Player Matchup

Bacchus
Bacchus
YbGoAtl
Bacchus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,723 Elo+
Party 2
Cernunnos
Cernunnos
YesStepBr0
Cernunnos
Level 43
God Stats
0W - 2L
1,357 SR
Queue Stats
53W - 55L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
hiits7
Tsukuyomi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 69L
1,642 Elo+
Party 2
Achilles
Achilles
lilzel
Achilles
Level 129
God Stats
6W - 7L
1,628 SR
Queue Stats
294W - 268L
1,560 Elo+
Party 2
Ishtar
Ishtar
linglang5952
Ishtar
Level 127
God Stats
2W - 2L
1,331 SR
Queue Stats
195W - 148L
1,641 Elo+
Party 2
Team Averages
Level 82
1,463 SR
1,611 Elo+

VS

Team Averages
Level 114
1,484 SR
1,587 Elo+
Anubis
Anubis
B34ST3RBUNNY
Anubis
Level 145
God Stats
8W - 4L
1,612 SR
Queue Stats
178W - 128L
1,616 Elo+
Party 1
Gilgamesh
Gilgamesh
Embalm3r21
Gilgamesh
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,529 Elo+
Party 1
Rama
Rama
Quadradad
Rama
Level 118
God Stats
2W - 0L
1,777 SR
Queue Stats
105W - 102L
1,529 Elo+
Solo
Maui
Maui
puncakeFTW
Maui
Level 136
God Stats
8W - 7L
1,206 SR
Queue Stats
103W - 64L
1,636 Elo+
Party 1
Thanatos
Thanatos
tatertots11
Thanatos
Level 147
God Stats
2W - 1L
1,325 SR
Queue Stats
78W - 49L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
YbGoAtl
Bacchus
7
0 / 3 / 1
4,711
471
2,034
7,504
5,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
YesStepBr0
Cernunnos
7
1 / 4 / 2
5,040
504
4,986
9,026
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
hiits7
Tsukuyomi
9
3 / 2 / 3
5,452
545
5,194
8,458
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
lilzel
Achilles
11
5 / 2 / 1
6,569
657
7,118
5,808
4,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
9
1 / 2 / 0
5,342
534
6,902
9,729
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
4 / 3 / 3
6,023
602
9,158
9,401
4,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Embalm3r21
Gilgamesh
10
1 / 3 / 2
5,651
565
2,472
7,868
4,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
10
2 / 0 / 1
5,724
572
4,547
7,345
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 1 / 3
5,695
570
3,742
8,030
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
tatertots11
Thanatos
9
4 / 4 / 5
6,026
603
7,697
10,890
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
10
Kills
13
13
Deaths
11
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
3
3
1.83
W
Gilgamesh
Embalm3r21
Gilgamesh
1
3
2
0.67
W
Rama
2
0
1
2.5
L
Bacchus
YbGoAtl
Bacchus
0
3
1
0.17
L
Cernunnos
YesStepBr0
Cernunnos
1
4
2
0.5
L
Tsukuyomi
hiits7
Tsukuyomi
3
2
3
2.25
L
Achilles
lilzel
Achilles
5
2
1
2.75
L
Ishtar
1
2
0
0.5
W
2
1
3
3.5
W
Thanatos
tatertots11
Thanatos
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,234
Damage
27,616
40,525
Taken
43,534
17,774
Mitigated
20,186
9,792
Healing
21,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,158
577
0
4,878
9,401
4,472
51
465
8,891
45,426
0
W
Gilgamesh
Embalm3r21
Gilgamesh
2,472
1,027
0
1,060
7,868
4,721
0
0
7,411
0
26,866
W
Rama
4,547
3,946
0
4,192
7,345
2,589
660
379
6,966
0
43,180
L
Bacchus
YbGoAtl
Bacchus
2,034
906
0
1,047
7,504
5,830
0
2,888
4,616
8,495
0
L
Cernunnos
YesStepBr0
Cernunnos
4,986
2,818
0
2,093
9,026
2,415
0
5,190
3,836
0
28,008
L
Tsukuyomi
hiits7
Tsukuyomi
5,194
2,112
0
1,013
8,458
2,373
0
2,663
5,795
0
25,210
L
Achilles
lilzel
Achilles
7,118
1,530
0
1,210
5,808
4,178
0
0
5,808
0
38,157
L
Ishtar
6,902
4,224
0
4,429
9,729
2,978
0
1,331
8,398
0
47,049
W
3,742
1,088
0
3,152
8,030
4,560
26
945
7,085
16,566
3,891
W
Thanatos
tatertots11
Thanatos
7,697
3,135
0
8,522
10,890
3,844
225
245
10,523
0
29,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,114
Gold Earned
29,119
269
Minions Killed
294
0
Camps Cleared
0
967,652
Distance Traveled
932,264
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,023
602
85
9
0
178,925
0
W
Gilgamesh
5,651
565
55
6
0
172,027
0
W
Rama
5,724
572
84
8
0
160,439
2
L
Bacchus
4,711
471
16
2
0
192,961
0
L
Cernunnos
5,040
504
51
5
0
157,277
1
L
Tsukuyomi
5,452
545
44
4
0
229,785
2
L
Achilles
6,569
657
74
7
0
216,495
4
L
Ishtar
5,342
534
84
8
0
171,134
3
W
Maui
5,695
570
28
3
0
207,668
2
W
Thanatos
6,026
603
42
4
0
213,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role