Player Matchup

Camazotz
Camazotz
Diamond IV
 
Camazotz
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Masters
 
Kukulkan
Masters
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond II
Biidoou
Sylvanus
Diamond II
Level 56
God Stats
8W - 6L
1,860 SR
Queue Stats
128W - 93L
2,430 MMR
Solo
Fenrir
Fenrir
Diamond III
DragonKing90
Fenrir
Diamond III
Level 145
God Stats
6W - 12L
1,519 SR
Queue Stats
397W - 398L
2,110 MMR
Solo
Izanami
Izanami
Diamond III
MostafaRatatoskr
Izanami
Diamond III
Level 80
God Stats
6W - 12L
1,532 SR
Queue Stats
223W - 210L
2,248 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 106
1,582 SR
1,958 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,609 SR
1,840 MMR
Thoth
Thoth
Diamond II
 
Thoth
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum II
 
Nike
Platinum II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond III
 
Danzaburou
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Masters
Búmbasclaart
Ne Zha
Masters
Level 46
God Stats
25W - 22L
1,694 SR
Queue Stats
149W - 134L
2,335 MMR
Solo
Athena
Athena
Diamond III
ZHΛR
Athena
Diamond III
Level 157
God Stats
4W - 4L
1,849 SR
Queue Stats
64W - 53L
2,367 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
6
1 / 2 / 0
4,152
692
3,792
6,660
2,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
 
Kukulkan
6
0 / 3 / 0
3,671
612
1,395
3,615
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
Biidoou
Sylvanus
6
0 / 0 / 0
3,383
564
1,504
3,527
1,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
6
0 / 1 / 0
3,622
604
662
4,715
1,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,583
431
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
IshtarKhepriKaliMaui

VS

Bans
GebChronosHadesDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
4 / 0 / 0
4,473
746
2,980
2,237
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nike
 
Nike
7
2 / 1 / 0
3,943
657
4,367
5,733
2,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
 
Danzaburou
6
0 / 0 / 0
3,517
586
1,500
2,172
781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 1
3,902
650
1,370
3,545
1,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Athena
ZHΛR
Athena
5
0 / 0 / 0
3,540
590
1,017
3,443
1,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
6
6
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
2
0
0.5
L
Kukulkan
 
Kukulkan
0
3
0
0
W
Thoth
 
Thoth
4
0
0
4
W
Nike
 
Nike
2
1
0
2
W
Danzaburou
 
Danzaburou
0
0
0
0
L
Sylvanus
Biidoou
Sylvanus
0
0
0
0
W
0
0
1
0.5
L
Fenrir
0
1
0
0
L
0
0
0
0
W
Athena
ZHΛR
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,353
Damage
11,234
18,517
Taken
17,130
6,711
Mitigated
6,397
7,460
Healing
7,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
3,792
1,295
0
4,002
6,660
2,303
0
0
6,660
0
21,406
L
Kukulkan
 
Kukulkan
1,395
252
0
250
3,615
1,298
0
2,325
1,290
19,337
0
W
Thoth
 
Thoth
2,980
527
0
1,030
2,237
725
0
1,011
1,226
25,066
0
W
Nike
 
Nike
4,367
1,180
0
2,635
5,733
2,559
0
0
5,307
0
21,155
W
Danzaburou
 
Danzaburou
1,500
758
0
677
2,172
781
396
823
1,349
0
19,894
L
Sylvanus
Biidoou
Sylvanus
1,504
368
0
1,092
3,527
1,603
0
768
2,759
13,430
0
W
1,370
542
0
842
3,545
1,015
0
196
3,314
0
22,534
L
Fenrir
662
155
0
2,116
4,715
1,507
0
655
4,060
0
14,806
L
0
0
0
0
0
0
0
0
0
0
0
W
Athena
ZHΛR
Athena
1,017
509
722
1,239
3,443
1,317
91
869
2,574
8,837
1,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,411
Gold Earned
19,375
152
Minions Killed
182
0
Camps Cleared
0
454,618
Distance Traveled
626,277
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
4,152
692
44
7
0
119,240
2
L
Kukulkan
3,671
612
41
7
0
100,846
1
W
Thoth
4,473
746
47
8
0
117,783
3
W
Nike
3,943
657
24
4
0
120,396
0
W
Danzaburou
3,517
586
39
7
0
104,912
0
L
Sylvanus
3,383
564
28
5
0
105,275
2
W
Ne Zha
3,902
650
55
9
0
137,625
1
L
Fenrir
3,622
604
39
7
0
117,239
0
L
Izanami
2,583
431
0
0
0
12,018
0
W
Athena
3,540
590
17
3
0
145,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role