Player Matchup

Jormungandr
Jormungandr
DarkOutcast1358
Jormungandr
Level 99
God Stats
4W - 13L
1,372 SR
Queue Stats
55W - 109L
1,212 Elo+
Party 1
Chang'e
Chang'e
DarkerOutcast
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 52L
1,068 Elo+
Party 1
Set
Set
blunt-monk
Set
Level 106
God Stats
0W - 2L
1,164 SR
Queue Stats
177W - 305L
1,348 Elo+
Solo
Team Averages
Level 73
1,345 SR
1,210 Elo+

VS

Team Averages
Level 73
1,510 SR
1,468 Elo+
Cerberus
Cerberus
LoyalOtter17
Cerberus
Level 29
God Stats
1W - 0L
1,792 SR
Queue Stats
7W - 11L
1,623 Elo+
Party 2
Scylla
Scylla
RIVIERA69
Scylla
Level 121
God Stats
1W - 0L
1,523 SR
Queue Stats
37W - 22L
1,599 Elo+
Party 2
Ra
Ra
The Sko0n D
Ra
Level 69
God Stats
153W - 334L
1,215 SR
Queue Stats
223W - 497L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkOutcast1358
Jormungandr
13
1 / 4 / 0
8,188
630
9,431
18,137
9,262
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
12
0 / 8 / 1
7,771
598
4,078
17,593
4,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
0 / 4 / 1
7,763
597
2,543
9,514
3,541
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LoyalOtter17
Cerberus
16
4 / 0 / 11
11,053
850
14,282
19,570
22,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
RIVIERA69
Scylla
17
9 / 0 / 7
11,312
870
20,354
7,345
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 2
9,354
720
5,632
5,886
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
16
16
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DarkOutcast1358
Jormungandr
1
4
0
0.25
L
Chang'e
0
8
1
0.06
W
Cerberus
LoyalOtter17
Cerberus
4
0
11
9.5
W
Scylla
RIVIERA69
Scylla
9
0
7
12.5
W
3
1
2
4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,052
Damage
40,268
45,244
Taken
32,801
17,282
Mitigated
29,185
5,979
Healing
15,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DarkOutcast1358
Jormungandr
9,431
3,142
384
1,650
18,137
9,262
0
15,951
1,614
26,223
0
L
Chang'e
4,078
562
1,170
2,160
17,593
4,479
0
14,862
2,370
14,468
0
W
Cerberus
LoyalOtter17
Cerberus
14,282
2,039
0
8,664
19,570
22,012
166
9,701
9,869
34,297
0
W
Scylla
RIVIERA69
Scylla
20,354
2,115
0
2,565
7,345
3,320
681
1,908
5,437
61,723
0
W
5,632
534
1,417
2,634
5,886
3,853
638
2,182
3,704
33,210
0
L
2,543
1,027
211
404
9,514
3,541
0
8,273
962
0
18,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,722
Gold Earned
31,719
97
Minions Killed
154
0
Camps Cleared
0
578,524
Distance Traveled
700,592
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,188
630
41
3
0
237,948
0
L
Chang'e
7,771
598
28
2
0
205,868
1
W
Cerberus
11,053
850
35
3
0
227,557
1
W
Scylla
11,312
870
72
6
0
256,412
2
W
Ra
9,354
720
47
4
0
216,623
0
L
Set
7,763
597
28
2
0
134,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role