Player Matchup

Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
DeathAwaits10011
Neith
Silver II
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,376 MMR
Solo
Artio
Artio
Bronze V
Joaco19932
Artio
Bronze V
Level 114
God Stats
0W - 2L
1,554 SR
Queue Stats
3W - 4L
1,431 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Travis5050
Ne Zha
Gold IV
Level 159
God Stats
1W - 3L
1,211 SR
Queue Stats
204W - 209L
1,420 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,453 SR
1,445 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,598 SR
1,400 MMR
Ares
Ares
Gold V
DeportesTolima
Ares
Gold V
Level 156
God Stats
2W - 3L
1,618 SR
Queue Stats
79W - 90L
1,329 MMR
Solo
Hera
Hera
Platinum V
EasyE88
Hera
Platinum V
Level 142
God Stats
8W - 14L
1,418 SR
Queue Stats
80W - 76L
1,625 MMR
Party 1
Chaac
Chaac
Gold IV
HighLordFragBag
Chaac
Gold IV
Level 148
God Stats
14W - 10L
1,653 SR
Queue Stats
200W - 198L
1,343 MMR
Solo
Hou Yi
Hou Yi
Gold IV
KrazySkadoodle
Hou Yi
Gold IV
Level 140
God Stats
8W - 5L
1,802 SR
Queue Stats
79W - 84L
1,334 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze V
Nojlas
Erlang Shen
Bronze V
Level 156
God Stats
1W - 1L
1,501 SR
Queue Stats
3W - 6L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 4 / 2
6,875
430
4,760
13,700
10,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
 
Poseidon
10
1 / 6 / 1
6,805
425
3,714
11,074
3,883
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 3 / 2
7,412
463
4,599
8,198
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Artio
13
1 / 3 / 0
7,888
493
9,607
19,084
21,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Travis5050
Ne Zha
12
2 / 5 / 1
7,803
488
8,787
16,444
7,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bans
MauiChronosArtemisGuan Yu

VS

Bans
CernunnosThorCharybdisThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 7
8,250
516
7,830
16,522
13,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
EasyE88
Hera
14
9 / 1 / 4
9,332
583
13,833
6,076
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 1
9,309
582
14,777
14,899
12,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
5 / 0 / 2
8,943
559
10,145
7,261
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Nojlas
Erlang Shen
14
3 / 1 / 6
9,111
569
5,672
13,164
7,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
21
21
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
2
0.75
L
Poseidon
 
Poseidon
1
6
1
0.25
L
0
3
2
0.33
W
3
4
7
1.63
W
Hera
EasyE88
Hera
9
1
4
11
W
1
1
1
1.5
L
Artio
1
3
0
0.33
W
5
0
2
6
W
Erlang Shen
Nojlas
Erlang Shen
3
1
6
6
L
Ne Zha
Travis5050
Ne Zha
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,467
Damage
52,257
68,500
Taken
57,922
46,776
Mitigated
38,696
14,207
Healing
21,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,760
1,343
0
806
13,700
10,613
250
7,483
6,166
16,101
0
L
Poseidon
 
Poseidon
3,714
606
0
386
11,074
3,883
205
4,252
6,822
44,356
0
L
4,599
1,239
0
1,731
8,198
3,613
109
1,752
6,446
0
48,376
W
7,830
989
0
2,331
16,522
13,110
153
2,533
13,989
20,428
797
W
Hera
EasyE88
Hera
13,833
3,597
0
315
6,076
2,626
583
1,318
4,758
62,508
0
W
14,777
4,794
0
8,583
14,899
12,802
0
9,295
4,883
0
77,146
L
Artio
9,607
1,408
163
8,475
19,084
21,314
0
499
17,230
49,816
0
W
10,145
5,308
0
5,236
7,261
2,825
1,421
1,475
5,786
0
62,378
W
Erlang Shen
Nojlas
Erlang Shen
5,672
2,261
0
5,153
13,164
7,333
780
3,601
9,519
0
69,297
L
Ne Zha
Travis5050
Ne Zha
8,787
3,674
0
2,646
16,444
7,353
0
7,262
9,182
0
59,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,783
Gold Earned
44,945
384
Minions Killed
450
0
Camps Cleared
0
1,430,262
Distance Traveled
1,502,054
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,875
430
15
1
0
289,553
3
L
Poseidon
6,805
425
68
4
0
267,190
0
L
Neith
7,412
463
101
6
0
276,168
1
W
Ares
8,250
516
15
1
0
290,844
8
W
Hera
9,332
583
100
6
0
290,447
3
W
Chaac
9,309
582
138
9
0
304,712
0
L
Artio
7,888
493
103
6
0
292,995
1
W
Hou Yi
8,943
559
97
6
0
280,926
5
W
Erlang Shen
9,111
569
100
6
0
335,125
1
L
Ne Zha
7,803
488
97
6
0
304,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role