Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Diamond389
Ganesha
Level 93
God Stats
9W - 9L
1,594 SR
Queue Stats
50W - 63L
1,461 Elo+
Solo
Achilles
Achilles
EliTechnique
Achilles
Level 142
God Stats
7W - 5L
1,639 SR
Queue Stats
657W - 618L
1,481 Elo+
Party 1
Ao Kuang
Ao Kuang
K1ngLing2
Ao Kuang
Level 84
God Stats
2W - 5L
1,330 SR
Queue Stats
632W - 611L
1,430 Elo+
Party 1
Thanatos
Thanatos
SonJWukong
Thanatos
Level 106
God Stats
22W - 28L
1,437 SR
Queue Stats
414W - 366L
1,497 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,474 Elo+

VS

Team Averages
Level 101
1,705 SR
1,619 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Enjoy Smite
Susano
Level 4
God Stats
22W - 1L
1,949 SR
Queue Stats
22W - 1L
1,879 Elo+
Party 2
Horus
Horus
Psarks7
Horus
Level 65
God Stats
5W - 2L
1,686 SR
Queue Stats
51W - 67L
1,445 Elo+
Solo
Anubis
Anubis
Sinyu75
Anubis
Level 117
God Stats
8W - 6L
1,525 SR
Queue Stats
66W - 57L
1,459 Elo+
Solo
Aphrodite
Aphrodite
Weskered
Aphrodite
Level 160
God Stats
137W - 17L
1,867 SR
Queue Stats
284W - 56L
1,812 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 9 / 0
9,325
933
5,474
15,921
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Diamond389
Ganesha
14
0 / 3 / 1
10,018
1,002
2,256
17,607
20,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
EliTechnique
Achilles
14
1 / 5 / 0
9,495
950
16,553
16,973
15,998
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
K1ngLing2
Ao Kuang
14
0 / 4 / 1
9,153
915
7,181
16,396
9,122
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
SonJWukong
Thanatos
14
0 / 5 / 1
8,674
867
4,536
13,364
7,332
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

152

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
2 / 0 / 10
9,759
976
6,689
7,624
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
18
17 / 0 / 7
13,246
1,325
36,834
10,706
5,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Psarks7
Horus
17
0 / 1 / 18
11,435
1,144
11,122
13,037
15,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
Sinyu75
Anubis
16
2 / 0 / 8
9,913
991
11,117
4,328
2,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Weskered
Aphrodite
17
5 / 0 / 19
10,958
1,096
9,559
5,698
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
88
1
Kills
26
26
Deaths
1
3
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
9
0
0
W
Chronos
 
Chronos
2
0
10
7
L
Ganesha
Diamond389
Ganesha
0
3
1
0.17
L
Achilles
EliTechnique
Achilles
1
5
0
0.2
W
Susano
17
0
7
20.5
L
Ao Kuang
K1ngLing2
Ao Kuang
0
4
1
0.13
W
Horus
Psarks7
Horus
0
1
18
9
W
Anubis
Sinyu75
Anubis
2
0
8
6
L
Thanatos
SonJWukong
Thanatos
0
5
1
0.1
W
Aphrodite
Weskered
Aphrodite
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,000
Damage
75,321
80,261
Taken
41,393
59,155
Mitigated
32,208
11,786
Healing
20,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,474
306
0
0
15,921
6,194
0
2,581
13,340
51,903
0
W
Chronos
 
Chronos
6,689
1,557
0
1,233
7,624
3,946
0
3,468
4,156
28,108
0
L
Ganesha
Diamond389
Ganesha
2,256
117
474
2,201
17,607
20,509
0
7,956
9,651
14,119
0
L
Achilles
EliTechnique
Achilles
16,553
3,928
972
2,339
16,973
15,998
0
5,039
11,934
0
22,641
W
Susano
36,834
12,068
0
636
10,706
5,994
0
3,071
7,635
0
49,628
L
Ao Kuang
K1ngLing2
Ao Kuang
7,181
3,519
846
3,005
16,396
9,122
0
8,194
8,202
14,356
0
W
Horus
Psarks7
Horus
11,122
5,060
1,680
5,692
13,037
15,498
0
5,909
7,128
0
16,691
W
Anubis
Sinyu75
Anubis
11,117
61
0
1,008
4,328
2,703
0
1,320
3,008
31,698
0
L
Thanatos
SonJWukong
Thanatos
4,536
411
0
1,949
13,364
7,332
0
3,595
9,769
0
10,716
W
Aphrodite
Weskered
Aphrodite
9,559
820
5,742
4,231
5,698
4,067
0
1,143
4,555
26,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,665
Gold Earned
55,311
174
Minions Killed
190
5
Camps Cleared
8
912,660
Distance Traveled
920,407
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,325
933
136
14
2
171,302
2
W
Chronos
9,759
976
49
5
1
165,492
0
L
Ganesha
10,018
1,002
1
0
0
172,294
0
L
Achilles
9,495
950
14
1
0
199,587
0
W
Susano
13,246
1,325
25
3
3
212,571
0
L
Ao Kuang
9,153
915
10
1
2
168,406
0
W
Horus
11,435
1,144
18
2
0
203,363
3
W
Anubis
9,913
991
60
6
2
171,362
0
L
Thanatos
8,674
867
13
1
1
201,071
0
W
Aphrodite
10,958
1,096
38
4
2
167,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role