Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
FreshNFit
Vulcan
Level 26
God Stats
2W - 2L
1,410 SR
Queue Stats
95W - 81L
1,563 Elo+
Solo
Thoth
Thoth
Reyesgame3389
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,514 Elo+
Solo
Cupid
Cupid
YeOldClam
Cupid
Level 29
God Stats
1W - 1L
1,701 SR
Queue Stats
89W - 87L
1,614 Elo+
Solo
Artemis
Artemis
iwearahelmet
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,562 Elo+
Solo
Team Averages
Level 51
1,522 SR
1,551 Elo+

VS

Team Averages
Level 106
1,633 SR
1,554 Elo+
Vulcan
Vulcan
BigDaddySniffo
Vulcan
Level 129
God Stats
5W - 0L
1,745 SR
Queue Stats
92W - 74L
1,632 Elo+
Party 1
Shiva
Shiva
FLETCHu2theWALL
Shiva
Level 105
God Stats
1W - 0L
1,381 SR
Queue Stats
85W - 65L
1,595 Elo+
Party 1
Jing Wei
Jing Wei
Prezidentialx
Jing Wei
Level 128
God Stats
5W - 2L
1,740 SR
Queue Stats
81W - 56L
1,642 Elo+
Party 1
Hades
Hades
TWOCptMorgan
Hades
Level 149
God Stats
4W - 1L
1,802 SR
Queue Stats
93W - 76L
1,581 Elo+
Party 1
Tiamat
Tiamat
TheBigMoose
Tiamat
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
6 / 6 / 8
11,129
856
12,093
11,987
5,478
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
FreshNFit
Vulcan
17
5 / 6 / 10
9,805
754
12,070
13,317
6,523
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 1 / 2
6,524
502
37
1,030
453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
YeOldClam
Cupid
15
3 / 7 / 10
8,850
681
6,942
12,138
5,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
iwearahelmet
Artemis
20
9 / 6 / 12
11,156
858
21,225
14,988
8,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 13
12,731
979
18,255
11,370
6,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 6 / 19
9,763
751
7,239
19,408
19,052
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Prezidentialx
Jing Wei
17
6 / 4 / 13
10,315
793
11,039
15,583
8,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 7 / 14
10,964
843
7,420
17,811
19,927
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
16
4 / 5 / 11
9,702
746
7,375
13,313
9,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
96
23
Kills
26
26
Deaths
23
42
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
6
6
8
1.67
W
10
1
13
16.5
W
1
6
19
1.75
L
Vulcan
FreshNFit
Vulcan
5
6
10
1.67
W
Jing Wei
Prezidentialx
Jing Wei
6
4
13
3.13
L
0
1
2
1
W
5
7
14
1.71
W
Tiamat
4
5
11
1.9
L
Cupid
YeOldClam
Cupid
3
7
10
1.14
L
Artemis
iwearahelmet
Artemis
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,367
Damage
51,328
53,460
Taken
77,485
26,108
Mitigated
62,860
12,061
Healing
23,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
12,093
242
318
1,408
11,987
5,478
0
7,994
3,993
31,541
0
W
18,255
6,798
938
4,125
11,370
6,215
765
3,891
7,479
53,113
0
W
7,239
402
1,111
2,873
19,408
19,052
323
6,812
12,596
0
15,315
L
Vulcan
FreshNFit
Vulcan
12,070
2,022
525
2,535
13,317
6,523
0
7,815
5,502
34,179
0
W
Jing Wei
Prezidentialx
Jing Wei
11,039
8,290
2,163
4,027
15,583
8,312
2,243
4,498
11,085
0
24,301
L
37
26
115
61
1,030
453
0
826
204
58
0
W
7,420
132
1,394
2,405
17,811
19,927
467
4,924
12,887
13,962
0
W
Tiamat
7,375
689
1,441
2,622
13,313
9,354
18
4,075
9,238
13,296
0
L
Cupid
YeOldClam
Cupid
6,942
2,728
2,574
1,281
12,138
5,548
0
7,153
4,985
0
10,674
L
Artemis
iwearahelmet
Artemis
21,225
7,961
259
2,985
14,988
8,106
1,614
9,262
5,726
0
39,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,464
Gold Earned
53,475
146
Minions Killed
161
0
Camps Cleared
0
842,454
Distance Traveled
1,239,042
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,129
856
56
4
0
153,022
0
W
Vulcan
12,731
979
94
7
0
294,090
3
W
Shiva
9,763
751
13
1
0
246,597
3
L
Vulcan
9,805
754
47
4
0
260,930
1
W
Jing Wei
10,315
793
30
2
0
230,136
1
L
Thoth
6,524
502
0
0
0
18,211
0
W
Hades
10,964
843
15
1
0
226,927
4
W
Tiamat
9,702
746
9
1
0
241,292
0
L
Cupid
8,850
681
3
0
0
212,731
1
L
Artemis
11,156
858
40
3
0
197,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role