Player Matchup

Thanatos
Thanatos
Noi5y Boy 15
Thanatos
Level 48
God Stats
1W - 0L
1,753 SR
Queue Stats
11W - 7L
1,432 Elo+
Party 2
Zhong Kui
Zhong Kui
Racer62x
Zhong Kui
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,464 Elo+
Party 2
Hachiman
Hachiman
Slipperytuna
Hachiman
Level 89
God Stats
2W - 1L
1,448 SR
Queue Stats
35W - 26L
1,481 Elo+
Party 2
Maui
Maui
TClubberlang657
Maui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,472 Elo+
Party 2
Set
Set
WH1PP3R SNAPP3R
Set
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 10L
1,514 Elo+
Party 2
Team Averages
Level 59
1,540 SR
1,473 Elo+

VS

Team Averages
Level 67
1,451 SR
1,400 Elo+
Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DaddyZackE
Artio
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 76L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
Gible16
Cthulhu
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
167W - 158L
1,418 Elo+
Party 1
Lancelot
Lancelot
SwagDripObama
Lancelot
Level 68
God Stats
0W - 4L
1,256 SR
Queue Stats
233W - 218L
1,400 Elo+
Party 1
Da Ji
Da Ji
子龙吧阿布
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Noi5y Boy 15
Thanatos
13
4 / 4 / 16
8,611
718
11,835
12,669
6,334
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Racer62x
Zhong Kui
16
3 / 3 / 22
9,547
796
16,014
14,527
12,241
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hachiman
Slipperytuna
Hachiman
19
12 / 1 / 13
11,235
936
22,787
12,644
6,711
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 1 / 20
9,718
810
3,190
12,178
10,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 2 / 15
10,074
840
10,534
10,624
9,191
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
0 / 6 / 6
7,775
648
5,075
12,694
10,829
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
14
2 / 6 / 6
8,275
690
7,442
20,638
21,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Gible16
Cthulhu
16
3 / 5 / 5
8,972
748
19,545
14,585
18,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
SwagDripObama
Lancelot
15
2 / 5 / 5
8,382
699
8,015
12,578
13,168
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 8 / 4
9,319
777
7,291
13,434
6,770
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
36
29
Kills
10
11
Deaths
30
86
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
6
6
0.5
L
Artio
2
6
6
0.83
L
Cthulhu
Gible16
Cthulhu
3
5
5
1.1
W
Thanatos
Noi5y Boy 15
Thanatos
4
4
16
3
W
Zhong Kui
Racer62x
Zhong Kui
3
3
22
4.67
W
Hachiman
Slipperytuna
Hachiman
12
1
13
18.5
L
Lancelot
SwagDripObama
Lancelot
2
5
5
0.9
W
1
1
20
11
W
9
2
15
8.25
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,360
Damage
47,368
62,642
Taken
73,929
44,892
Mitigated
70,407
26,694
Healing
15,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,075
752
771
1,796
12,694
10,829
758
2,186
10,508
0
9,835
L
Artio
7,442
1,021
3,686
4,218
20,638
21,419
28
5,323
15,315
11,432
0
L
Cthulhu
Gible16
Cthulhu
19,545
372
581
1,077
14,585
18,221
0
5,554
9,031
33,163
0
W
Thanatos
Noi5y Boy 15
Thanatos
11,835
2,896
1,177
5,569
12,669
6,334
0
5,795
6,693
0
14,258
W
Zhong Kui
Racer62x
Zhong Kui
16,014
3,536
552
4,273
14,527
12,241
1,567
5,156
8,925
26,181
0
W
Hachiman
Slipperytuna
Hachiman
22,787
13,955
763
4,422
12,644
6,711
2,221
5,114
6,758
0
44,958
L
Lancelot
SwagDripObama
Lancelot
8,015
791
1,271
1,028
12,578
13,168
864
3,452
9,126
0
13,901
W
3,190
619
1,852
3,553
12,178
10,415
256
5,744
6,151
7,014
0
W
10,534
4,359
2,264
2,269
10,624
9,191
378
3,923
6,420
0
22,333
L
7,291
768
73
596
13,434
6,770
68
2,689
10,745
0
13,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,185
Gold Earned
42,723
114
Minions Killed
84
0
Camps Cleared
0
1,114,023
Distance Traveled
1,001,941
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,775
648
17
1
0
161,719
2
L
Artio
8,275
690
6
1
0
201,530
0
L
Cthulhu
8,972
748
42
4
0
203,123
0
W
Thanatos
8,611
718
8
1
0
230,606
0
W
Zhong Kui
9,547
796
26
2
0
201,143
2
W
Hachiman
11,235
936
48
4
0
198,678
1
L
Lancelot
8,382
699
5
0
0
237,309
0
W
Maui
9,718
810
8
1
0
247,536
5
W
Set
10,074
840
24
2
0
236,060
1
L
Da Ji
9,319
777
14
1
0
198,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role