Player Matchup

He Bo
He Bo
BaronSlamdeez
He Bo
Level 129
God Stats
2W - 0L
1,685 SR
Queue Stats
62W - 61L
1,522 Elo+
Party 3
Thanatos
Thanatos
MikeyBShootin3s
Thanatos
Level 128
God Stats
3W - 1L
1,486 SR
Queue Stats
258W - 233L
1,529 Elo+
Party 1
Kuzenbo
Kuzenbo
TrevTheNBK
Kuzenbo
Level 135
God Stats
3W - 0L
1,818 SR
Queue Stats
122W - 95L
1,549 Elo+
Party 1
Hera
Hera
momizi_1231
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,236 Elo+
Solo
Apollo
Apollo
waggybones4lyfe
Apollo
Level 82
God Stats
1W - 0L
1,742 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 98
1,646 SR
1,467 Elo+

VS

Team Averages
Level 87
1,433 SR
1,505 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
B17shhhhh
Ishtar
Level 127
God Stats
0W - 2L
1,165 SR
Queue Stats
149W - 160L
1,454 Elo+
Solo
Anhur
Anhur
Daniel1171300
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,453 Elo+
Solo
Pele
Pele
DrSpoot
Pele
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
340W - 346L
1,533 Elo+
Party 2
Fafnir
Fafnir
Seiren12
Fafnir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 149L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 11
11,362
812
24,683
14,174
7,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
16
4 / 3 / 11
9,923
709
10,779
12,379
7,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
TrevTheNBK
Kuzenbo
17
3 / 1 / 13
11,199
800
9,828
20,278
32,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
0 / 3 / 18
9,728
695
7,863
12,485
6,547
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 1 / 11
10,883
777
23,447
13,488
8,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
3 / 5 / 6
10,524
752
13,152
24,019
22,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
B17shhhhh
Ishtar
15
1 / 4 / 7
8,891
635
12,770
11,333
6,593
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 3 / 7
9,150
654
8,771
13,058
6,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
DrSpoot
Pele
14
1 / 7 / 8
8,763
626
12,097
16,457
10,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Seiren12
Fafnir
16
4 / 5 / 5
9,712
694
8,260
21,562
29,659
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
42
23
Kills
9
10
Deaths
24
64
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
5
6
1.2
L
Ishtar
B17shhhhh
Ishtar
1
4
7
1.13
W
8
2
11
6.75
L
0
3
7
1.17
L
Pele
DrSpoot
Pele
1
7
8
0.71
W
Thanatos
4
3
11
3.17
L
Fafnir
Seiren12
Fafnir
4
5
5
1.3
W
Kuzenbo
TrevTheNBK
Kuzenbo
3
1
13
9.5
W
0
3
18
3
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,600
Damage
55,050
72,804
Taken
86,429
62,240
Mitigated
75,980
37,432
Healing
25,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
13,152
4,358
3,553
7,793
24,019
22,774
0
11,411
12,608
0
24,620
L
Ishtar
B17shhhhh
Ishtar
12,770
8,149
1,305
2,217
11,333
6,593
1,036
7,188
4,145
0
31,103
W
24,683
1,855
5,947
4,954
14,174
7,380
1,446
1,604
12,570
40,630
0
L
8,771
4,395
1,202
2,513
13,058
6,912
1,221
5,483
7,575
0
31,162
L
Pele
DrSpoot
Pele
12,097
2,026
1,219
909
16,457
10,042
0
7,800
8,657
0
23,018
W
Thanatos
10,779
2,041
3,038
6,677
12,379
7,676
0
1,850
9,707
0
17,683
L
Fafnir
Seiren12
Fafnir
8,260
2,336
1,206
4,003
21,562
29,659
135
10,492
11,070
14,723
0
W
Kuzenbo
TrevTheNBK
Kuzenbo
9,828
3,271
4,858
5,937
20,278
32,518
251
2,631
17,647
18,429
0
W
7,863
3,683
501
1,036
12,485
6,547
1,559
1,289
11,196
19,680
0
W
23,447
17,417
469
4,015
13,488
8,119
4,624
886
12,602
0
54,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,095
Gold Earned
47,040
148
Minions Killed
144
0
Camps Cleared
0
1,366,352
Distance Traveled
1,355,258
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,524
752
21
2
0
304,975
0
L
Ishtar
8,891
635
42
3
0
261,299
4
W
He Bo
11,362
812
39
3
0
265,846
6
L
Anhur
9,150
654
46
3
0
269,719
1
L
Pele
8,763
626
26
2
0
262,490
4
W
Thanatos
9,923
709
7
1
0
285,623
0
L
Fafnir
9,712
694
9
1
0
256,775
0
W
Kuzenbo
11,199
800
13
1
0
294,483
0
W
Hera
9,728
695
36
3
0
252,013
0
W
Apollo
10,883
777
53
4
0
268,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role