Player Matchup

Merlin
Merlin
IsraelGarcia653
Merlin
Level 105
God Stats
2W - 3L
1,638 SR
Queue Stats
495W - 466L
1,522 Elo+
Solo
Set
Set
KoRn97-_-
Set
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
288W - 268L
1,527 Elo+
Solo
Chaac
Chaac
Really-Squishy
Chaac
Level 143
God Stats
6W - 1L
1,955 SR
Queue Stats
230W - 228L
1,607 Elo+
Solo
Skadi
Skadi
SwiftVanguard
Skadi
Level 149
God Stats
2W - 0L
1,698 SR
Queue Stats
35W - 34L
1,500 Elo+
Solo
Atlas
Atlas
jonnavon
Atlas
Level 139
God Stats
9W - 10L
1,614 SR
Queue Stats
87W - 92L
1,561 Elo+
Solo
Team Averages
Level 136
1,681 SR
1,543 Elo+

VS

Team Averages
Level 123
1,574 SR
1,539 Elo+
Bellona
Bellona
Bibby2002
Bellona
Level 66
God Stats
21W - 23L
1,586 SR
Queue Stats
224W - 234L
1,586 Elo+
Solo
Hachiman
Hachiman
ForIAmTheDrizzle
Hachiman
Level 157
God Stats
4W - 2L
1,577 SR
Queue Stats
48W - 58L
1,518 Elo+
Solo
Hera
Hera
PulseHisho
Hera
Level 109
God Stats
19W - 17L
1,614 SR
Queue Stats
368W - 331L
1,612 Elo+
Solo
Tsukuyomi
Tsukuyomi
SALVADOR-F-G
Tsukuyomi
Level 160
God Stats
13W - 10L
1,591 SR
Queue Stats
526W - 501L
1,513 Elo+
Solo
Sobek
Sobek
heydrich_omar
Sobek
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 93L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,297
521
5,561
5,983
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 3
6,963
497
6,077
13,343
5,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 0 / 2
7,641
546
8,007
14,257
15,378
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
7 / 0 / 4
8,738
624
10,453
7,386
2,897
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
jonnavon
Atlas
11
4 / 2 / 6
7,548
539
8,690
13,621
12,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bibby2002
Bellona
14
1 / 0 / 2
7,924
566
9,608
13,111
14,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

5
0 / 3 / 1
4,815
344
2,535
5,499
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 2 / 3
6,980
499
6,241
7,158
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
SALVADOR-F-G
Tsukuyomi
12
4 / 4 / 3
7,103
507
10,538
13,188
5,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 6 / 2
5,828
416
3,529
16,355
11,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
15
Kills
8
8
Deaths
15
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bibby2002
Bellona
1
0
2
2
L
0
3
1
0.17
W
2
2
5
2.25
W
1
4
3
0.63
L
3
2
3
2.25
W
1
0
2
2
L
Tsukuyomi
SALVADOR-F-G
Tsukuyomi
4
4
3
1.38
W
7
0
4
9
L
0
6
2
0.17
W
Atlas
jonnavon
Atlas
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,788
Damage
32,451
54,590
Taken
55,311
37,976
Mitigated
35,039
15,491
Healing
19,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bibby2002
Bellona
9,608
4,349
0
7,026
13,111
14,679
0
224
12,887
0
68,096
L
2,535
1,231
0
2,133
5,499
1,491
0
1,475
4,024
0
16,594
W
5,561
595
0
730
5,983
2,086
620
2,165
3,818
43,566
0
W
6,077
2,691
0
2,678
13,343
5,569
0
1,847
11,496
0
53,998
L
6,241
1,629
0
1,794
7,158
2,174
18
2,029
5,129
41,723
0
W
8,007
1,816
0
5,935
14,257
15,378
455
254
14,003
0
61,169
L
Tsukuyomi
SALVADOR-F-G
Tsukuyomi
10,538
3,644
0
3,606
13,188
5,614
0
3,924
9,264
0
54,701
W
10,453
5,382
0
2,863
7,386
2,897
1,951
1,730
5,656
0
62,220
L
3,529
836
0
4,767
16,355
11,081
0
5,534
10,821
20,946
0
W
Atlas
jonnavon
Atlas
8,690
3,765
299
2,986
13,621
12,046
340
3,774
9,847
26,649
4,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,187
Gold Earned
32,650
404
Minions Killed
346
0
Camps Cleared
0
1,335,404
Distance Traveled
1,178,113
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,924
566
125
9
0
261,150
0
L
Hachiman
4,815
344
22
2
0
112,397
0
W
Merlin
7,297
521
83
6
0
258,994
3
W
Set
6,963
497
80
6
0
289,783
3
L
Hera
6,980
499
91
7
0
268,150
4
W
Chaac
7,641
546
116
8
0
275,737
3
L
Tsukuyomi
7,103
507
80
6
0
274,145
2
W
Skadi
8,738
624
98
7
0
243,180
2
L
Sobek
5,828
416
28
2
0
262,271
0
W
Atlas
7,548
539
27
2
0
267,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role