Player Matchup

Lancelot
Lancelot
Grimdark Dom
Lancelot
Level 62
God Stats
7W - 6L
1,592 SR
Queue Stats
206W - 157L
1,539 Elo+
Party 2
Gilgamesh
Gilgamesh
IAmCamden
Gilgamesh
Level 146
God Stats
4W - 5L
1,491 SR
Queue Stats
263W - 219L
1,526 Elo+
Party 2
He Bo
He Bo
Waboe
He Bo
Level 101
God Stats
2W - 3L
1,282 SR
Queue Stats
7W - 8L
1,411 Elo+
Party 2
Team Averages
Level 103
1,455 SR
1,492 Elo+

VS

Team Averages
Level 107
1,523 SR
1,494 Elo+
Persephone
Persephone
DeaCaerulaLunae
Persephone
Level 89
God Stats
14W - 18L
1,529 SR
Queue Stats
131W - 160L
1,447 Elo+
Party 1
Cernunnos
Cernunnos
Uotunn
Cernunnos
Level 104
God Stats
1W - 0L
1,539 SR
Queue Stats
17W - 14L
1,530 Elo+
Party 1
Yemoja
Yemoja
aKoalatyGuy
Yemoja
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 63L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Grimdark Dom
Lancelot
11
0 / 4 / 0
6,368
637
5,720
10,846
4,005
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
IAmCamden
Gilgamesh
11
0 / 3 / 0
6,836
684
5,261
13,060
8,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Waboe
He Bo
13
0 / 0 / 0
6,915
692
6,156
6,893
2,440
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DeaCaerulaLunae
Persephone
12
2 / 0 / 5
7,697
770
9,479
3,758
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Uotunn
Cernunnos
14
3 / 0 / 4
7,918
792
12,343
9,951
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yemoja
14
2 / 0 / 5
8,283
828
3,873
9,600
6,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Persephone
DeaCaerulaLunae
Persephone
2
0
5
4.5
L
Lancelot
Grimdark Dom
Lancelot
0
4
0
0
L
Gilgamesh
IAmCamden
Gilgamesh
0
3
0
0
W
Cernunnos
Uotunn
Cernunnos
3
0
4
5
L
He Bo
Waboe
He Bo
0
0
0
0
W
Yemoja
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,137
Damage
25,695
30,799
Taken
23,309
14,531
Mitigated
12,704
4,355
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
DeaCaerulaLunae
Persephone
9,479
235
0
659
3,758
1,363
0
775
2,983
31,454
0
L
Lancelot
Grimdark Dom
Lancelot
5,720
545
0
1,054
10,846
4,005
0
4,431
6,229
0
16,571
L
Gilgamesh
IAmCamden
Gilgamesh
5,261
1,470
1,229
1,822
13,060
8,086
0
5,162
7,771
0
15,926
W
Cernunnos
Uotunn
Cernunnos
12,343
7,436
0
4,995
9,951
4,413
312
2,158
7,793
0
41,927
L
He Bo
Waboe
He Bo
6,156
300
0
250
6,893
2,440
0
3,424
3,391
38,422
0
W
Yemoja
3,873
817
4,122
3,337
9,600
6,928
173
3,266
6,334
15,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,119
Gold Earned
23,898
114
Minions Killed
144
0
Camps Cleared
0
606,122
Distance Traveled
581,252
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,697
770
51
5
0
183,205
1
L
Lancelot
6,368
637
23
2
0
203,317
0
L
Gilgamesh
6,836
684
27
3
0
202,990
2
W
Cernunnos
7,918
792
64
6
0
192,993
1
L
He Bo
6,915
692
64
6
0
199,815
1
W
Yemoja
8,283
828
29
3
0
205,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role