Player Matchup

Sol
Sol
MothDaLegend
Sol
Level 102
God Stats
4W - 4L
1,405 SR
Queue Stats
353W - 365L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
ObiWanBlajobi
Sylvanus
Level 38
God Stats
9W - 15L
1,446 SR
Queue Stats
239W - 239L
1,584 Elo+
Party 1
Charybdis
Charybdis
Shakerlocket615
Charybdis
Level 124
God Stats
1W - 1L
1,625 SR
Queue Stats
6W - 9L
1,201 Elo+
Solo
Tsukuyomi
Tsukuyomi
SwallowMyKids
Tsukuyomi
Level 109
God Stats
18W - 16L
1,614 SR
Queue Stats
418W - 441L
1,547 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
yucaluca69
Ah Muzen Cab
Level 124
God Stats
3W - 3L
1,458 SR
Queue Stats
197W - 220L
1,527 Elo+
Party 1
Team Averages
Level 99
1,510 SR
1,476 Elo+

VS

Team Averages
Level 71
1,496 SR
1,487 Elo+
Ne Zha
Ne Zha
CAPTD0D0
Ne Zha
Level 78
God Stats
9W - 9L
1,541 SR
Queue Stats
250W - 282L
1,580 Elo+
Solo
Geb
Geb
DaleBonehearts
Geb
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Juan111
Guan Yu
Level 24
God Stats
1W - 2L
1,440 SR
Queue Stats
27W - 30L
1,444 Elo+
Party 3
Cupid
Cupid
Lianest
Cupid
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
MaxiConrero
Janus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 66L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,740
546
7,519
9,666
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
ObiWanBlajobi
Sylvanus
14
3 / 0 / 7
8,286
518
6,712
9,966
9,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
Shakerlocket615
Charybdis
14
1 / 1 / 4
8,228
514
3,334
7,804
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
SwallowMyKids
Tsukuyomi
15
11 / 2 / 3
9,688
606
12,377
11,129
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
yucaluca69
Ah Muzen Cab
17
4 / 0 / 5
10,311
644
11,702
11,329
4,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CAPTD0D0
Ne Zha
14
4 / 5 / 2
8,493
531
12,546
15,716
7,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 4
6,768
423
3,200
10,424
8,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Juan111
Guan Yu
12
0 / 6 / 0
6,955
435
4,002
13,681
16,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Lianest
Cupid
12
1 / 3 / 0
6,745
422
3,410
8,619
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 6 / 2
7,707
482
6,635
11,113
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
21
Kills
6
6
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CAPTD0D0
Ne Zha
4
5
2
1
L
0
1
4
2
L
Guan Yu
Juan111
Guan Yu
0
6
0
0
L
Cupid
Lianest
Cupid
1
3
0
0.33
L
1
6
2
0.33
W
2
3
1
0.83
W
Sylvanus
ObiWanBlajobi
Sylvanus
3
0
7
6.5
W
Charybdis
Shakerlocket615
Charybdis
1
1
4
3
W
Tsukuyomi
SwallowMyKids
Tsukuyomi
11
2
3
6.25
W
Ah Muzen Cab
yucaluca69
Ah Muzen Cab
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,644
Damage
29,793
49,894
Taken
59,553
26,940
Mitigated
40,223
22,285
Healing
14,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CAPTD0D0
Ne Zha
12,546
3,890
0
3,949
15,716
7,720
1,094
2,264
13,452
0
61,190
L
3,200
492
0
1,908
10,424
8,391
56
2,792
7,632
14,650
0
L
Guan Yu
Juan111
Guan Yu
4,002
581
85
3,885
13,681
16,640
0
257
13,424
0
42,634
L
Cupid
Lianest
Cupid
3,410
2,072
299
3,366
8,619
2,896
603
1,805
6,814
0
44,545
L
6,635
166
0
1,493
11,113
4,576
0
4,559
6,554
61,738
0
W
7,519
2,391
0
3,587
9,666
4,270
1,898
4,607
5,014
52,460
6,672
W
Sylvanus
ObiWanBlajobi
Sylvanus
6,712
1,696
1,266
3,921
9,966
9,400
398
1,443
8,481
34,998
24,065
W
Charybdis
Shakerlocket615
Charybdis
3,334
1,585
0
4,500
7,804
3,685
940
920
6,884
0
54,702
W
Tsukuyomi
SwallowMyKids
Tsukuyomi
12,377
2,948
0
4,869
11,129
4,840
0
2,678
8,451
0
66,597
W
Ah Muzen Cab
yucaluca69
Ah Muzen Cab
11,702
4,740
0
4,142
11,329
4,745
3,540
187
10,753
0
86,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,253
Gold Earned
36,668
531
Minions Killed
424
0
Camps Cleared
0
1,483,831
Distance Traveled
1,545,305
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,493
531
102
6
0
327,842
0
L
Geb
6,768
423
20
1
0
310,836
5
L
Guan Yu
6,955
435
97
6
0
297,308
5
L
Cupid
6,745
422
95
6
0
298,200
6
L
Janus
7,707
482
110
7
0
311,119
3
W
Sol
8,740
546
118
7
0
261,819
7
W
Sylvanus
8,286
518
87
5
0
281,913
5
W
Charybdis
8,228
514
94
6
0
273,725
4
W
Tsukuyomi
9,688
606
93
6
0
341,460
4
W
Ah Muzen Cab
10,311
644
139
9
0
324,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role