Player Matchup

Vamana
Vamana
 
Vamana
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BAD_ViBesKT
Cernunnos
Level 121
God Stats
4W - 2L
1,356 SR
Queue Stats
248W - 238L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GOLIATH2410-TTV
Morgan Le Fay
Level 109
God Stats
4W - 6L
1,498 SR
Queue Stats
238W - 197L
1,541 Elo+
Party 2
Nox
Nox
Midpurse651
Nox
Level 106
God Stats
3W - 1L
1,484 SR
Queue Stats
441W - 393L
1,537 Elo+
Party 2
Kali
Kali
SlappedByKarma
Kali
Level 145
God Stats
25W - 22L
1,572 SR
Queue Stats
316W - 310L
1,525 Elo+
Solo
Team Averages
Level 120
1,482 SR
1,520 Elo+

VS

Team Averages
Level 113
1,428 SR
1,508 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Senjuu7
Ah Puch
Level 121
God Stats
1W - 5L
1,143 SR
Queue Stats
579W - 644L
1,508 Elo+
Party 1
Izanami
Izanami
ligitneth
Izanami
Level 98
God Stats
10W - 8L
1,554 SR
Queue Stats
62W - 67L
1,517 Elo+
Solo
Maui
Maui
lvl3_Psyduck
Maui
Level 106
God Stats
4W - 11L
1,443 SR
Queue Stats
484W - 552L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 3 / 0
5,967
497
3,575
8,289
5,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
BAD_ViBesKT
Cernunnos
11
0 / 0 / 0
6,261
522
3,585
5,940
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
GOLIATH2410-TTV
Morgan Le Fay
13
5 / 0 / 2
7,886
657
8,331
7,664
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 4
6,290
524
2,668
8,172
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 1
6,808
567
4,144
9,717
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 3 / 0
5,900
492
2,789
5,820
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
6
0 / 1 / 1
4,738
395
1,964
5,556
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Senjuu7
Ah Puch
11
2 / 2 / 0
6,783
565
8,850
7,899
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ligitneth
Izanami
12
1 / 1 / 1
6,801
567
3,562
8,521
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
2 / 2 / 1
5,773
481
5,089
8,752
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
5
5
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
3
0
0
L
Kukulkan
 
Kukulkan
0
3
0
0
L
Fenrir
 
Fenrir
0
1
1
0.5
W
Cernunnos
BAD_ViBesKT
Cernunnos
0
0
0
0
W
Morgan Le Fay
GOLIATH2410-TTV
Morgan Le Fay
5
0
2
6
W
1
2
4
1.5
L
Ah Puch
Senjuu7
Ah Puch
2
2
0
1
W
3
0
1
3.5
L
Izanami
ligitneth
Izanami
1
1
1
1.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,303
Damage
22,254
39,782
Taken
36,548
19,013
Mitigated
15,927
10,230
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,575
1,331
0
1,621
8,289
5,569
1,143
6,247
2,042
0
34,281
L
Kukulkan
 
Kukulkan
2,789
216
0
518
5,820
2,437
336
4,009
1,811
41,362
0
L
Fenrir
 
Fenrir
1,964
515
0
2,430
5,556
2,043
0
1,874
3,682
0
16,473
W
Cernunnos
BAD_ViBesKT
Cernunnos
3,585
845
0
4,437
5,940
2,076
27
1,206
4,734
0
43,666
W
Morgan Le Fay
GOLIATH2410-TTV
Morgan Le Fay
8,331
1,446
0
1,894
7,664
3,308
0
2,655
5,009
60,717
0
W
2,668
511
0
500
8,172
4,112
0
2,617
5,555
33,547
213
L
Ah Puch
Senjuu7
Ah Puch
8,850
820
0
3,123
7,899
3,382
240
1,363
6,536
53,903
0
W
4,144
1,770
0
1,778
9,717
3,948
12
3,145
6,572
0
36,518
L
Izanami
ligitneth
Izanami
3,562
1,587
0
4,435
8,521
3,045
0
1,221
7,300
0
55,119
L
5,089
2,110
0
968
8,752
5,020
78
2,511
6,241
23,792
6,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,212
Gold Earned
29,995
403
Minions Killed
360
0
Camps Cleared
0
1,251,534
Distance Traveled
1,074,307
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,967
497
85
7
0
243,124
2
L
Kukulkan
5,900
492
74
6
0
234,285
4
L
Fenrir
4,738
395
39
3
0
163,986
0
W
Cernunnos
6,261
522
73
6
0
204,720
2
W
Morgan Le Fay
7,886
657
107
9
0
278,303
3
W
Nox
6,290
524
56
5
0
238,915
2
L
Ah Puch
6,783
565
93
8
0
202,943
2
W
Kali
6,808
567
82
7
0
286,472
1
L
Izanami
6,801
567
113
9
0
215,162
4
L
Maui
5,773
481
41
3
0
257,931
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role