Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Keyblee
Sol
Level 129
God Stats
1W - 0L
1,902 SR
Queue Stats
33W - 20L
1,399 Elo+
Party 1
Hades
Hades
NoseasMalo
Hades
Level 18
God Stats
4W - 4L
1,616 SR
Queue Stats
23W - 14L
1,366 Elo+
Party 1
Neith
Neith
Revelstokes
Neith
Level 148
God Stats
6W - 3L
1,739 SR
Queue Stats
51W - 48L
1,566 Elo+
Party 1
Team Averages
Level 99
1,652 SR
1,466 Elo+

VS

Team Averages
Level 60
1,513 SR
1,426 Elo+
Athena
Athena
GuillePereira
Athena
Level 48
God Stats
3W - 3L
1,461 SR
Queue Stats
56W - 58L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yeseres
Morgan Le Fay
Level 48
God Stats
56W - 44L
1,470 SR
Queue Stats
150W - 149L
1,443 Elo+
Party 2
Loki
Loki
Zombievictim181
Loki
Level 103
God Stats
4W - 3L
1,596 SR
Queue Stats
332W - 354L
1,406 Elo+
Solo
Cupid
Cupid
kayteea23423
Cupid
Level 18
God Stats
9W - 18L
1,368 SR
Queue Stats
32W - 34L
1,430 Elo+
Party 2
Mulan
Mulan
vfaa-2
Mulan
Level 85
God Stats
15W - 11L
1,672 SR
Queue Stats
213W - 219L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 0 / 15
8,410
601
3,053
12,041
11,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
 
Arachne
11
0 / 2 / 4
6,974
498
2,428
10,716
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
14
11 / 0 / 2
9,037
646
12,272
8,449
4,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
11
2 / 2 / 5
7,137
510
4,109
8,146
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
9 / 0 / 3
9,370
669
13,340
8,258
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,382
384
1,421
12,238
7,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Yeseres
Morgan Le Fay
12
2 / 2 / 2
6,743
482
10,608
4,478
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 5 / 1
6,656
475
6,690
13,450
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 0
5,291
378
1,324
7,355
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
vfaa-2
Mulan
11
0 / 5 / 1
6,201
443
7,404
13,330
7,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
22
Kills
4
4
Deaths
22
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
15
7.5
W
Arachne
 
Arachne
0
2
4
1
L
0
6
1
0.08
W
Sol
11
0
2
12
W
Hades
2
2
5
2.25
W
9
0
3
10.5
L
Morgan Le Fay
Yeseres
Morgan Le Fay
2
2
2
1.5
L
2
5
1
0.5
L
0
4
0
0
L
Mulan
vfaa-2
Mulan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,202
Damage
27,447
47,610
Taken
50,851
28,420
Mitigated
23,412
17,459
Healing
11,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,053
535
0
4,626
12,041
11,733
0
4,028
8,013
21,498
0
W
Arachne
 
Arachne
2,428
1,760
0
1,369
10,716
4,081
230
3,074
7,642
0
43,235
L
1,421
318
0
1,339
12,238
7,248
0
5,459
6,779
9,258
0
W
Sol
12,272
7,327
0
6,633
8,449
4,031
4,819
921
7,528
64,250
10,422
W
Hades
4,109
663
698
2,331
8,146
4,639
311
2,572
5,574
28,912
0
W
13,340
6,325
0
1,802
8,258
3,936
2,912
1,742
6,516
0
64,000
L
Morgan Le Fay
Yeseres
Morgan Le Fay
10,608
2,059
0
734
4,478
1,836
0
1,858
2,620
45,480
0
L
6,690
1,697
0
4,614
13,450
4,989
0
3,323
10,127
0
47,706
L
1,324
795
0
2,357
7,355
2,134
319
4,363
2,992
0
21,411
L
Mulan
vfaa-2
Mulan
7,404
1,328
0
2,409
13,330
7,205
0
2,549
10,781
0
41,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,928
Gold Earned
30,273
381
Minions Killed
285
0
Camps Cleared
0
1,325,926
Distance Traveled
1,210,483
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,410
601
0
0
0
279,107
2
W
Arachne
6,974
498
86
6
0
315,849
0
L
Athena
5,382
384
12
1
0
197,761
0
W
Sol
9,037
646
129
9
0
259,116
1
W
Hades
7,137
510
74
5
0
224,881
0
W
Neith
9,370
669
92
7
0
246,973
0
L
Morgan Le Fay
6,743
482
76
5
0
260,187
5
L
Loki
6,656
475
85
6
0
315,376
0
L
Cupid
5,291
378
33
2
0
171,643
1
L
Mulan
6,201
443
79
6
0
265,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role