Player Matchup

Mulan
Mulan
AbruptHairbrush
Mulan
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,748 Elo+
Party 2
Artemis
Artemis
BrUhxMaN1
Artemis
Level 119
God Stats
5W - 4L
1,506 SR
Queue Stats
14W - 13L
1,568 Elo+
Party 2
Jormungandr
Jormungandr
II Memnon II
Jormungandr
Level 123
God Stats
1W - 2L
1,663 SR
Queue Stats
13W - 13L
1,579 Elo+
Party 2
Poseidon
Poseidon
King Fabz
Poseidon
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,615 Elo+
Party 2
Ne Zha
Ne Zha
SmooveNelson
Ne Zha
Level 129
God Stats
0W - 2L
1,185 SR
Queue Stats
11W - 14L
1,404 Elo+
Party 2
Team Averages
Level 131
1,471 SR
1,583 Elo+

VS

Team Averages
Level 95
1,574 SR
1,523 Elo+
Tiamat
Tiamat
 
Tiamat
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BulkSpring5
Baron Samedi
Level 65
God Stats
43W - 36L
1,617 SR
Queue Stats
161W - 153L
1,531 Elo+
Solo
Shiva
Shiva
MegaMald
Shiva
Level 114
God Stats
5W - 2L
1,754 SR
Queue Stats
160W - 118L
1,553 Elo+
Party 1
Neith
Neith
Ur Mald
Neith
Level 126
God Stats
2W - 1L
1,499 SR
Queue Stats
152W - 115L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
9,192
707
13,610
22,884
18,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Artemis
BrUhxMaN1
Artemis
14
0 / 2 / 1
8,202
631
8,125
10,845
4,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
II Memnon II
Jormungandr
16
2 / 2 / 0
8,910
685
10,108
14,461
12,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
King Fabz
Poseidon
15
0 / 5 / 1
8,578
660
5,714
10,956
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
14
0 / 5 / 1
8,053
619
8,758
14,713
6,918
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
2 / 0 / 14
10,419
801
9,991
10,629
8,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
 
Ne Zha
17
2 / 1 / 10
9,647
742
12,545
11,469
5,703
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
BulkSpring5
Baron Samedi
18
4 / 1 / 5
10,386
799
9,235
9,326
5,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
MegaMald
Shiva
19
9 / 0 / 6
10,785
830
22,485
17,770
14,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Ur Mald
Neith
17
2 / 1 / 8
10,180
783
10,097
10,457
5,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
3
Kills
19
19
Deaths
3
5
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
14
9
W
Ne Zha
 
Ne Zha
2
1
10
7
L
1
5
2
0.4
L
Artemis
BrUhxMaN1
Artemis
0
2
1
0.25
W
Baron Samedi
BulkSpring5
Baron Samedi
4
1
5
6.5
L
Jormungandr
II Memnon II
Jormungandr
2
2
0
1
L
Poseidon
King Fabz
Poseidon
0
5
1
0.1
W
Shiva
MegaMald
Shiva
9
0
6
12
L
Ne Zha
0
5
1
0.1
W
Neith
Ur Mald
Neith
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,315
Damage
64,353
73,859
Taken
59,651
47,131
Mitigated
39,048
11,755
Healing
22,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,991
618
116
4,351
10,629
8,135
1,347
2,909
7,621
35,123
0
W
Ne Zha
 
Ne Zha
12,545
1,816
0
4,165
11,469
5,703
957
3,390
7,997
0
35,936
L
13,610
1,327
0
6,083
22,884
18,412
0
6,228
16,656
282
39,780
L
Artemis
BrUhxMaN1
Artemis
8,125
1,628
0
1,903
10,845
4,713
0
3,682
7,163
0
22,912
W
Baron Samedi
BulkSpring5
Baron Samedi
9,235
923
551
3,084
9,326
5,607
2,464
2,150
7,060
44,590
0
L
Jormungandr
II Memnon II
Jormungandr
10,108
3,386
0
500
14,461
12,995
0
4,540
9,921
25,523
0
L
Poseidon
King Fabz
Poseidon
5,714
430
0
500
10,956
4,093
160
1,664
9,292
34,187
0
W
Shiva
MegaMald
Shiva
22,485
5,555
593
6,507
17,770
14,347
451
5,710
11,832
323
40,608
L
Ne Zha
8,758
1,167
371
2,398
14,713
6,918
0
3,454
11,259
0
22,519
W
Neith
Ur Mald
Neith
10,097
4,859
0
3,383
10,457
5,256
1,573
1,322
9,037
19
45,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,935
Gold Earned
51,417
232
Minions Killed
323
0
Camps Cleared
0
1,332,221
Distance Traveled
1,418,117
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,419
801
83
6
0
300,026
3
W
Ne Zha
9,647
742
40
3
0
292,660
2
L
Mulan
9,192
707
55
4
0
267,735
1
L
Artemis
8,202
631
36
3
0
261,432
3
W
Baron Samedi
10,386
799
81
6
0
250,078
0
L
Jormungandr
8,910
685
36
3
0
269,228
1
L
Poseidon
8,578
660
68
5
0
262,029
1
W
Shiva
10,785
830
35
3
0
315,780
2
L
Ne Zha
8,053
619
37
3
0
271,797
2
W
Neith
10,180
783
84
6
0
259,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role