Player Matchup

Hun Batz
Hun Batz
JasonGalarga
Hun Batz
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,692 Elo+
Party 1
Neith
Neith
KYSalinasz
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,692 Elo+
Party 1
Ymir
Ymir
TeensierSnow36
Ymir
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,692 Elo+
Party 1
Freya
Freya
VarelasS51
Freya
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,692 Elo+
Party 1
Shiva
Shiva
squishiesz
Shiva
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 171L
1,428 Elo+
Solo
Team Averages
Level 65
1,500 SR
1,640 Elo+

VS

Team Averages
Level 60
1,500 SR
1,503 Elo+
Ymir
Ymir
ConquestMain
Ymir
Level 37
God Stats
21W - 16L
1,612 SR
Queue Stats
59W - 35L
1,556 Elo+
Party 3
Poseidon
Poseidon
CrikeySnippy
Poseidon
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 11L
1,500 Elo+
Party 2
Atlas
Atlas
Dls we dvd
Atlas
Level 47
God Stats
22W - 28L
1,489 SR
Queue Stats
171W - 196L
1,431 Elo+
Solo
Vulcan
Vulcan
Marksman1253
Vulcan
Level 64
God Stats
12W - 16L
1,430 SR
Queue Stats
281W - 298L
1,477 Elo+
Party 3
Apollo
Apollo
RogueTheWise
Apollo
Level 146
God Stats
0W - 1L
1,468 SR
Queue Stats
9W - 20L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JasonGalarga
Hun Batz
10
2 / 1 / 0
6,203
564
1,872
7,296
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
10
3 / 2 / 0
6,405
582
5,223
4,836
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 1 / 2
5,815
529
3,281
7,900
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Freya
9
2 / 2 / 0
5,220
475
3,245
5,717
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
11
0 / 4 / 2
6,310
574
6,258
12,409
5,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,469
679
10,174
9,536
5,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
CrikeySnippy
Poseidon
5
0 / 4 / 1
4,470
406
939
3,974
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Atlas
10
1 / 0 / 3
5,920
538
4,753
7,158
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
10
2 / 2 / 0
5,875
534
2,496
5,083
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
11
2 / 0 / 1
6,316
574
4,298
6,326
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
7
Kills
8
10
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Poseidon
CrikeySnippy
Poseidon
0
4
1
0.13
L
Atlas
1
0
3
2.5
W
Hun Batz
JasonGalarga
Hun Batz
2
1
0
2
W
Neith
3
2
0
1.5
L
Vulcan
2
2
0
1
L
Apollo
2
0
1
2.5
W
0
1
2
1
W
Freya
2
2
0
1
W
Shiva
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,879
Damage
22,660
38,158
Taken
32,077
17,901
Mitigated
15,569
11,551
Healing
5,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,174
2,892
0
2,997
9,536
5,536
0
0
9,536
53,184
0
L
Poseidon
CrikeySnippy
Poseidon
939
240
0
0
3,974
999
0
1,581
2,393
10,495
0
L
Atlas
4,753
1,725
0
2,137
7,158
4,911
0
3,497
3,661
19,348
7,057
W
Hun Batz
JasonGalarga
Hun Batz
1,872
704
0
3,377
7,296
2,486
0
1,154
6,098
0
37,860
W
Neith
5,223
1,717
0
1,285
4,836
2,079
144
2,632
2,200
0
36,814
L
Vulcan
2,496
543
0
0
5,083
1,824
0
0
5,083
32,874
0
L
Apollo
4,298
1,548
0
375
6,326
2,299
0
1,448
4,878
0
45,584
W
3,281
595
562
2,388
7,900
5,445
42
2,770
5,130
23,629
0
W
Freya
3,245
1,297
0
1,335
5,717
2,273
947
1,928
3,789
28,383
0
W
Shiva
6,258
2,387
0
2,604
12,409
5,618
0
8,638
3,409
0
37,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,953
Gold Earned
30,050
302
Minions Killed
297
0
Camps Cleared
0
1,053,287
Distance Traveled
1,035,330
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,469
679
108
10
0
205,107
7
L
Poseidon
4,470
406
18
2
0
155,907
0
L
Atlas
5,920
538
26
2
0
225,556
1
W
Hun Batz
6,203
564
72
7
0
253,967
0
W
Neith
6,405
582
65
6
0
199,638
3
L
Vulcan
5,875
534
54
5
0
190,965
1
L
Apollo
6,316
574
91
8
0
257,795
0
W
Ymir
5,815
529
27
2
0
209,050
4
W
Freya
5,220
475
49
4
0
198,405
0
W
Shiva
6,310
574
89
8
0
192,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role