Player Matchup

Terra
Terra
Astrofix
Terra
Level 115
God Stats
1W - 0L
1,591 SR
Queue Stats
183W - 259L
1,465 Elo+
Party 1
Skadi
Skadi
WorstJungleEver
Skadi
Level 129
God Stats
2W - 2L
1,659 SR
Queue Stats
103W - 122L
1,519 Elo+
Party 1
Eset
Eset
Zanthraxx
Eset
Level 105
God Stats
3W - 1L
1,831 SR
Queue Stats
32W - 34L
1,515 Elo+
Party 1
Team Averages
Level 116
1,694 SR
1,500 Elo+

VS

Team Averages
Level 95
1,620 SR
1,436 Elo+
Hel
Hel
NeoTakuya17
Hel
Level 126
God Stats
0W - 1L
1,750 SR
Queue Stats
0W - 3L
1,208 Elo+
Solo
Guan Yu
Guan Yu
WeepyWendy
Guan Yu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 294L
1,531 Elo+
Party 2
Atlas
Atlas
noahvanbaal
Atlas
Level 103
God Stats
52W - 44L
1,609 SR
Queue Stats
491W - 513L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Astrofix
Terra
10
1 / 2 / 6
7,327
733
3,395
13,829
11,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
5 / 1 / 4
8,685
869
12,962
8,455
3,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eset
13
3 / 1 / 6
8,070
807
8,783
5,494
2,173
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,904
590
4,173
7,440
2,604
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
WeepyWendy
Guan Yu
11
1 / 2 / 1
7,064
706
5,432
11,464
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 2 / 1
7,726
773
5,525
13,246
11,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
4
4
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Terra
Astrofix
Terra
1
2
6
2
L
0
5
1
0.1
L
Guan Yu
WeepyWendy
Guan Yu
1
2
1
0.75
W
5
1
4
7
W
Eset
3
1
6
6
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,140
Damage
15,130
27,778
Taken
32,150
16,793
Mitigated
23,433
9,474
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Astrofix
Terra
3,395
1,321
3,350
2,292
13,829
11,292
12
4,022
9,807
11,980
0
L
4,173
92
875
1,133
7,440
2,604
117
2,509
4,931
17,762
0
L
Guan Yu
WeepyWendy
Guan Yu
5,432
501
1,065
3,021
11,464
9,684
87
4,717
6,747
0
13,694
W
12,962
8,103
0
1,456
8,455
3,328
1,553
3,133
5,322
0
46,036
W
Eset
8,783
1,792
1,532
844
5,494
2,173
326
2,572
2,922
27,822
0
L
5,525
1,802
296
2,659
13,246
11,145
81
4,964
8,282
18,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,082
Gold Earned
20,694
124
Minions Killed
75
0
Camps Cleared
0
544,038
Distance Traveled
489,024
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,327
733
12
1
0
172,756
1
L
Hel
5,904
590
24
2
0
126,663
0
L
Guan Yu
7,064
706
25
3
0
185,995
0
W
Skadi
8,685
869
70
7
0
185,111
2
W
Eset
8,070
807
42
4
0
186,171
1
L
Atlas
7,726
773
26
3
0
176,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role