Player Matchup

Tyr
Tyr
AnArmyofFatGuys
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,636 Elo+
Party 2
Janus
Janus
D0ugieIsFresh
Janus
Level 29
God Stats
1W - 2L
1,655 SR
Queue Stats
2W - 4L
1,636 Elo+
Party 2
Thanatos
Thanatos
TrashRavager
Thanatos
Level 126
God Stats
2W - 2L
1,634 SR
Queue Stats
84W - 86L
1,564 Elo+
Party 2
Team Averages
Level 94
1,596 SR
1,612 Elo+

VS

Team Averages
Level 74
1,708 SR
1,781 Elo+
Hou Yi
Hou Yi
ConStellarz
Hou Yi
Level 89
God Stats
37W - 13L
1,764 SR
Queue Stats
763W - 259L
1,844 Elo+
Party 1
Zeus
Zeus
Seditiondawg
Zeus
Level 116
God Stats
1W - 0L
1,349 SR
Queue Stats
35W - 34L
1,573 Elo+
Solo
Shiva
Shiva
Zeustox
Shiva
Level 16
God Stats
3W - 0L
2,011 SR
Queue Stats
13W - 0L
1,925 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,313
665
4,581
12,582
8,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
2 / 6 / 4
8,866
806
9,874
10,316
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
TrashRavager
Thanatos
13
4 / 8 / 3
8,653
787
10,382
16,007
5,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
15 / 2 / 3
10,581
962
15,296
11,231
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
1 / 5 / 4
8,109
737
4,322
7,556
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
Zeustox
Shiva
16
3 / 0 / 15
9,941
904
13,666
13,680
11,178
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
7
Kills
19
19
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Hou Yi
15
2
3
8.25
L
2
6
4
0.67
W
1
5
4
0.6
L
Thanatos
TrashRavager
Thanatos
4
8
3
0.69
W
Shiva
Zeustox
Shiva
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,837
Damage
33,284
38,905
Taken
32,467
18,202
Mitigated
17,989
9,211
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,581
487
0
2,702
12,582
8,620
0
1,067
11,515
0
18,646
W
Hou Yi
15,296
7,774
0
4,384
11,231
4,958
2,544
3,075
8,156
59
39,928
L
9,874
194
0
454
10,316
3,603
0
1,183
9,133
27,056
0
W
4,322
583
0
105
7,556
1,853
470
1,083
6,473
29,697
0
L
Thanatos
TrashRavager
Thanatos
10,382
3,274
0
6,055
16,007
5,979
0
2,175
13,832
0
27,408
W
Shiva
Zeustox
Shiva
13,666
1,344
398
4,861
13,680
11,178
127
6,029
7,651
0
40,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,832
Gold Earned
28,631
98
Minions Killed
130
0
Camps Cleared
0
559,803
Distance Traveled
587,815
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,313
665
29
3
0
210,021
0
W
Hou Yi
10,581
962
38
3
0
178,552
0
L
Janus
8,866
806
44
4
0
176,816
1
W
Zeus
8,109
737
56
5
0
173,395
0
L
Thanatos
8,653
787
25
2
0
172,966
2
W
Shiva
9,941
904
36
3
0
235,868
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role