Player Matchup

Ravana
Ravana
BussyBlaster420
Ravana
Level 84
God Stats
13W - 6L
1,765 SR
Queue Stats
181W - 140L
1,596 Elo+
Party 2
Chang'e
Chang'e
LvL100Whale
Chang'e
Level 123
God Stats
15W - 1L
1,993 SR
Queue Stats
189W - 166L
1,620 Elo+
Party 3
Ishtar
Ishtar
SuzakuR2
Ishtar
Level 160
God Stats
7W - 2L
1,751 SR
Queue Stats
281W - 269L
1,607 Elo+
Solo
Ymir
Ymir
TheGudGud
Ymir
Level 115
God Stats
11W - 9L
1,733 SR
Queue Stats
52W - 43L
1,611 Elo+
Party 3
Merlin
Merlin
Zankensoki
Merlin
Level 160
God Stats
5W - 6L
1,709 SR
Queue Stats
165W - 144L
1,586 Elo+
Party 2
Team Averages
Level 128
1,790 SR
1,604 Elo+

VS

Team Averages
Level 131
1,671 SR
1,642 Elo+
Thor
Thor
NotIntentional
Thor
Level 146
God Stats
7W - 7L
1,622 SR
Queue Stats
90W - 66L
1,677 Elo+
Party 1
Khepri
Khepri
PandaFeline
Khepri
Level 148
God Stats
13W - 9L
1,665 SR
Queue Stats
525W - 488L
1,603 Elo+
Solo
Anhur
Anhur
catchthesekicks
Anhur
Level 129
God Stats
3W - 4L
1,696 SR
Queue Stats
116W - 102L
1,656 Elo+
Party 1
Raijin
Raijin
hashtagjakewins
Raijin
Level 146
God Stats
1W - 2L
1,870 SR
Queue Stats
135W - 119L
1,655 Elo+
Party 1
Cthulhu
Cthulhu
mym0mhitsm3
Cthulhu
Level 84
God Stats
0W - 2L
1,502 SR
Queue Stats
88W - 79L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 2
4,310
616
2,587
2,371
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
LvL100Whale
Chang'e
7
0 / 1 / 0
4,057
580
1,810
3,559
1,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
SuzakuR2
Ishtar
7
1 / 0 / 0
3,988
570
3,406
4,298
797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
6
0 / 0 / 2
4,103
586
1,634
3,579
1,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Zankensoki
Merlin
7
1 / 1 / 1
4,314
616
2,763
2,618
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
4,806
687
2,103
4,152
1,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
6
0 / 1 / 0
3,863
552
1,369
5,116
2,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,590
513
2,817
4,469
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 0
4,313
616
1,318
3,124
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
mym0mhitsm3
Cthulhu
6
0 / 0 / 0
3,903
558
1,169
2,468
1,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
3
Kills
3
3
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Chang'e
LvL100Whale
Chang'e
0
1
0
0
L
2
0
0
2
L
Khepri
0
1
0
0
W
Ishtar
SuzakuR2
Ishtar
1
0
0
1
W
Ymir
0
0
2
1
W
Merlin
Zankensoki
Merlin
1
1
1
1.5
L
0
1
0
0
L
1
1
0
1
L
Cthulhu
mym0mhitsm3
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,200
Damage
8,776
16,425
Taken
19,329
5,381
Mitigated
7,276
8,731
Healing
6,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,587
741
0
1,200
2,371
795
0
277
2,094
0
20,273
W
Chang'e
LvL100Whale
Chang'e
1,810
61
0
1,966
3,559
1,487
0
1,169
2,390
20,402
0
L
2,103
471
0
500
4,152
1,263
0
994
3,078
0
26,494
L
Khepri
1,369
26
0
1,895
5,116
2,560
0
1,521
3,595
7,679
0
W
Ishtar
SuzakuR2
Ishtar
3,406
1,973
0
2,723
4,298
797
82
685
3,613
0
25,412
W
Ymir
1,634
972
135
1,957
3,579
1,441
0
684
2,895
7,362
0
W
Merlin
Zankensoki
Merlin
2,763
335
0
750
2,618
861
0
1,041
1,577
28,402
0
L
2,817
1,808
0
1,935
4,469
1,173
0
961
3,508
0
20,218
L
1,318
155
0
580
3,124
1,055
0
1,313
1,811
24,236
0
L
Cthulhu
mym0mhitsm3
Cthulhu
1,169
306
0
1,137
2,468
1,225
0
1,078
1,130
17,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,772
Gold Earned
20,475
202
Minions Killed
197
0
Camps Cleared
0
658,736
Distance Traveled
636,958
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
4,310
616
53
8
0
165,846
2
W
Chang'e
4,057
580
31
4
0
114,353
0
L
Thor
4,806
687
57
8
0
151,226
1
L
Khepri
3,863
552
12
2
0
138,015
1
W
Ishtar
3,988
570
48
7
0
122,519
1
W
Ymir
4,103
586
15
2
0
135,346
2
W
Merlin
4,314
616
55
8
0
120,672
1
L
Anhur
3,590
513
35
5
0
123,362
2
L
Raijin
4,313
616
53
8
0
134,634
1
L
Cthulhu
3,903
558
40
6
0
89,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role