Player Matchup

Aphrodite
Aphrodite
FinalCruz
Aphrodite
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 18L
1,785 Elo+
Party 1
Cerberus
Cerberus
Igneely
Cerberus
Level 89
God Stats
2W - 0L
1,712 SR
Queue Stats
84W - 38L
1,720 Elo+
Party 1
Nox
Nox
SCinsight
Nox
Level 59
God Stats
5W - 0L
1,884 SR
Queue Stats
44W - 13L
1,731 Elo+
Party 1
Heimdallr
Heimdallr
Some-Stoner_0717
Heimdallr
Level 159
God Stats
3W - 1L
1,528 SR
Queue Stats
73W - 53L
1,630 Elo+
Party 1
Zhong Kui
Zhong Kui
SwoogNye
Zhong Kui
Level 72
God Stats
2W - 0L
1,795 SR
Queue Stats
65W - 21L
1,725 Elo+
Party 1
Team Averages
Level 81
1,684 SR
1,718 Elo+

VS

Team Averages
Level 60
1,611 SR
1,536 Elo+
Sobek
Sobek
CheckpointWizard
Sobek
Level 129
God Stats
2W - 1L
1,919 SR
Queue Stats
57W - 47L
1,624 Elo+
Party 2
Hades
Hades
EvilTacoMan
Hades
Level 106
God Stats
2W - 2L
1,635 SR
Queue Stats
58W - 48L
1,626 Elo+
Party 2
Apollo
Apollo
FreshNFit
Apollo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 81L
1,560 Elo+
Solo
Hel
Hel
TheLemonman59
Hel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,566 Elo+
Solo
Hera
Hera
tw33zy92
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FinalCruz
Aphrodite
14
3 / 1 / 22
8,525
853
6,657
7,358
6,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Igneely
Cerberus
17
8 / 1 / 22
9,785
979
12,399
14,865
15,157
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
10 / 1 / 21
9,930
993
11,685
8,704
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
17
6 / 2 / 23
9,871
987
22,033
11,069
6,371
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
SwoogNye
Zhong Kui
15
7 / 1 / 18
9,426
943
11,789
10,465
10,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
7,899
790
7,558
16,642
20,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
0 / 7 / 3
8,681
868
11,127
16,974
25,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
FreshNFit
Apollo
12
2 / 6 / 4
7,396
740
11,630
14,855
8,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 7 / 3
7,807
781
4,180
12,718
7,835
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
13
2 / 8 / 2
8,366
837
5,368
10,551
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
23
34
Kills
6
6
Deaths
34
106
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
0
7
3
0.21
W
Aphrodite
FinalCruz
Aphrodite
3
1
22
14
L
Apollo
FreshNFit
Apollo
2
6
4
0.67
W
Cerberus
Igneely
Cerberus
8
1
22
19
W
10
1
21
20.5
W
Heimdallr
6
2
23
8.75
W
Zhong Kui
SwoogNye
Zhong Kui
7
1
18
16
L
1
7
3
0.36
L
Hera
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,563
Damage
39,863
52,461
Taken
71,740
43,157
Mitigated
65,892
34,180
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,558
324
237
2,637
16,642
20,246
0
7,317
9,325
11,329
0
L
11,127
466
928
3,134
16,974
25,477
93
10,062
6,912
26,738
0
W
Aphrodite
FinalCruz
Aphrodite
6,657
1,640
8,318
4,577
7,358
6,041
801
5,840
1,518
15,316
0
L
Apollo
FreshNFit
Apollo
11,630
7,548
299
3,185
14,855
8,007
306
8,904
5,951
0
19,742
W
Cerberus
Igneely
Cerberus
12,399
1,021
652
4,645
14,865
15,157
486
5,814
9,051
24,850
0
W
11,685
1,286
2,162
2,700
8,704
5,355
427
5,192
3,512
19,283
0
W
Heimdallr
22,033
9,469
1,829
3,630
11,069
6,371
1,618
5,032
6,037
0
41,703
W
Zhong Kui
SwoogNye
Zhong Kui
11,789
1,445
1,856
3,811
10,465
10,233
903
6,355
4,110
17,456
0
L
4,180
494
3,366
1,761
12,718
7,835
0
8,884
3,834
10,726
0
L
Hera
5,368
1,931
0
521
10,551
4,327
118
7,363
3,188
15,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,537
Gold Earned
40,149
140
Minions Killed
106
0
Camps Cleared
0
1,087,812
Distance Traveled
871,827
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,899
790
9
1
0
177,913
0
L
Hades
8,681
868
40
4
0
181,825
3
W
Aphrodite
8,525
853
21
2
0
208,223
0
L
Apollo
7,396
740
20
2
0
180,388
1
W
Cerberus
9,785
979
36
4
0
212,253
0
W
Nox
9,930
993
23
2
0
236,329
1
W
Heimdallr
9,871
987
39
4
0
209,911
0
W
Zhong Kui
9,426
943
21
2
0
221,096
0
L
Hel
7,807
781
11
1
0
193,495
0
L
Hera
8,366
837
26
3
0
138,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role