Player Matchup

Ravana
Ravana
Anxiety4
Ravana
Level 103
God Stats
3W - 4L
1,640 SR
Queue Stats
333W - 332L
1,525 Elo+
Party 2
Charybdis
Charybdis
ReandoroSenpai
Charybdis
Level 114
God Stats
1W - 3L
1,467 SR
Queue Stats
334W - 342L
1,522 Elo+
Party 2
Bacchus
Bacchus
TM4Cyber
Bacchus
Level 45
God Stats
5W - 3L
1,657 SR
Queue Stats
169W - 142L
1,526 Elo+
Party 2
Shiva
Shiva
TheShadowDroid
Shiva
Level 107
God Stats
3W - 1L
1,901 SR
Queue Stats
175W - 204L
1,532 Elo+
Party 2
Eset
Eset
YaliPapi
Eset
Level 127
God Stats
1W - 1L
1,815 SR
Queue Stats
298W - 307L
1,514 Elo+
Party 2
Team Averages
Level 99
1,696 SR
1,524 Elo+

VS

Team Averages
Level 59
1,444 SR
1,545 Elo+
Kumbhakarna
Kumbhakarna
FartinLuterKing
Kumbhakarna
Level 14
God Stats
2W - 3L
1,247 SR
Queue Stats
11W - 8L
1,510 Elo+
Party 1
Tyr
Tyr
Kuboboh
Tyr
Level 48
God Stats
2W - 2L
1,754 SR
Queue Stats
165W - 155L
1,523 Elo+
Solo
Kukulkan
Kukulkan
Stormzii
Kukulkan
Level 84
God Stats
12W - 3L
1,344 SR
Queue Stats
194W - 146L
1,574 Elo+
Party 1
Izanami
Izanami
TotemQueen
Izanami
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,664 Elo+
Party 1
Susano
Susano
koko921
Susano
Level 138
God Stats
6W - 5L
1,377 SR
Queue Stats
56W - 71L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Anxiety4
Ravana
13
2 / 4 / 0
8,271
460
5,498
13,081
5,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
ReandoroSenpai
Charybdis
15
1 / 4 / 1
8,924
496
7,204
13,964
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
TM4Cyber
Bacchus
11
1 / 5 / 0
7,411
412
4,651
16,858
12,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 1 / 2
9,939
552
12,703
18,707
15,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
14
1 / 2 / 0
8,256
459
6,487
11,800
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FartinLuterKing
Kumbhakarna
14
1 / 1 / 10
9,517
529
4,738
15,758
13,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyr
15
0 / 2 / 6
9,453
525
13,980
20,184
22,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Stormzii
Kukulkan
15
4 / 2 / 4
9,474
526
10,680
8,950
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
TotemQueen
Izanami
17
4 / 1 / 3
11,248
625
15,255
13,315
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Susano
koko921
Susano
16
7 / 0 / 3
10,078
560
9,759
11,232
5,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
6
Kills
16
16
Deaths
6
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ravana
Anxiety4
Ravana
2
4
0
0.5
W
Kumbhakarna
FartinLuterKing
Kumbhakarna
1
1
10
6
W
Tyr
0
2
6
1.5
L
Charybdis
ReandoroSenpai
Charybdis
1
4
1
0.38
W
Kukulkan
Stormzii
Kukulkan
4
2
4
3
L
Bacchus
TM4Cyber
Bacchus
1
5
0
0.2
L
1
1
2
2
W
Izanami
TotemQueen
Izanami
4
1
3
5.5
L
Eset
1
2
0
0.5
W
Susano
koko921
Susano
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,543
Damage
54,412
74,410
Taken
69,439
43,755
Mitigated
51,302
22,336
Healing
30,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Anxiety4
Ravana
5,498
1,054
0
1,748
13,081
5,815
0
3,881
9,108
0
62,246
W
Kumbhakarna
FartinLuterKing
Kumbhakarna
4,738
694
0
5,559
15,758
13,988
27
4,862
10,896
16,732
1,776
W
Tyr
13,980
3,916
0
10,694
20,184
22,989
0
764
19,420
0
64,693
L
Charybdis
ReandoroSenpai
Charybdis
7,204
4,317
0
5,484
13,964
4,918
0
1,200
12,764
0
85,332
W
Kukulkan
Stormzii
Kukulkan
10,680
1,662
0
1,117
8,950
3,863
0
3,683
5,267
85,122
0
L
Bacchus
TM4Cyber
Bacchus
4,651
567
2,046
2,130
16,858
12,969
0
5,695
11,117
20,093
0
L
12,703
4,524
338
8,567
18,707
15,345
93
461
17,240
0
84,570
W
Izanami
TotemQueen
Izanami
15,255
10,215
0
7,283
13,315
5,456
2,888
1,785
11,530
24
135,543
L
Eset
6,487
615
0
2,023
11,800
4,708
0
3,838
7,869
73,715
0
W
Susano
koko921
Susano
9,759
1,891
0
5,757
11,232
5,006
378
915
10,317
0
71,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,801
Gold Earned
49,770
556
Minions Killed
580
0
Camps Cleared
0
1,801,676
Distance Traveled
1,773,846
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,271
460
101
6
0
378,463
2
W
Kumbhakarna
9,517
529
26
1
0
391,780
6
W
Tyr
9,453
525
108
6
0
294,031
3
L
Charybdis
8,924
496
134
7
0
330,809
4
W
Kukulkan
9,474
526
126
7
0
351,953
1
L
Bacchus
7,411
412
43
2
0
358,727
0
L
Shiva
9,939
552
153
9
0
375,013
7
W
Izanami
11,248
625
212
12
0
328,946
6
L
Eset
8,256
459
125
7
0
358,664
3
W
Susano
10,078
560
108
6
0
407,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role