Player Matchup

Zhong Kui
Zhong Kui
Bambína
Zhong Kui
Level 159
God Stats
4W - 2L
1,663 SR
Queue Stats
420W - 212L
1,817 Elo+
Party 1
Pele
Pele
Chadō
Pele
Level 160
God Stats
4W - 0L
1,731 SR
Queue Stats
108W - 73L
1,654 Elo+
Party 1
Persephone
Persephone
Merci
Persephone
Level 69
God Stats
1W - 0L
1,659 SR
Queue Stats
5W - 1L
1,692 Elo+
Party 2
King Arthur
King Arthur
Reyykun
King Arthur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,692 Elo+
Party 2
Xbalanque
Xbalanque
Shulky56
Xbalanque
Level 152
God Stats
4W - 3L
1,692 SR
Queue Stats
345W - 166L
1,746 Elo+
Party 1
Team Averages
Level 133
1,649 SR
1,720 Elo+

VS

Team Averages
Level 124
1,592 SR
1,574 Elo+
Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
LCP1720
Amaterasu
Level 160
God Stats
6W - 5L
1,601 SR
Queue Stats
446W - 470L
1,618 Elo+
Solo
Ishtar
Ishtar
MMisterbroccoli
Ishtar
Level 127
God Stats
0W - 3L
1,696 SR
Queue Stats
233W - 166L
1,613 Elo+
Party 3
Geb
Geb
MissNuggies
Geb
Level 35
God Stats
0W - 1L
1,663 SR
Queue Stats
33W - 16L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bambína
Zhong Kui
17
10 / 1 / 15
10,342
940
12,036
11,757
10,125
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Chadō
Pele
18
12 / 2 / 15
10,728
975
21,252
16,028
9,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Persephone
Merci
Persephone
13
3 / 2 / 12
8,977
816
9,430
7,168
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Reyykun
King Arthur
14
2 / 3 / 18
9,333
848
6,392
15,242
16,726
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Shulky56
Xbalanque
14
3 / 4 / 11
9,008
819
14,491
8,868
4,720
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
4 / 6 / 5
8,690
790
10,387
10,808
4,667
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
 
Lancelot
14
1 / 6 / 6
7,874
716
4,289
13,341
6,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
LCP1720
Amaterasu
13
1 / 8 / 10
7,490
681
8,723
20,061
21,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 6 / 2
8,608
783
16,891
12,406
5,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 7
7,095
645
6,213
12,988
9,821
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
41
30
Kills
11
12
Deaths
30
71
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
6
5
1.08
L
Lancelot
 
Lancelot
1
6
6
0.67
W
Zhong Kui
Bambína
Zhong Kui
10
1
15
17.5
W
Pele
Chadō
Pele
12
2
15
9.75
L
Amaterasu
LCP1720
Amaterasu
1
8
10
0.75
L
5
6
2
1
W
Persephone
Merci
Persephone
3
2
12
4.5
L
0
4
7
0.88
W
King Arthur
Reyykun
King Arthur
2
3
18
3.67
W
Xbalanque
Shulky56
Xbalanque
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,601
Damage
46,503
59,063
Taken
69,604
44,334
Mitigated
48,645
20,023
Healing
14,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,387
8,762
1,052
745
10,808
4,667
0
4,101
6,537
0
24,818
L
Lancelot
 
Lancelot
4,289
462
705
1,627
13,341
6,660
0
3,256
9,898
0
10,838
W
Zhong Kui
Bambína
Zhong Kui
12,036
1,861
1,601
3,846
11,757
10,125
1,676
1,643
9,932
16,710
0
W
Pele
Chadō
Pele
21,252
3,489
0
7,369
16,028
9,450
1,454
1,464
14,298
0
42,208
L
Amaterasu
LCP1720
Amaterasu
8,723
2,715
1,098
3,758
20,061
21,914
0
7,111
12,596
0
10,860
L
16,891
9,985
365
2,108
12,406
5,583
0
4,388
7,872
0
31,983
W
Persephone
Merci
Persephone
9,430
352
570
1,165
7,168
3,313
936
901
6,097
15,192
0
L
6,213
239
1,097
2,150
12,988
9,821
0
2,610
10,239
10,434
0
W
King Arthur
Reyykun
King Arthur
6,392
779
541
3,902
15,242
16,726
484
870
14,167
0
8,409
W
Xbalanque
Shulky56
Xbalanque
14,491
5,882
268
761
8,868
4,720
3,924
1,335
7,402
0
25,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,388
Gold Earned
39,757
102
Minions Killed
83
0
Camps Cleared
0
991,442
Distance Traveled
874,028
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,690
790
22
2
0
175,029
1
L
Lancelot
7,874
716
11
1
0
175,745
0
W
Zhong Kui
10,342
940
15
1
0
182,303
5
W
Pele
10,728
975
37
3
0
209,790
1
L
Amaterasu
7,490
681
1
0
0
161,368
1
L
Ishtar
8,608
783
39
4
0
168,191
0
W
Persephone
8,977
816
15
1
0
205,341
2
L
Geb
7,095
645
10
1
0
193,695
2
W
King Arthur
9,333
848
4
0
0
210,600
0
W
Xbalanque
9,008
819
31
3
0
183,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role