Player Matchup

Bacchus
Bacchus
DaddyStacc
Bacchus
Level 42
God Stats
5W - 4L
1,674 SR
Queue Stats
106W - 138L
1,220 Elo+
Solo
Nu Wa
Nu Wa
Ferretcutie1
Nu Wa
Level 56
God Stats
29W - 23L
1,410 SR
Queue Stats
50W - 66L
1,172 Elo+
Solo
Olorun
Olorun
KofyOnTheTrack
Olorun
Level 74
God Stats
85W - 75L
1,435 SR
Queue Stats
89W - 89L
1,365 Elo+
Solo
Horus
Horus
MilanCaf
Horus
Level 107
God Stats
15W - 26L
1,395 SR
Queue Stats
392W - 434L
1,361 Elo+
Solo
Ishtar
Ishtar
aledxander16endi
Ishtar
Level 35
God Stats
0W - 4L
1,301 SR
Queue Stats
11W - 18L
1,178 Elo+
Solo
Team Averages
Level 63
1,443 SR
1,259 Elo+

VS

Team Averages
Level 42
1,413 SR
1,245 Elo+
Lancelot
Lancelot
ElObreque
Lancelot
Level 41
God Stats
2W - 1L
1,626 SR
Queue Stats
19W - 39L
1,221 Elo+
Solo
Agni
Agni
I am PIuto
Agni
Level 65
God Stats
1W - 2L
1,212 SR
Queue Stats
19W - 18L
1,365 Elo+
Solo
Horus
Horus
SmokinAces004741
Horus
Level 45
God Stats
10W - 19L
1,298 SR
Queue Stats
29W - 63L
1,212 Elo+
Party 1
Hou Yi
Hou Yi
bcutshaw5
Hou Yi
Level 32
God Stats
4W - 9L
1,660 SR
Queue Stats
17W - 33L
1,214 Elo+
Party 1
Chaac
Chaac
zZiAgG06
Chaac
Level 29
God Stats
3W - 5L
1,271 SR
Queue Stats
21W - 45L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaddyStacc
Bacchus
13
0 / 5 / 1
8,138
388
6,391
19,229
25,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 3 / 1
9,055
431
5,387
11,255
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 1 / 0
7,654
364
1,727
5,655
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
MilanCaf
Horus
17
5 / 2 / 1
10,724
511
16,979
21,140
17,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 6 / 2
8,707
415
10,876
14,773
6,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ElObreque
Lancelot
16
2 / 2 / 4
10,004
476
5,930
17,680
7,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 2 / 1
11,168
532
10,719
10,767
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 11
9,989
476
6,384
17,103
14,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
bcutshaw5
Hou Yi
15
7 / 0 / 6
10,129
482
13,855
14,681
6,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
zZiAgG06
Chaac
16
0 / 3 / 3
9,917
472
13,533
21,550
21,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
8
Kills
17
17
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DaddyStacc
Bacchus
0
5
1
0.1
W
Lancelot
ElObreque
Lancelot
2
2
4
2
L
0
3
1
0.17
W
6
2
1
3.25
L
2
1
0
2
L
Horus
MilanCaf
Horus
5
2
1
2.75
W
2
1
11
7.5
L
1
6
2
0.33
W
Hou Yi
bcutshaw5
Hou Yi
7
0
6
10
W
Chaac
zZiAgG06
Chaac
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,360
Damage
50,421
72,052
Taken
81,781
56,683
Mitigated
55,997
18,090
Healing
35,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DaddyStacc
Bacchus
6,391
1,193
0
1,334
19,229
25,576
0
851
18,378
37,873
0
W
Lancelot
ElObreque
Lancelot
5,930
712
0
2,890
17,680
7,832
0
1,841
15,555
0
80,923
L
5,387
1,915
85
1,744
11,255
4,285
174
5,757
5,498
61,475
0
W
10,719
161
0
2,677
10,767
5,013
2,005
3,420
7,293
96,545
0
L
1,727
756
133
2,707
5,655
2,532
689
1,674
3,981
30,058
4,287
L
Horus
MilanCaf
Horus
16,979
6,426
207
10,331
21,140
17,782
267
2,252
18,888
456
90,515
W
6,384
3,760
3,581
6,976
17,103
14,492
1,042
3,538
13,509
0
33,766
L
10,876
4,805
0
1,549
14,773
6,508
441
185
14,588
0
51,564
W
Hou Yi
bcutshaw5
Hou Yi
13,855
7,652
0
7,511
14,681
6,741
839
2,871
11,810
0
73,718
W
Chaac
zZiAgG06
Chaac
13,533
3,317
0
12,046
21,550
21,919
538
2,066
17,935
0
84,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,278
Gold Earned
51,207
444
Minions Killed
552
0
Camps Cleared
0
1,669,381
Distance Traveled
1,979,032
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,138
388
35
2
0
390,789
0
W
Lancelot
10,004
476
115
5
0
442,229
1
L
Nu Wa
9,055
431
112
5
0
382,961
13
W
Agni
11,168
532
159
8
0
390,502
0
L
Olorun
7,654
364
75
4
0
191,956
2
L
Horus
10,724
511
122
6
0
377,210
2
W
Horus
9,989
476
49
2
0
417,495
5
L
Ishtar
8,707
415
100
5
0
326,465
0
W
Hou Yi
10,129
482
100
5
0
361,592
2
W
Chaac
9,917
472
129
6
0
367,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role