Player Matchup

Athena
Athena
RyanThePorter
Athena
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,477 Elo+
Party 3
Kukulkan
Kukulkan
Tagany
Kukulkan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,521 Elo+
Party 3
Hera
Hera
Tzefa
Hera
Level 69
God Stats
0W - 1L
1,203 SR
Queue Stats
5W - 6L
1,501 Elo+
Party 3
Sobek
Sobek
Vayae
Sobek
Level 28
God Stats
0W - 1L
1,904 SR
Queue Stats
1W - 2L
1,475 Elo+
Party 3
Cerberus
Cerberus
rethrann
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Team Averages
Level 54
1,521 SR
1,495 Elo+

VS

Team Averages
Level 71
1,440 SR
1,507 Elo+
Thoth
Thoth
Emerycurse
Thoth
Level 101
God Stats
2W - 2L
1,217 SR
Queue Stats
17W - 16L
1,503 Elo+
Party 1
Chaac
Chaac
Genexsis
Chaac
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
I500mmr
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,522 Elo+
Party 2
Eset
Eset
MainBannedFrfr
Eset
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Discordia
Discordia
Ruckdafoo
Discordia
Level 104
God Stats
1W - 0L
1,483 SR
Queue Stats
51W - 40L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,913
691
1,947
14,778
16,157
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
Tagany
Kukulkan
14
0 / 3 / 2
7,248
725
9,150
7,170
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
Tzefa
Hera
14
2 / 3 / 0
7,126
713
12,016
6,102
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Vayae
Sobek
10
0 / 4 / 1
6,423
642
2,254
12,880
15,351
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cerberus
rethrann
Cerberus
11
1 / 6 / 2
6,909
691
3,717
15,195
15,977
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
3 / 0 / 15
8,260
826
10,872
5,388
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Genexsis
Chaac
14
2 / 0 / 17
8,114
811
10,026
12,915
13,564
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
I500mmr
Danzaburou
15
11 / 1 / 8
9,095
910
16,295
8,263
4,246
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 2 / 12
7,384
738
6,783
6,704
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
Ruckdafoo
Discordia
15
5 / 0 / 14
8,469
847
8,519
5,063
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
87
3
Kills
21
21
Deaths
3
7
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Thoth
3
0
15
10.5
W
Chaac
Genexsis
Chaac
2
0
17
10.5
W
Danzaburou
I500mmr
Danzaburou
11
1
8
15
W
0
2
12
3
W
Discordia
Ruckdafoo
Discordia
5
0
14
12
L
0
5
2
0.2
L
Kukulkan
Tagany
Kukulkan
0
3
2
0.33
L
Hera
Tzefa
Hera
2
3
0
0.67
L
Sobek
Vayae
Sobek
0
4
1
0.13
L
Cerberus
rethrann
Cerberus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,084
Damage
52,495
56,125
Taken
38,333
54,674
Mitigated
27,094
13,679
Healing
19,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
10,872
293
1,183
1,133
5,388
3,131
0
4,473
915
20,741
0
W
Chaac
Genexsis
Chaac
10,026
569
899
6,353
12,915
13,564
0
8,567
4,348
0
21,372
W
Danzaburou
I500mmr
Danzaburou
16,295
7,027
2,647
2,387
8,263
4,246
1,192
6,499
1,764
0
22,140
W
6,783
308
2,839
1,355
6,704
3,550
192
5,730
974
13,249
0
W
Discordia
Ruckdafoo
Discordia
8,519
982
232
469
5,063
2,603
78
3,815
1,248
20,568
0
L
1,947
411
884
1,472
14,778
16,157
0
5,561
9,217
5,247
0
L
Kukulkan
Tagany
Kukulkan
9,150
959
2,424
1,467
7,170
4,088
0
3,566
3,604
31,168
0
L
Hera
Tzefa
Hera
12,016
1,793
474
954
6,102
3,101
0
3,277
2,825
19,907
0
L
Sobek
Vayae
Sobek
2,254
120
702
2,237
12,880
15,351
0
7,147
5,733
3,487
0
L
Cerberus
rethrann
Cerberus
3,717
218
712
2,353
15,195
15,977
0
6,623
8,572
6,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,619
Gold Earned
41,322
93
Minions Killed
105
0
Camps Cleared
0
933,295
Distance Traveled
1,014,051
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,260
826
29
3
0
208,664
0
W
Chaac
8,114
811
22
2
0
257,263
2
W
Danzaburou
9,095
910
10
1
0
166,419
0
W
Eset
7,384
738
13
1
0
200,155
1
W
Discordia
8,469
847
31
3
0
181,550
0
L
Athena
6,913
691
7
1
0
195,641
0
L
Kukulkan
7,248
725
56
6
0
190,006
1
L
Hera
7,126
713
16
2
0
197,527
0
L
Sobek
6,423
642
6
1
0
187,537
0
L
Cerberus
6,909
691
8
1
0
162,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role