Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AjaxMcFob
Morgan Le Fay
Level 103
God Stats
3W - 4L
1,229 SR
Queue Stats
327W - 330L
1,522 Elo+
Party 1
Janus
Janus
Anthem965
Janus
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 49L
1,523 Elo+
Solo
Apollo
Apollo
king-Luck23
Apollo
Level 135
God Stats
1W - 1L
1,535 SR
Queue Stats
50W - 55L
1,462 Elo+
Solo
Sylvanus
Sylvanus
lollygaggerjones
Sylvanus
Level 121
God Stats
1W - 0L
1,422 SR
Queue Stats
26W - 14L
1,589 Elo+
Solo
Team Averages
Level 121
1,437 SR
1,519 Elo+

VS

Team Averages
Level 124
1,424 SR
1,470 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
HiDroxmen
Ganesha
Level 84
God Stats
0W - 1L
1,352 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 2
Erlang Shen
Erlang Shen
Menry
Erlang Shen
Level 104
God Stats
0W - 2L
1,215 SR
Queue Stats
123W - 127L
1,540 Elo+
Solo
Horus
Horus
s2kwaveees
Horus
Level 116
God Stats
3W - 4L
1,552 SR
Queue Stats
265W - 253L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
5 / 1 / 15
10,372
798
10,959
19,195
23,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
AjaxMcFob
Morgan Le Fay
17
5 / 2 / 16
10,183
783
27,834
14,342
9,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Anthem965
Janus
19
6 / 1 / 14
10,809
831
21,596
9,301
6,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
18
6 / 1 / 14
10,537
811
22,681
14,886
9,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 2 / 12
10,474
806
12,396
23,694
26,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 7 / 6
8,366
644
12,751
20,987
31,780
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
 
Sun Wukong
15
1 / 4 / 6
8,078
621
10,498
20,384
25,045
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
HiDroxmen
Ganesha
16
0 / 3 / 5
8,676
667
6,759
22,494
22,465
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
Menry
Erlang Shen
14
1 / 4 / 6
8,040
618
12,019
17,603
19,684
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
15
4 / 6 / 3
9,021
694
13,703
21,593
15,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
33
24
Kills
7
7
Deaths
24
71
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
1
15
12.5
L
Kuzenbo
 
Kuzenbo
1
7
6
0.57
L
Sun Wukong
 
Sun Wukong
1
4
6
1
W
Morgan Le Fay
AjaxMcFob
Morgan Le Fay
5
2
16
6.5
W
Janus
Anthem965
Janus
6
1
14
13
L
Ganesha
HiDroxmen
Ganesha
0
3
5
0.83
L
Erlang Shen
Menry
Erlang Shen
1
4
6
1
W
Apollo
6
1
14
13
W
2
2
12
4
L
Horus
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,466
Damage
55,730
81,418
Taken
103,061
75,026
Mitigated
114,356
44,495
Healing
43,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,959
1,635
2,759
4,320
19,195
23,638
1,501
4,222
14,973
0
23,435
L
Kuzenbo
 
Kuzenbo
12,751
3,302
2,753
3,193
20,987
31,780
0
12,017
8,735
19,035
0
L
Sun Wukong
 
Sun Wukong
10,498
1,973
2,533
6,606
20,384
25,045
0
10,991
9,241
0
20,393
W
Morgan Le Fay
AjaxMcFob
Morgan Le Fay
27,834
3,846
0
2,004
14,342
9,235
866
4,575
9,767
43,614
0
W
Janus
Anthem965
Janus
21,596
1,614
2,053
1,907
9,301
6,334
1,830
3,021
6,280
44,450
0
L
Ganesha
HiDroxmen
Ganesha
6,759
287
1,327
8,679
22,494
22,465
0
13,714
8,524
19,159
0
L
Erlang Shen
Menry
Erlang Shen
12,019
2,587
3,878
4,490
17,603
19,684
0
11,818
5,482
0
17,843
W
Apollo
22,681
10,615
2,236
4,570
14,886
9,546
2,592
2,919
11,967
0
42,177
W
12,396
2,845
13,559
11,087
23,694
26,273
622
4,773
18,921
16,269
0
L
Horus
13,703
5,856
4,565
5,498
21,593
15,382
0
12,152
9,253
0
27,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,375
Gold Earned
42,181
172
Minions Killed
92
0
Camps Cleared
0
1,176,018
Distance Traveled
1,172,384
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,372
798
20
2
0
265,215
0
L
Kuzenbo
8,366
644
17
1
0
231,283
0
L
Sun Wukong
8,078
621
22
2
0
218,536
0
W
Morgan Le Fay
10,183
783
34
3
0
241,405
0
W
Janus
10,809
831
75
6
0
253,188
4
L
Ganesha
8,676
667
7
1
0
241,287
1
L
Erlang Shen
8,040
618
12
1
0
244,658
3
W
Apollo
10,537
811
37
3
0
216,293
0
W
Sylvanus
10,474
806
6
0
0
199,917
0
L
Horus
9,021
694
34
3
0
236,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role