Player Matchup

Yemoja
Yemoja
Authtin
Yemoja
Level 124
God Stats
3W - 5L
1,468 SR
Queue Stats
238W - 153L
1,625 Elo+
Party 1
Hel
Hel
Dicctease
Hel
Level 69
God Stats
2W - 1L
1,922 SR
Queue Stats
88W - 33L
1,738 Elo+
Party 1
Bacchus
Bacchus
noban69
Bacchus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 16L
1,631 Elo+
Party 1
Team Averages
Level 67
1,630 SR
1,665 Elo+

VS

Team Averages
Level 44
1,574 SR
1,345 Elo+
Geb
Geb
Ians
Geb
Level 26
God Stats
0W - 1L
1,689 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
dannydevitssoul
Kukulkan
Level 63
God Stats
48W - 61L
1,516 SR
Queue Stats
60W - 102L
1,359 Elo+
Solo
Neith
Neith
xXLuluKinzXx
Neith
Level 43
God Stats
0W - 3L
1,517 SR
Queue Stats
0W - 6L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Authtin
Yemoja
13
4 / 0 / 8
8,229
823
4,090
5,255
5,463
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 2 / 5
8,762
876
13,156
11,010
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
noban69
Bacchus
12
1 / 3 / 11
7,808
781
5,662
16,880
19,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Ians
Geb
10
1 / 2 / 2
6,587
659
3,705
9,940
14,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
10
0 / 5 / 4
6,280
628
5,359
6,004
2,812
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 6 / 0
7,023
702
9,544
9,821
4,628
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
13
Kills
4
5
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Authtin
Yemoja
4
0
8
8
W
8
2
5
5.25
L
Geb
Ians
Geb
1
2
2
1
L
Kukulkan
0
5
4
0.4
W
Bacchus
noban69
Bacchus
1
3
11
2.17
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,908
Damage
18,608
33,145
Taken
25,765
29,565
Mitigated
21,720
17,624
Healing
2,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Authtin
Yemoja
4,090
1,341
2,477
1,081
5,255
5,463
575
2,296
2,959
17,392
0
W
13,156
1,714
4,528
5,563
11,010
4,805
1,116
2,996
8,014
43,426
0
L
Geb
Ians
Geb
3,705
748
0
1,214
9,940
14,280
75
8,964
976
6,136
0
L
Kukulkan
5,359
719
0
10
6,004
2,812
0
5,143
861
25,373
0
W
Bacchus
noban69
Bacchus
5,662
789
755
3,220
16,880
19,297
513
3,796
13,084
14,761
0
L
9,544
3,932
379
1,283
9,821
4,628
0
8,824
997
0
25,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,799
Gold Earned
19,890
125
Minions Killed
82
0
Camps Cleared
0
525,010
Distance Traveled
447,995
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,229
823
37
4
0
161,344
1
W
Hel
8,762
876
75
8
0
177,189
3
L
Geb
6,587
659
8
1
0
166,623
0
L
Kukulkan
6,280
628
41
4
0
150,599
0
W
Bacchus
7,808
781
13
1
0
186,477
2
L
Neith
7,023
702
33
3
0
130,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role