Player Matchup

Olorun
Olorun
Bladecutter44
Olorun
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,157 Elo+
Party 1
Cerberus
Cerberus
Huntertt101
Cerberus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,186 Elo+
Party 1
Pele
Pele
Miffedelm7417
Pele
Level 53
God Stats
2W - 7L
1,131 SR
Queue Stats
35W - 57L
1,159 Elo+
Party 1
Cupid
Cupid
XixoGam
Cupid
Level 66
God Stats
0W - 2L
1,234 SR
Queue Stats
28W - 33L
1,407 Elo+
Solo
Mulan
Mulan
tre3220
Mulan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,159 Elo+
Party 1
Team Averages
Level 44
1,373 SR
1,214 Elo+

VS

Team Averages
Level 79
1,535 SR
1,396 Elo+
Terra
Terra
 
Terra
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
DragönÖfTheWest
Amaterasu
Level 126
God Stats
12W - 11L
1,622 SR
Queue Stats
83W - 107L
1,433 Elo+
Solo
Cliodhna
Cliodhna
KeyoyaS
Cliodhna
Level 58
God Stats
2W - 2L
1,327 SR
Queue Stats
27W - 38L
1,347 Elo+
Solo
Hades
Hades
KillerWarthog
Hades
Level 66
God Stats
11W - 11L
1,429 SR
Queue Stats
51W - 55L
1,320 Elo+
Party 2
Cernunnos
Cernunnos
kaniupan01
Cernunnos
Level 65
God Stats
6W - 5L
1,799 SR
Queue Stats
71W - 80L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
8,346
464
12,525
19,899
9,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Huntertt101
Cerberus
11
3 / 4 / 3
7,938
441
8,436
22,682
16,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 5 / 3
7,587
422
8,505
16,495
6,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
XixoGam
Cupid
14
2 / 5 / 1
8,565
476
7,661
13,990
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
tre3220
Mulan
14
4 / 2 / 1
9,006
500
11,600
14,856
10,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 4 / 4
9,539
530
6,226
18,519
10,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
3 / 2 / 5
11,578
643
13,404
19,361
16,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
KeyoyaS
Cliodhna
15
8 / 4 / 5
9,920
551
16,218
14,882
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
9 / 2 / 3
11,334
630
17,872
17,677
10,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
kaniupan01
Cernunnos
14
2 / 2 / 4
8,822
490
11,910
13,434
5,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
13
Kills
23
23
Deaths
14
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
4
4
0.75
L
2
7
2
0.43
W
3
2
5
2.75
L
Cerberus
Huntertt101
Cerberus
3
4
3
1.13
W
Cliodhna
KeyoyaS
Cliodhna
8
4
5
2.63
W
9
2
3
5.25
L
2
5
3
0.7
L
Cupid
XixoGam
Cupid
2
5
1
0.5
W
Cernunnos
kaniupan01
Cernunnos
2
2
4
2
L
Mulan
tre3220
Mulan
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,727
Damage
65,630
87,922
Taken
83,873
47,840
Mitigated
49,141
27,056
Healing
39,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,226
1,648
3,192
4,140
18,519
10,751
1,017
4,315
14,204
32,062
8,749
L
12,525
6,036
242
5,931
19,899
9,357
75
11,113
8,786
56,696
5,505
W
13,404
4,804
0
10,976
19,361
16,296
1,230
2,272
17,089
0
100,558
L
Cerberus
Huntertt101
Cerberus
8,436
1,452
0
6,861
22,682
16,597
0
5,023
17,659
22,865
0
W
Cliodhna
KeyoyaS
Cliodhna
16,218
2,627
462
3,567
14,882
5,893
871
2,957
11,925
0
55,553
W
17,872
2,534
920
10,606
17,677
10,402
1,843
7,152
10,525
84,874
0
L
8,505
2,190
0
4,681
16,495
6,369
0
2,835
13,660
0
42,261
L
Cupid
XixoGam
Cupid
7,661
3,887
148
4,257
13,990
4,704
1,356
3,627
10,363
0
64,482
W
Cernunnos
kaniupan01
Cernunnos
11,910
7,295
256
4,913
13,434
5,799
3,478
3,541
9,893
0
80,273
L
Mulan
tre3220
Mulan
11,600
3,222
0
4,936
14,856
10,813
365
327
14,529
0
68,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,442
Gold Earned
51,193
408
Minions Killed
549
0
Camps Cleared
0
1,533,836
Distance Traveled
1,748,464
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,539
530
55
3
0
339,962
0
L
Olorun
8,346
464
84
5
0
251,438
0
W
Amaterasu
11,578
643
187
10
0
364,319
1
L
Cerberus
7,938
441
32
2
0
323,533
0
W
Cliodhna
9,920
551
80
4
0
421,120
0
W
Hades
11,334
630
130
7
0
325,048
1
L
Pele
7,587
422
77
4
0
340,703
0
L
Cupid
8,565
476
104
6
0
302,247
2
W
Cernunnos
8,822
490
97
5
0
298,015
2
L
Mulan
9,006
500
111
6
0
315,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role