong
11,346
709
30
2
0
311,159
2
W
Cthulhu
13,328
833
44
3
0
317,757
0
W
Hera
11,984
749
61
4
0
271,492
0
W
Camazotz
10,658
666
25
2
0
291,843
0
L
Discordia
10,734
671
45
3
0
288,420
0
W
Jormungandr
11,213
701
24
2
0
284,644
1
L
Nox
9,629
602
21
1
0
241,812
0
L
Raijin
9,729
608
35
2
0
257,261
0
W
Nike
10,815
676
7
0
0
294,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role