Player Matchup

Mercury
Mercury
Chebas1631
Mercury
Level 135
God Stats
2W - 1L
1,926 SR
Queue Stats
132W - 122L
1,652 Elo+
Solo
Khepri
Khepri
Gransalami
Khepri
Level 88
God Stats
1W - 2L
1,283 SR
Queue Stats
243W - 195L
1,639 Elo+
Party 3
Cliodhna
Cliodhna
N1nja405
Cliodhna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 68L
1,609 Elo+
Party 2
Poseidon
Poseidon
Native6893
Poseidon
Level 146
God Stats
2W - 2L
1,547 SR
Queue Stats
179W - 170L
1,606 Elo+
Party 2
Jing Wei
Jing Wei
mrcheldon
Jing Wei
Level 156
God Stats
2W - 1L
1,878 SR
Queue Stats
223W - 185L
1,639 Elo+
Party 3
Team Averages
Level 130
1,627 SR
1,629 Elo+

VS

Team Averages
Level 135
1,477 SR
1,624 Elo+
Olorun
Olorun
LatamPlayerJK
Olorun
Level 147
God Stats
5W - 5L
1,500 SR
Queue Stats
160W - 169L
1,608 Elo+
Solo
Horus
Horus
MonkeyMan7
Horus
Level 65
God Stats
5W - 4L
1,302 SR
Queue Stats
190W - 152L
1,597 Elo+
Solo
Ishtar
Ishtar
OldAsDIRT73
Ishtar
Level 159
God Stats
2W - 2L
1,451 SR
Queue Stats
448W - 386L
1,630 Elo+
Party 1
Gilgamesh
Gilgamesh
klymaks
Gilgamesh
Level 147
God Stats
8W - 2L
1,891 SR
Queue Stats
315W - 272L
1,637 Elo+
Party 1
Merlin
Merlin
snowkill
Merlin
Level 157
God Stats
1W - 0L
1,242 SR
Queue Stats
102W - 82L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chebas1631
Mercury
9
2 / 1 / 0
5,446
545
2,680
6,652
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Gransalami
Khepri
7
0 / 2 / 1
4,741
474
1,356
6,532
3,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
N1nja405
Cliodhna
10
0 / 2 / 1
5,432
543
5,658
7,742
3,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
Native6893
Poseidon
10
0 / 1 / 2
5,351
535
3,247
4,873
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
mrcheldon
Jing Wei
8
0 / 2 / 0
5,048
505
2,507
5,999
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
5,817
582
6,993
7,324
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
10
0 / 1 / 1
5,728
573
4,783
8,083
4,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
11
1 / 0 / 2
6,446
645
2,408
6,350
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilgamesh
klymaks
Gilgamesh
9
1 / 1 / 1
5,425
543
3,211
7,972
3,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
snowkill
Merlin
10
0 / 0 / 1
5,708
571
1,829
3,139
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
2
Kills
7
8
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
Chebas1631
Mercury
2
1
0
2
L
Khepri
Gransalami
Khepri
0
2
1
0.25
W
5
0
1
5.5
W
Horus
0
1
1
0.5
L
Cliodhna
N1nja405
Cliodhna
0
2
1
0.25
L
Poseidon
Native6893
Poseidon
0
1
2
1
W
Ishtar
1
0
2
2
W
Gilgamesh
klymaks
Gilgamesh
1
1
1
1.5
L
Jing Wei
mrcheldon
Jing Wei
0
2
0
0
W
Merlin
snowkill
Merlin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,448
Damage
19,224
31,798
Taken
32,868
12,541
Mitigated
14,082
9,527
Healing
14,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Chebas1631
Mercury
2,680
873
0
655
6,652
2,113
0
1,175
5,477
0
30,081
L
Khepri
Gransalami
Khepri
1,356
113
0
1,630
6,532
3,976
0
3,139
3,351
11,821
0
W
6,993
3,123
269
3,697
7,324
2,997
0
918
6,347
31,910
6,060
W
Horus
4,783
2,315
0
3,513
8,083
4,430
0
675
6,792
0
36,470
L
Cliodhna
N1nja405
Cliodhna
5,658
1,060
0
4,228
7,742
3,051
0
592
6,725
0
37,805
L
Poseidon
Native6893
Poseidon
3,247
563
0
250
4,873
1,582
0
1,617
3,256
36,343
0
W
Ishtar
2,408
1,789
0
5,105
6,350
2,183
0
592
5,758
0
50,816
W
Gilgamesh
klymaks
Gilgamesh
3,211
807
0
889
7,972
3,496
0
1,976
5,811
0
36,589
L
Jing Wei
mrcheldon
Jing Wei
2,507
2,068
0
2,764
5,999
1,819
0
960
5,039
0
35,044
W
Merlin
snowkill
Merlin
1,829
121
0
1,355
3,139
976
345
250
2,825
40,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,018
Gold Earned
29,124
293
Minions Killed
365
0
Camps Cleared
0
1,022,499
Distance Traveled
946,443
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,446
545
63
6
0
231,783
1
L
Khepri
4,741
474
20
2
0
208,416
0
W
Olorun
5,817
582
52
5
0
195,023
0
W
Horus
5,728
573
57
6
0
182,865
1
L
Cliodhna
5,432
543
66
7
0
214,728
3
L
Poseidon
5,351
535
74
7
0
215,757
3
W
Ishtar
6,446
645
99
10
0
166,384
1
W
Gilgamesh
5,425
543
67
7
0
214,705
0
L
Jing Wei
5,048
505
70
7
0
151,815
2
W
Merlin
5,708
571
90
9
0
187,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role