Player Matchup

Artio
Artio
OxygenAddict420
Artio
Level 142
God Stats
14W - 13L
1,549 SR
Queue Stats
163W - 165L
1,508 Elo+
Party 3
Arachne
Arachne
SweepingKhan441
Arachne
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 250L
1,518 Elo+
Party 1
Janus
Janus
XxEnderGMxX
Janus
Level 157
God Stats
10W - 13L
1,635 SR
Queue Stats
264W - 246L
1,572 Elo+
Party 3
King Arthur
King Arthur
Yasul
King Arthur
Level 159
God Stats
0W - 1L
1,342 SR
Queue Stats
66W - 95L
1,483 Elo+
Solo
Ishtar
Ishtar
pandemic0010
Ishtar
Level 129
God Stats
3W - 3L
1,260 SR
Queue Stats
316W - 304L
1,572 Elo+
Party 1
Team Averages
Level 143
1,457 SR
1,530 Elo+

VS

Team Averages
Level 117
1,524 SR
1,542 Elo+
Mercury
Mercury
CAPTD0D0
Mercury
Level 78
God Stats
3W - 9L
1,320 SR
Queue Stats
250W - 282L
1,570 Elo+
Solo
Tyr
Tyr
Maruchan07
Tyr
Level 126
God Stats
2W - 6L
1,491 SR
Queue Stats
584W - 591L
1,532 Elo+
Solo
Ymir
Ymir
abraham12345
Ymir
Level 123
God Stats
19W - 11L
1,612 SR
Queue Stats
20W - 13L
1,557 Elo+
Party 2
Agni
Agni
chuaka
Agni
Level 128
God Stats
4W - 1L
1,642 SR
Queue Stats
263W - 267L
1,486 Elo+
Solo
Cupid
Cupid
vSAMIRv
Cupid
Level 129
God Stats
14W - 9L
1,557 SR
Queue Stats
16W - 9L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,308
430
4,779
17,706
15,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 2
7,877
463
4,844
14,949
6,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 0
8,477
499
4,827
9,939
4,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
Yasul
King Arthur
14
2 / 2 / 2
8,623
507
12,858
14,575
14,949
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
11
0 / 4 / 3
7,021
413
9,200
13,654
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CAPTD0D0
Mercury
15
2 / 3 / 7
9,495
559
9,859
12,304
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 1 / 0
9,209
542
5,074
16,303
12,983
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 1 / 8
9,516
560
7,536
20,217
14,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
chuaka
Agni
15
2 / 1 / 0
9,111
536
10,531
9,471
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cupid
vSAMIRv
Cupid
14
6 / 1 / 2
9,133
537
15,313
9,370
3,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
12
12
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
CAPTD0D0
Mercury
2
3
7
1.83
W
0
1
0
0
L
1
3
1
0.5
L
2
1
2
3
L
2
2
0
1
L
King Arthur
Yasul
King Arthur
2
2
2
1.5
W
2
1
8
6
W
Agni
chuaka
Agni
2
1
0
2
L
Ishtar
0
4
3
0.38
W
Cupid
vSAMIRv
Cupid
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,508
Damage
48,313
70,823
Taken
67,665
46,783
Mitigated
39,622
22,750
Healing
26,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CAPTD0D0
Mercury
9,859
5,826
0
944
12,304
4,715
436
1,161
11,101
0
87,366
W
5,074
1,246
0
6,889
16,303
12,983
792
692
15,611
0
67,362
L
4,779
695
3,129
6,241
17,706
15,802
0
5,398
12,308
16,333
3,718
L
4,844
3,098
0
4,624
14,949
6,287
0
2,586
12,363
0
62,030
L
4,827
355
0
1,044
9,939
4,806
0
5,709
4,230
71,396
0
L
King Arthur
Yasul
King Arthur
12,858
1,883
0
3,602
14,575
14,949
24
1,364
13,211
0
68,345
W
7,536
1,559
432
8,891
20,217
14,452
1,178
1,889
18,328
36,144
0
W
Agni
chuaka
Agni
10,531
615
0
4,748
9,471
3,804
502
3,704
5,573
71,840
0
L
Ishtar
9,200
5,830
0
4,110
13,654
4,939
0
3,010
10,644
0
56,376
W
Cupid
vSAMIRv
Cupid
15,313
8,971
860
3,428
9,370
3,668
6,002
1,936
7,334
0
63,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,306
Gold Earned
46,464
451
Minions Killed
542
0
Camps Cleared
0
1,606,796
Distance Traveled
1,662,685
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,495
559
132
8
0
404,324
1
W
Tyr
9,209
542
132
8
0
362,774
0
L
Artio
7,308
430
31
2
0
309,133
6
L
Arachne
7,877
463
91
5
0
409,798
0
L
Janus
8,477
499
143
8
0
319,206
2
L
King Arthur
8,623
507
100
6
0
310,295
5
W
Ymir
9,516
560
39
2
0
276,107
1
W
Agni
9,111
536
122
7
0
344,677
5
L
Ishtar
7,021
413
86
5
0
258,364
1
W
Cupid
9,133
537
117
7
0
274,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role