Player Matchup

Sol
Sol
DopeChops
Sol
Level 98
God Stats
5W - 16L
1,487 SR
Queue Stats
61W - 77L
1,452 Elo+
Solo
Vamana
Vamana
Qdprince
Vamana
Level 101
God Stats
3W - 6L
1,496 SR
Queue Stats
28W - 77L
1,291 Elo+
Party 2
Cthulhu
Cthulhu
VoItage Ham
Cthulhu
Level 17
God Stats
0W - 3L
1,160 SR
Queue Stats
12W - 46L
1,192 Elo+
Party 2
Team Averages
Level 72
1,381 SR
1,312 Elo+

VS

Team Averages
Level 87
1,475 SR
1,329 Elo+
Kukulkan
Kukulkan
FiestaButter
Kukulkan
Level 123
God Stats
9W - 12L
1,480 SR
Queue Stats
58W - 94L
1,385 Elo+
Solo
Loki
Loki
Vulpos
Loki
Level 57
God Stats
2W - 2L
1,445 SR
Queue Stats
62W - 103L
1,323 Elo+
Party 1
Kali
Kali
imbadplzhelp
Kali
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 44L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 1
10,168
782
9,883
16,568
6,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Qdprince
Vamana
14
3 / 3 / 6
9,212
709
9,594
15,348
16,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
VoItage Ham
Cthulhu
13
1 / 9 / 8
8,760
674
5,193
19,166
22,384
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FiestaButter
Kukulkan
17
7 / 1 / 8
11,303
869
17,241
6,552
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
Vulpos
Loki
14
3 / 5 / 8
9,352
719
8,358
11,729
4,976
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 4 / 8
10,945
842
16,719
19,392
12,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
10
Kills
17
17
Deaths
10
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
W
Kukulkan
FiestaButter
Kukulkan
7
1
8
11
L
Vamana
Qdprince
Vamana
3
3
6
2
L
Cthulhu
VoItage Ham
Cthulhu
1
9
8
0.56
W
Loki
Vulpos
Loki
3
5
8
1.4
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,670
Damage
42,318
51,082
Taken
37,673
45,583
Mitigated
20,273
10,642
Healing
8,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,883
2,814
0
6,212
16,568
6,985
172
3,058
13,306
45,181
0
W
Kukulkan
FiestaButter
Kukulkan
17,241
1,241
656
1,694
6,552
3,084
1,426
2,721
3,614
48,304
0
L
Vamana
Qdprince
Vamana
9,594
4,348
0
4,430
15,348
16,214
46
5,750
9,203
156
25,700
L
Cthulhu
VoItage Ham
Cthulhu
5,193
435
0
0
19,166
22,384
21
7,456
11,287
15,880
0
W
Loki
Vulpos
Loki
8,358
1,336
0
0
11,729
4,976
598
4,764
6,663
0
24,861
W
16,719
7,480
0
6,425
19,392
12,213
792
7,838
11,130
0
57,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,140
Gold Earned
31,600
134
Minions Killed
179
0
Camps Cleared
0
696,942
Distance Traveled
739,056
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,168
782
81
6
0
238,415
1
W
Kukulkan
11,303
869
80
6
0
243,813
2
L
Vamana
9,212
709
29
2
0
243,908
0
L
Cthulhu
8,760
674
24
2
0
214,619
0
W
Loki
9,352
719
31
2
0
235,348
1
W
Kali
10,945
842
68
5
0
259,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role