Player Matchup

He Bo
He Bo
Fyzikality
He Bo
Level 48
God Stats
5W - 0L
1,745 SR
Queue Stats
93W - 17L
1,864 Elo+
Party 1
Danzaburou
Danzaburou
Niccmain
Danzaburou
Level 116
God Stats
24W - 25L
1,573 SR
Queue Stats
60W - 54L
1,585 Elo+
Party 1
Thor
Thor
NotJake314
Thor
Level 157
God Stats
1W - 3L
1,197 SR
Queue Stats
138W - 115L
1,573 Elo+
Party 1
Xing Tian
Xing Tian
ShamrockSword77
Xing Tian
Level 94
God Stats
5W - 0L
1,796 SR
Queue Stats
100W - 98L
1,516 Elo+
Party 1
Chiron
Chiron
aloyti
Chiron
Level 160
God Stats
4W - 9L
1,506 SR
Queue Stats
101W - 72L
1,572 Elo+
Party 1
Team Averages
Level 115
1,563 SR
1,622 Elo+

VS

Team Averages
Level 73
1,579 SR
1,467 Elo+
Guan Yu
Guan Yu
CyanEmbers
Guan Yu
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,272 Elo+
Party 3
Anubis
Anubis
EmptyKetchup723
Anubis
Level 101
God Stats
9W - 8L
1,592 SR
Queue Stats
538W - 509L
1,565 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Emptysalt723
Kumbhakarna
Level 90
God Stats
3W - 5L
1,506 SR
Queue Stats
242W - 234L
1,514 Elo+
Party 2
Cernunnos
Cernunnos
XA Aphrodite
Cernunnos
Level 25
God Stats
1W - 1L
1,799 SR
Queue Stats
14W - 15L
1,487 Elo+
Party 3
Thor
Thor
XA Vulcan
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
13 / 3 / 23
14,561
607
32,192
19,071
8,199
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
Niccmain
Danzaburou
20
6 / 1 / 9
14,475
603
17,343
17,445
7,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
20 / 1 / 15
14,560
607
32,150
28,331
31,619
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
ShamrockSword77
Xing Tian
17
7 / 1 / 23
12,449
519
10,776
24,851
30,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
aloyti
Chiron
20
10 / 5 / 19
13,271
553
26,072
19,424
9,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CyanEmbers
Guan Yu
16
1 / 13 / 5
10,265
428
7,977
25,141
15,969
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

19
6 / 11 / 3
12,665
528
18,313
28,756
16,102
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Emptysalt723
Kumbhakarna
15
2 / 10 / 5
11,044
460
8,765
32,257
40,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
XA Aphrodite
Cernunnos
13
0 / 9 / 1
8,648
360
9,683
29,187
10,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
15
2 / 13 / 3
9,807
409
11,757
24,717
10,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
28
56
Kills
11
11
Deaths
56
89
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CyanEmbers
Guan Yu
1
13
5
0.27
L
6
11
3
0.68
L
Kumbhakarna
Emptysalt723
Kumbhakarna
2
10
5
0.45
W
He Bo
13
3
23
8.17
W
Danzaburou
Niccmain
Danzaburou
6
1
9
10.5
W
20
1
15
27.5
W
Xing Tian
ShamrockSword77
Xing Tian
7
1
23
18.5
L
Cernunnos
XA Aphrodite
Cernunnos
0
9
1
0.06
L
Thor
2
13
3
0.27
W
Chiron
aloyti
Chiron
10
5
19
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,533
Damage
56,495
109,122
Taken
140,058
86,875
Mitigated
93,473
35,843
Healing
22,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CyanEmbers
Guan Yu
7,977
1,125
371
2,611
25,141
15,969
0
6,819
17,871
21
59,687
L
18,313
816
483
11,286
28,756
16,102
0
11,109
17,105
100,043
0
L
Kumbhakarna
Emptysalt723
Kumbhakarna
8,765
974
0
2,567
32,257
40,469
0
10,579
21,291
30,018
0
W
He Bo
32,192
3,539
0
6,714
19,071
8,199
116
6,464
12,607
140,673
0
W
Danzaburou
Niccmain
Danzaburou
17,343
11,049
0
10,776
17,445
7,703
10,687
4,483
12,962
0
133,728
W
32,150
4,555
0
6,949
28,331
31,619
698
4,730
23,601
789
94,142
W
Xing Tian
ShamrockSword77
Xing Tian
10,776
960
628
3,877
24,851
30,227
338
5,866
18,985
30,502
0
L
Cernunnos
XA Aphrodite
Cernunnos
9,683
4,650
0
4,984
29,187
10,391
738
8,507
20,179
0
60,959
L
Thor
11,757
2,294
0
580
24,717
10,542
0
6,743
17,517
0
54,674
W
Chiron
aloyti
Chiron
26,072
12,085
1,837
5,062
19,424
9,127
2,849
6,566
12,831
0
140,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,316
Gold Earned
52,429
682
Minions Killed
449
0
Camps Cleared
0
2,124,919
Distance Traveled
1,872,060
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,265
428
99
4
0
360,494
5
L
Anubis
12,665
528
154
6
0
355,542
4
L
Kumbhakarna
11,044
460
33
1
0
395,801
3
W
He Bo
14,561
607
169
7
0
470,605
2
W
Danzaburou
14,475
603
200
8
0
399,154
1
W
Thor
14,560
607
125
5
0
438,798
1
W
Xing Tian
12,449
519
26
1
0
445,907
8
L
Cernunnos
8,648
360
88
4
0
360,999
0
L
Thor
9,807
409
75
3
0
399,224
2
W
Chiron
13,271
553
162
7
0
370,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role