Player Matchup

Amaterasu
Amaterasu
NoFearSimp
Amaterasu
Level 102
God Stats
9W - 3L
1,924 SR
Queue Stats
116W - 94L
1,551 Elo+
Party 2
Izanami
Izanami
RealtorRampage
Izanami
Level 159
God Stats
37W - 40L
1,285 SR
Queue Stats
702W - 727L
1,457 Elo+
Solo
Thanatos
Thanatos
TachankaMain691
Thanatos
Level 85
God Stats
1W - 2L
1,438 SR
Queue Stats
113W - 95L
1,544 Elo+
Party 2
Maui
Maui
VonBon__
Maui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,395 Elo+
Solo
Sol
Sol
gaeton_dugas_2
Sol
Level 117
God Stats
20W - 14L
1,546 SR
Queue Stats
329W - 283L
1,514 Elo+
Solo
Team Averages
Level 106
1,539 SR
1,492 Elo+

VS

Team Averages
Level 97
1,514 SR
1,458 Elo+
Chronos
Chronos
Demo239
Chronos
Level 121
God Stats
20W - 22L
1,481 SR
Queue Stats
279W - 237L
1,465 Elo+
Party 1
Ratatoskr
Ratatoskr
M_Namikaze12
Ratatoskr
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 69L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
Ross4244
Cthulhu
Level 112
God Stats
3W - 6L
1,397 SR
Queue Stats
327W - 341L
1,443 Elo+
Party 1
Izanami
Izanami
the_arcanist_Qc
Izanami
Level 67
God Stats
11W - 5L
1,690 SR
Queue Stats
134W - 124L
1,417 Elo+
Solo
Vamana
Vamana
valni96
Vamana
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 148L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NoFearSimp
Amaterasu
15
2 / 1 / 1
9,464
557
10,579
18,491
18,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 5 / 2
9,083
534
15,332
17,294
6,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
13
4 / 6 / 1
8,603
506
6,196
16,301
8,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
11
0 / 2 / 5
7,468
439
4,819
12,338
13,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 3 / 1
8,698
512
7,663
13,816
5,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Demo239
Chronos
15
3 / 1 / 7
9,530
561
13,759
13,238
6,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
M_Namikaze12
Ratatoskr
16
7 / 2 / 3
10,216
601
10,949
16,939
7,450
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Ross4244
Cthulhu
14
3 / 1 / 6
9,214
542
9,363
13,740
12,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 4 / 1
9,310
548
11,345
13,379
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
valni96
Vamana
14
0 / 3 / 3
8,831
519
9,838
14,939
11,544
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
11
Kills
17
17
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chronos
Demo239
Chronos
3
1
7
6.5
W
Ratatoskr
M_Namikaze12
Ratatoskr
7
2
3
4.25
L
Amaterasu
NoFearSimp
Amaterasu
2
1
1
2.5
L
3
5
2
0.8
W
Cthulhu
Ross4244
Cthulhu
3
1
6
6
L
Thanatos
4
6
1
0.75
L
Maui
0
2
5
1.25
L
2
3
1
0.83
W
4
4
1
1.13
W
Vamana
valni96
Vamana
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,589
Damage
55,254
78,240
Taken
72,235
53,084
Mitigated
42,310
34,074
Healing
18,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Demo239
Chronos
13,759
2,987
0
4,096
13,238
6,163
1,386
6,758
6,480
74,789
0
W
Ratatoskr
M_Namikaze12
Ratatoskr
10,949
4,968
0
2,365
16,939
7,450
0
1,325
15,614
0
90,753
L
Amaterasu
NoFearSimp
Amaterasu
10,579
4,832
0
9,379
18,491
18,882
14
3,379
15,112
0
74,592
L
15,332
9,930
0
6,310
17,294
6,245
942
3,551
13,743
0
84,543
W
Cthulhu
Ross4244
Cthulhu
9,363
1,190
629
2,125
13,740
12,509
0
2,720
11,020
35,364
1,447
L
Thanatos
6,196
1,626
0
10,397
16,301
8,515
55
3,397
12,904
0
62,920
L
Maui
4,819
977
0
1,949
12,338
13,604
0
5,118
7,220
20,353
0
L
7,663
2,019
0
6,039
13,816
5,838
2,413
7,624
6,192
75,752
0
W
11,345
8,025
0
5,898
13,379
4,644
1,205
1,716
11,663
0
69,058
W
Vamana
valni96
Vamana
9,838
4,423
0
3,224
14,939
11,544
0
313
14,626
0
60,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,316
Gold Earned
47,101
523
Minions Killed
542
0
Camps Cleared
0
1,568,285
Distance Traveled
1,753,307
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,530
561
144
8
0
381,602
7
W
Ratatoskr
10,216
601
124
7
0
368,157
4
L
Amaterasu
9,464
557
137
8
0
332,402
4
L
Izanami
9,083
534
141
8
0
287,755
0
W
Cthulhu
9,214
542
50
3
0
353,610
3
L
Thanatos
8,603
506
99
6
0
317,006
4
L
Maui
7,468
439
25
1
0
340,777
6
L
Sol
8,698
512
121
7
0
290,345
2
W
Izanami
9,310
548
117
7
0
298,461
6
W
Vamana
8,831
519
107
6
0
351,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role