Player Matchup

Sol
Sol
Faze_salchichon1
Sol
Level 68
God Stats
23W - 25L
1,427 SR
Queue Stats
197W - 235L
1,301 Elo+
Party 1
Arachne
Arachne
LÜCID
Arachne
Level 133
God Stats
2W - 2L
1,396 SR
Queue Stats
25W - 26L
1,448 Elo+
Solo
Izanami
Izanami
XxMANOLO2029xX
Izanami
Level 7
God Stats
1W - 1L
1,242 SR
Queue Stats
21W - 40L
1,033 Elo+
Party 1
Ares
Ares
pesadillatoxi
Ares
Level 65
God Stats
27W - 23L
1,539 SR
Queue Stats
248W - 269L
1,364 Elo+
Solo
Osiris
Osiris
rosmilio
Osiris
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,474 Elo+
Solo
Team Averages
Level 72
1,421 SR
1,324 Elo+

VS

Team Averages
Level 61
1,580 SR
1,354 Elo+
Olorun
Olorun
IAncalagon
Olorun
Level 65
God Stats
1W - 1L
1,691 SR
Queue Stats
11W - 24L
1,195 Elo+
Party 3
Tyr
Tyr
IdkAJoyLane
Tyr
Level 88
God Stats
5W - 1L
1,727 SR
Queue Stats
40W - 45L
1,438 Elo+
Solo
Kali
Kali
KNortiz
Kali
Level 69
God Stats
36W - 35L
1,459 SR
Queue Stats
86W - 102L
1,444 Elo+
Party 2
Cerberus
Cerberus
SasukePRO367
Cerberus
Level 27
God Stats
6W - 6L
1,429 SR
Queue Stats
10W - 15L
1,365 Elo+
Party 2
Heimdallr
Heimdallr
ghost-soldier030
Heimdallr
Level 57
God Stats
8W - 7L
1,596 SR
Queue Stats
76W - 90L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
8,998
562
5,819
4,265
1,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
LÜCID
Arachne
15
4 / 1 / 3
9,049
566
6,114
11,748
5,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 2 / 3
7,990
499
5,948
10,674
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 3 / 0
8,762
548
9,100
13,136
11,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
rosmilio
Osiris
13
0 / 1 / 2
8,395
525
6,696
7,631
6,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IAncalagon
Olorun
13
0 / 2 / 0
7,161
448
2,402
8,416
3,864
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

4
0 / 2 / 1
5,131
321
0
2,228
699
Kali
KNortiz
Kali
14
2 / 1 / 0
7,429
464
4,293
11,861
5,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
SasukePRO367
Cerberus
10
2 / 4 / 3
7,197
450
5,336
11,789
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
11
3 / 5 / 2
6,850
428
9,902
14,152
6,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
14
Kills
7
7
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Olorun
IAncalagon
Olorun
0
2
0
0
L
0
2
1
0.25
L
Kali
KNortiz
Kali
2
1
0
2
W
Arachne
LÜCID
Arachne
4
1
3
5.5
L
Cerberus
SasukePRO367
Cerberus
2
4
3
0.88
W
1
2
3
1.25
L
Heimdallr
3
5
2
0.8
W
5
3
0
1.67
W
Osiris
rosmilio
Osiris
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,677
Damage
21,933
47,454
Taken
48,446
30,314
Mitigated
26,593
16,782
Healing
16,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,819
2,491
0
2,838
4,265
1,899
5,044
1,513
2,752
49,735
8,433
L
Olorun
IAncalagon
Olorun
2,402
1,321
221
3,651
8,416
3,864
1,441
3,635
4,781
51,857
0
L
0
0
0
0
2,228
699
0
0
2,180
0
0
L
Kali
KNortiz
Kali
4,293
1,219
0
5,591
11,861
5,063
0
90
10,833
0
49,241
W
Arachne
LÜCID
Arachne
6,114
4,665
0
5,017
11,748
5,287
21
63
11,685
0
79,279
L
Cerberus
SasukePRO367
Cerberus
5,336
312
0
3,390
11,789
10,959
0
4,439
7,350
22,169
0
W
5,948
3,854
125
3,148
10,674
4,675
2,149
2,061
8,612
0
49,871
L
Heimdallr
9,902
5,470
0
3,835
14,152
6,008
131
5,974
8,178
0
46,868
W
9,100
319
0
3,844
13,136
11,682
294
4,101
9,035
34,964
1,301
W
Osiris
rosmilio
Osiris
6,696
792
0
1,810
7,631
6,771
979
0
7,631
0
47,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,194
Gold Earned
33,768
409
Minions Killed
258
0
Camps Cleared
0
1,548,995
Distance Traveled
1,323,263
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,998
562
94
6
0
259,492
0
L
Olorun
7,161
448
77
5
0
268,221
0
L
Tyr
5,131
321
0
0
0
146,874
0
L
Kali
7,429
464
77
5
0
346,100
6
W
Arachne
9,049
566
115
7
0
328,569
3
L
Cerberus
7,197
450
34
2
0
291,496
3
W
Izanami
7,990
499
91
6
0
313,153
0
L
Heimdallr
6,850
428
70
4
0
270,572
1
W
Ares
8,762
548
36
2
0
360,954
3
W
Osiris
8,395
525
73
5
0
286,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role