Player Matchup

King Arthur
King Arthur
Avsaze
King Arthur
Level 90
God Stats
23W - 19L
1,552 SR
Queue Stats
129W - 54L
1,655 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xinnji
Morgan Le Fay
Level 18
God Stats
86W - 15L
1,815 SR
Queue Stats
86W - 16L
1,789 Elo+
Party 1
Izanami
Izanami
iamanemoi
Izanami
Level 101
God Stats
29W - 12L
1,716 SR
Queue Stats
172W - 62L
1,678 Elo+
Party 1
Ymir
Ymir
ymirdiff
Ymir
Level 68
God Stats
143W - 66L
1,687 SR
Queue Stats
154W - 76L
1,651 Elo+
Party 1
Da Ji
Da Ji
ÌÕMPÆØË
Da Ji
Level 104
God Stats
30W - 10L
1,619 SR
Queue Stats
172W - 74L
1,615 Elo+
Party 1
Team Averages
Level 76
1,678 SR
1,678 Elo+

VS

Team Averages
Level 78
1,460 SR
1,561 Elo+
Discordia
Discordia
 
Discordia
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Austard
Xbalanque
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cerberus
Cerberus
LokNezMunstr
Cerberus
Level 141
God Stats
0W - 1L
1,301 SR
Queue Stats
2W - 2L
1,800 Elo+
Party 3
Camazotz
Camazotz
nomortz
Camazotz
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Avsaze
King Arthur
16
2 / 0 / 9
9,896
990
15,775
13,605
14,907
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Xinnji
Morgan Le Fay
16
2 / 0 / 7
9,629
963
8,098
2,658
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
iamanemoi
Izanami
15
1 / 0 / 9
10,070
1,007
13,557
4,125
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
1 / 2 / 8
10,483
1,048
8,506
11,865
13,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

16
8 / 0 / 6
11,452
1,145
14,881
5,862
4,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

390

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 1 / 1
8,822
882
5,703
7,581
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
 
Nox
13
0 / 3 / 1
8,525
853
5,088
7,008
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Austard
Xbalanque
13
0 / 1 / 1
8,272
827
448
1,911
1,044
Cerberus
LokNezMunstr
Cerberus
14
2 / 5 / 0
9,886
989
8,765
31,971
46,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
nomortz
Camazotz
13
0 / 4 / 1
8,629
863
7,896
15,527
6,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
14
Kills
2
2
Deaths
14
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
1
0.5
L
Nox
 
Nox
0
3
1
0.17
L
Xbalanque
Austard
Xbalanque
0
1
1
0.5
W
King Arthur
Avsaze
King Arthur
2
0
9
6.5
L
Cerberus
LokNezMunstr
Cerberus
2
5
0
0.4
W
Morgan Le Fay
Xinnji
Morgan Le Fay
2
0
7
5.5
W
Izanami
iamanemoi
Izanami
1
0
9
5.5
L
Camazotz
nomortz
Camazotz
0
4
1
0.13
W
Ymir
1
2
8
2.5
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,817
Damage
27,900
38,115
Taken
63,998
36,432
Mitigated
61,229
5,689
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,703
474
0
0
7,581
3,239
0
2,627
4,954
15,948
0
L
Nox
 
Nox
5,088
389
0
754
7,008
3,472
0
2,925
4,083
9,819
0
L
Xbalanque
Austard
Xbalanque
448
92
0
0
1,911
1,044
0
576
1,335
0
724
W
King Arthur
Avsaze
King Arthur
15,775
3,161
0
990
13,605
14,907
0
6,904
6,701
0
30,730
L
Cerberus
LokNezMunstr
Cerberus
8,765
785
0
2,405
31,971
46,873
0
7,854
24,117
27,862
0
W
Morgan Le Fay
Xinnji
Morgan Le Fay
8,098
1,291
104
655
2,658
1,245
0
1,076
1,582
19,521
0
W
Izanami
iamanemoi
Izanami
13,557
11,326
0
2,418
4,125
2,120
0
2,757
1,368
0
52,770
L
Camazotz
nomortz
Camazotz
7,896
1,946
0
2,800
15,527
6,601
0
2,622
12,905
0
12,043
W
Ymir
8,506
1,143
0
1,280
11,865
13,720
0
5,515
5,605
14,674
0
W
14,881
5,518
0
242
5,862
4,440
0
3,304
2,558
0
23,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,530
Gold Earned
44,134
194
Minions Killed
94
8
Camps Cleared
2
928,590
Distance Traveled
516,883
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,822
882
28
3
0
113,006
0
L
Nox
8,525
853
19
2
1
66,402
1
L
Xbalanque
8,272
827
0
0
0
32,870
0
W
King Arthur
9,896
990
33
3
1
192,434
0
L
Cerberus
9,886
989
34
3
0
159,026
0
W
Morgan Le Fay
9,629
963
28
3
1
191,760
0
W
Izanami
10,070
1,007
109
11
2
173,276
0
L
Camazotz
8,629
863
13
1
1
145,579
0
W
Ymir
10,483
1,048
12
1
0
171,789
1
W
Da Ji
11,452
1,145
12
1
4
199,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role