Player Matchup

Chaac
Chaac
Diamond V
 
Chaac
Diamond V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum II
ChanJMann21
Ullr
Platinum II
Level 104
God Stats
2W - 2L
1,480 SR
Queue Stats
203W - 219L
2,199 MMR
Solo
Agni
Agni
Diamond II
iTzZ REFL3X
Agni
Diamond II
Level 160
God Stats
7W - 11L
1,684 SR
Queue Stats
133W - 149L
2,353 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,555 SR
2,017 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,636 SR
2,265 MMR
Ganesha
Ganesha
Diamond IV
Geneith
Ganesha
Diamond IV
Level 149
God Stats
14W - 4L
1,784 SR
Queue Stats
48W - 27L
2,493 MMR
Party 1
Achilles
Achilles
Gold I
GreattValue
Achilles
Gold I
Level 155
God Stats
3W - 2L
1,610 SR
Queue Stats
30W - 21L
1,855 MMR
Solo
Vulcan
Vulcan
Diamond V
SanctionedOG
Vulcan
Diamond V
Level 160
God Stats
15W - 12L
1,514 SR
Queue Stats
65W - 44L
2,446 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 2 / 0
6,597
660
5,204
9,043
6,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
0 / 3 / 0
6,581
658
2,891
9,820
3,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 4 / 0
6,351
635
4,964
6,950
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AtlasBaba YagaShiva

VS

Bans
MauiScyllaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Geneith
Ganesha
13
0 / 0 / 8
8,566
857
5,015
9,110
9,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
GreattValue
Achilles
13
5 / 0 / 3
8,320
832
5,518
7,445
6,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
14
4 / 0 / 4
8,551
855
11,870
4,902
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
9
9
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
L
0
3
0
0
W
Ganesha
Geneith
Ganesha
0
0
8
4
W
Achilles
GreattValue
Achilles
5
0
3
6.5
W
Vulcan
4
0
4
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,059
Damage
22,403
25,813
Taken
21,457
12,492
Mitigated
18,872
4,873
Healing
6,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,204
347
0
3,564
9,043
6,106
0
5,582
3,461
0
27,365
L
2,891
428
0
559
9,820
3,933
0
7,101
2,719
0
27,845
W
Ganesha
Geneith
Ganesha
5,015
535
0
3,716
9,110
9,747
566
2,343
6,404
17,719
0
W
Achilles
GreattValue
Achilles
5,518
2,076
0
1,372
7,445
6,991
755
1,319
5,956
0
25,515
W
Vulcan
11,870
7,223
79
983
4,902
2,134
1,174
1,359
3,389
46,262
0
L
4,964
130
0
750
6,950
2,453
0
4,339
2,611
18,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,529
Gold Earned
25,437
130
Minions Killed
145
0
Camps Cleared
0
533,331
Distance Traveled
661,775
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,597
660
38
4
0
177,191
4
L
Ullr
6,581
658
47
5
0
193,780
1
W
Ganesha
8,566
857
3
0
0
211,593
4
W
Achilles
8,320
832
43
4
0
215,300
2
W
Vulcan
8,551
855
99
10
0
234,882
4
L
Agni
6,351
635
45
5
0
162,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role