Player Matchup

Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
KikiBeans
Chang'e
Level 65
God Stats
4W - 1L
1,635 SR
Queue Stats
59W - 51L
1,398 Elo+
Solo
Awilix
Awilix
lazycolt4401240
Awilix
Level 108
God Stats
19W - 23L
1,399 SR
Queue Stats
129W - 250L
1,265 Elo+
Party 1
Ymir
Ymir
mzhyde6213
Ymir
Level 126
God Stats
12W - 25L
1,220 SR
Queue Stats
282W - 418L
1,263 Elo+
Party 1
Bellona
Bellona
tricolrdsprm
Bellona
Level 107
God Stats
6W - 8L
1,382 SR
Queue Stats
57W - 91L
1,277 Elo+
Party 1
Team Averages
Level 103
1,427 SR
1,341 Elo+

VS

Team Averages
Level 63
1,399 SR
1,433 Elo+
The Morrigan
The Morrigan
FrancoHola
The Morrigan
Level 80
God Stats
3W - 7L
1,297 SR
Queue Stats
39W - 30L
1,485 Elo+
Solo
Kali
Kali
KNortiz
Kali
Level 69
God Stats
36W - 35L
1,473 SR
Queue Stats
86W - 102L
1,458 Elo+
Party 3
Bellona
Bellona
ReverseVitiligo
Bellona
Level 22
God Stats
0W - 5L
1,286 SR
Queue Stats
19W - 33L
1,391 Elo+
Party 2
Izanami
Izanami
SasukePRO367
Izanami
Level 27
God Stats
0W - 1L
1,312 SR
Queue Stats
10W - 15L
1,397 Elo+
Party 3
Da Ji
Da Ji
shino_rida
Da Ji
Level 116
God Stats
2W - 3L
1,626 SR
Queue Stats
76W - 82L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
5 / 4 / 4
10,361
493
10,751
14,694
6,515
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
KikiBeans
Chang'e
17
3 / 2 / 5
11,099
529
10,140
15,950
7,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 3 / 5
11,734
559
9,998
14,790
6,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 2 / 8
11,086
528
7,515
18,518
23,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
tricolrdsprm
Bellona
17
4 / 2 / 0
11,194
533
12,896
14,500
20,589
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FrancoHola
The Morrigan
11
1 / 7 / 1
7,753
369
4,670
8,841
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
KNortiz
Kali
15
4 / 3 / 5
9,705
462
9,959
16,633
7,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 2 / 4
10,541
502
13,495
17,047
18,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
SasukePRO367
Izanami
14
2 / 5 / 5
9,016
429
9,570
16,525
6,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
13
0 / 6 / 4
8,502
405
6,702
15,284
7,347
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
23
Kills
12
13
Deaths
23
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
4
4
1.75
L
The Morrigan
FrancoHola
The Morrigan
1
7
1
0.21
L
Kali
KNortiz
Kali
4
3
5
2.17
W
Chang'e
KikiBeans
Chang'e
3
2
5
2.75
L
5
2
4
3.5
L
Izanami
SasukePRO367
Izanami
2
5
5
0.9
W
8
3
5
3.5
W
3
2
8
3.5
L
Da Ji
0
6
4
0.33
W
Bellona
tricolrdsprm
Bellona
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,300
Damage
44,396
78,452
Taken
74,330
64,545
Mitigated
43,196
25,103
Healing
17,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,751
4,915
714
1,949
14,694
6,515
5,159
657
14,037
0
66,580
L
The Morrigan
FrancoHola
The Morrigan
4,670
696
0
849
8,841
3,145
308
1,931
6,599
29,501
378
L
Kali
KNortiz
Kali
9,959
3,130
0
6,863
16,633
7,533
0
3,396
13,115
0
48,201
W
Chang'e
KikiBeans
Chang'e
10,140
1,364
2,593
9,049
15,950
7,287
3,417
1,110
14,840
80,483
0
L
13,495
2,044
0
5,122
17,047
18,611
0
4,653
12,160
176
51,289
L
Izanami
SasukePRO367
Izanami
9,570
7,222
0
4,446
16,525
6,560
1,546
4,322
12,101
0
63,357
W
9,998
4,736
650
3,654
14,790
6,944
3,299
1,431
13,353
0
83,075
W
7,515
1,261
1,301
3,904
18,518
23,210
425
994
17,516
44,522
1,289
L
Da Ji
6,702
2,033
0
506
15,284
7,347
798
2,375
12,819
0
45,534
W
Bellona
tricolrdsprm
Bellona
12,896
2,096
149
1,140
14,500
20,589
2,244
262
14,238
0
73,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,474
Gold Earned
45,517
564
Minions Killed
355
0
Camps Cleared
0
2,050,676
Distance Traveled
1,735,474
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,361
493
108
5
0
353,333
0
L
The Morrigan
7,753
369
52
2
0
254,560
0
L
Kali
9,705
462
56
3
0
438,645
6
W
Chang'e
11,099
529
129
6
0
398,359
6
L
Bellona
10,541
502
59
3
0
402,879
5
L
Izanami
9,016
429
93
4
0
326,299
4
W
Awilix
11,734
559
122
6
0
469,352
0
W
Ymir
11,086
528
78
4
0
389,027
3
L
Da Ji
8,502
405
95
5
0
313,091
1
W
Bellona
11,194
533
127
6
0
440,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role