Player Matchup

Mercury
Mercury
Silver II
 
Mercury
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver III
CitrusDreams
Bellona
Silver III
Level 142
God Stats
2W - 0L
1,643 SR
Queue Stats
101W - 115L
929 MMR
Solo
Artemis
Artemis
Bronze II
GrizzlyJK
Artemis
Bronze II
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
870 MMR
Solo
Hou Yi
Hou Yi
Silver IV
bouliscool
Hou Yi
Silver IV
Level 89
God Stats
5W - 3L
1,601 SR
Queue Stats
34W - 70L
865 MMR
Solo
Kukulkan
Kukulkan
Silver II
salinas2127
Kukulkan
Silver II
Level 141
God Stats
52W - 38L
1,556 SR
Queue Stats
223W - 227L
1,012 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,560 SR
1,035 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,512 SR
933 MMR
Vamana
Vamana
Silver II
ChocTheGoat
Vamana
Silver II
Level 126
God Stats
20W - 20L
1,535 SR
Queue Stats
465W - 484L
973 MMR
Solo
Arachne
Arachne
Silver II
EliasPijije
Arachne
Silver II
Level 138
God Stats
27W - 23L
1,580 SR
Queue Stats
286W - 324L
972 MMR
Solo
Cthulhu
Cthulhu
Silver I
Mr_MaMvz
Cthulhu
Silver I
Level 126
God Stats
7W - 8L
1,499 SR
Queue Stats
136W - 149L
1,111 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
SomeHornet16590
Baron Samedi
Bronze III
Level 64
God Stats
2W - 7L
1,522 SR
Queue Stats
19W - 36L
709 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
z0mb1na
Jing Wei
Bronze III
Level 67
God Stats
0W - 2L
1,425 SR
Queue Stats
21W - 36L
903 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
15 / 3 / 8
18,541
639
29,910
27,991
16,912
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
CitrusDreams
Bellona
20
8 / 1 / 5
17,562
606
28,871
31,947
41,397
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
GrizzlyJK
Artemis
20
4 / 8 / 4
15,728
542
19,009
26,155
14,626
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hou Yi
bouliscool
Hou Yi
19
2 / 4 / 1
13,347
460
5,228
26,684
12,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
salinas2127
Kukulkan
20
3 / 3 / 6
17,050
588
26,807
16,727
10,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
ThorJormungandrHadesChang'e

VS

Bans
RatatoskrLokiIzanamiChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
2 / 7 / 2
13,463
464
20,552
38,070
34,322
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
EliasPijije
Arachne
20
6 / 9 / 2
14,620
504
18,968
31,897
19,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Mr_MaMvz
Cthulhu
16
5 / 3 / 5
11,098
383
8,739
16,930
18,842
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
SomeHornet16590
Baron Samedi
20
4 / 5 / 6
12,906
445
14,325
28,749
16,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
z0mb1na
Jing Wei
20
2 / 8 / 8
12,112
418
18,041
25,764
11,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
42
32
Kills
19
19
Deaths
32
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
15
3
8
6.33
L
Vamana
2
7
2
0.43
W
Bellona
CitrusDreams
Bellona
8
1
5
10.5
L
Arachne
EliasPijije
Arachne
6
9
2
0.78
W
Artemis
GrizzlyJK
Artemis
4
8
4
0.75
L
Cthulhu
Mr_MaMvz
Cthulhu
5
3
5
2.5
L
Baron Samedi
SomeHornet16590
Baron Samedi
4
5
6
1.4
W
Hou Yi
bouliscool
Hou Yi
2
4
1
0.63
W
Kukulkan
salinas2127
Kukulkan
3
3
6
2
L
Jing Wei
z0mb1na
Jing Wei
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,825
Damage
80,625
129,504
Taken
141,410
95,205
Mitigated
99,824
42,539
Healing
36,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
29,910
19,925
0
1,952
27,991
16,912
6,039
3,132
24,543
0
195,905
L
Vamana
20,552
10,478
0
8,582
38,070
34,322
0
7,903
30,167
0
125,141
W
Bellona
CitrusDreams
Bellona
28,871
14,348
0
12,752
31,947
41,397
4,322
2,272
29,645
0
134,176
L
Arachne
EliasPijije
Arachne
18,968
13,882
0
9,196
31,897
19,259
1,374
2,298
29,394
0
141,498
W
Artemis
GrizzlyJK
Artemis
19,009
10,434
0
9,645
26,155
14,626
7,317
5,893
20,006
0
122,106
L
Cthulhu
Mr_MaMvz
Cthulhu
8,739
788
417
5,108
16,930
18,842
0
6,094
10,836
53,903
147
L
Baron Samedi
SomeHornet16590
Baron Samedi
14,325
677
250
8,391
28,749
16,272
0
8,909
19,840
96,388
0
W
Hou Yi
bouliscool
Hou Yi
5,228
3,493
0
13,934
26,684
12,141
2,753
4,078
22,486
0
118,965
W
Kukulkan
salinas2127
Kukulkan
26,807
505
0
4,256
16,727
10,129
173
8,022
8,402
182,847
0
L
Jing Wei
z0mb1na
Jing Wei
18,041
14,267
30
4,567
25,764
11,129
140
1,603
24,161
0
76,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,228
Gold Earned
64,199
995
Minions Killed
795
0
Camps Cleared
0
2,747,764
Distance Traveled
2,383,242
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
18,541
639
206
7
0
700,264
3
L
Vamana
13,463
464
226
8
0
514,164
3
W
Bellona
17,562
606
221
8
0
618,161
4
L
Arachne
14,620
504
194
7
0
513,979
3
W
Artemis
15,728
542
171
6
0
449,149
2
L
Cthulhu
11,098
383
73
3
0
432,535
5
L
Baron Samedi
12,906
445
182
6
0
434,622
0
W
Hou Yi
13,347
460
119
4
0
391,761
1
W
Kukulkan
17,050
588
278
10
0
588,429
10
L
Jing Wei
12,112
418
120
4
0
487,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role