Player Matchup

Cupid
Cupid
Cris MSA
Cupid
Level 155
God Stats
1W - 6L
1,053 SR
Queue Stats
215W - 236L
1,344 Elo+
Solo
Chronos
Chronos
GamboChan
Chronos
Level 124
God Stats
1W - 1L
1,709 SR
Queue Stats
30W - 26L
1,441 Elo+
Party 3
Arachne
Arachne
StillJennWay
Arachne
Level 116
God Stats
0W - 1L
1,516 SR
Queue Stats
33W - 27L
1,444 Elo+
Party 3
Sun Wukong
Sun Wukong
lobojames
Sun Wukong
Level 128
God Stats
1W - 4L
1,321 SR
Queue Stats
172W - 169L
1,440 Elo+
Solo
Kumbhakarna
Kumbhakarna
ssewerr
Kumbhakarna
Level 84
God Stats
4W - 6L
1,434 SR
Queue Stats
213W - 235L
1,430 Elo+
Solo
Team Averages
Level 121
1,407 SR
1,420 Elo+

VS

Team Averages
Level 74
1,444 SR
1,377 Elo+
Baron Samedi
Baron Samedi
Aboyfromnowhere
Baron Samedi
Level 68
God Stats
1W - 0L
1,709 SR
Queue Stats
114W - 131L
1,341 Elo+
Party 1
Ishtar
Ishtar
BigBarnacle
Ishtar
Level 22
God Stats
4W - 1L
1,302 SR
Queue Stats
43W - 70L
1,254 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rodrigo_jimen216
Tsukuyomi
Level 88
God Stats
3W - 5L
1,266 SR
Queue Stats
226W - 220L
1,372 Elo+
Party 2
Persephone
Persephone
Satanäel
Persephone
Level 87
God Stats
6W - 6L
1,444 SR
Queue Stats
212W - 203L
1,391 Elo+
Party 2
Bastet
Bastet
black_pheniox
Bastet
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cris MSA
Cupid
20
4 / 4 / 9
11,337
630
14,800
17,442
9,567
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
GamboChan
Chronos
20
2 / 3 / 11
10,792
600
7,649
20,999
11,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
StillJennWay
Arachne
19
6 / 6 / 6
11,109
617
8,471
23,649
15,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
lobojames
Sun Wukong
20
2 / 4 / 6
11,433
635
10,011
26,821
28,978
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
ssewerr
Kumbhakarna
6
0 / 1 / 2
7,865
437
768
3,402
2,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aboyfromnowhere
Baron Samedi
18
2 / 1 / 10
12,356
686
9,455
9,805
13,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ishtar
20
5 / 3 / 7
12,112
673
16,187
13,142
8,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
20
5 / 5 / 8
12,749
708
23,145
16,240
9,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
Satanäel
Persephone
19
2 / 1 / 10
11,807
656
12,790
8,341
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 5 / 14
12,356
686
17,505
20,339
11,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
66
14
Kills
17
18
Deaths
15
34
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aboyfromnowhere
Baron Samedi
2
1
10
7
W
Ishtar
5
3
7
2.83
L
Cupid
Cris MSA
Cupid
4
4
9
2.13
L
Chronos
GamboChan
Chronos
2
3
11
2.5
W
Tsukuyomi
5
5
8
1.8
W
Persephone
Satanäel
Persephone
2
1
10
7
L
Arachne
StillJennWay
Arachne
6
6
6
1.5
W
3
5
14
2
L
Sun Wukong
lobojames
Sun Wukong
2
4
6
1.25
L
Kumbhakarna
ssewerr
Kumbhakarna
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,699
Damage
79,082
92,313
Taken
67,867
68,243
Mitigated
46,977
35,265
Healing
24,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aboyfromnowhere
Baron Samedi
9,455
1,068
3,310
3,808
9,805
13,281
371
1,385
8,420
18,140
0
W
Ishtar
16,187
12,915
234
3,249
13,142
8,226
2,984
2,727
10,415
0
41,330
L
Cupid
Cris MSA
Cupid
14,800
6,456
7,488
6,146
17,442
9,567
886
3,566
13,598
0
37,912
L
Chronos
GamboChan
Chronos
7,649
1,829
977
3,396
20,999
11,210
903
4,738
15,947
23,646
0
W
Tsukuyomi
23,145
4,779
679
2,371
16,240
9,521
2,561
1,534
14,706
0
55,867
W
Persephone
Satanäel
Persephone
12,790
1,014
1,071
2,681
8,341
4,653
774
1,189
7,151
28,115
0
L
Arachne
StillJennWay
Arachne
8,471
4,511
2,416
5,946
23,649
15,794
836
6,229
17,117
0
15,137
W
17,505
3,654
1,371
5,981
20,339
11,296
835
1,582
18,757
0
44,080
L
Sun Wukong
lobojames
Sun Wukong
10,011
1,515
2,555
5,826
26,821
28,978
0
4,608
21,755
0
33,573
L
Kumbhakarna
ssewerr
Kumbhakarna
768
0
149
366
3,402
2,694
0
1,653
1,651
1,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,536
Gold Earned
61,380
168
Minions Killed
238
0
Camps Cleared
0
1,326,166
Distance Traveled
1,655,791
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,356
686
31
2
0
330,647
1
W
Ishtar
12,112
673
63
4
0
291,050
0
L
Cupid
11,337
630
70
4
0
276,504
1
L
Chronos
10,792
600
32
2
0
339,855
0
W
Tsukuyomi
12,749
708
57
3
0
323,120
0
W
Persephone
11,807
656
37
2
0
325,081
0
L
Arachne
11,109
617
24
1
0
331,572
0
W
Bastet
12,356
686
50
3
0
385,893
3
L
Sun Wukong
11,433
635
42
2
0
354,771
3
L
Kumbhakarna
7,865
437
0
0
0
23,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role