Player Matchup

Chaac
Chaac
GrandmasterFish
Chaac
Level 50
God Stats
3W - 0L
1,788 SR
Queue Stats
76W - 136L
1,247 Elo+
Party 2
Thanatos
Thanatos
Hopeless19
Thanatos
Level 25
God Stats
4W - 6L
1,500 SR
Queue Stats
35W - 66L
1,228 Elo+
Party 2
Zeus
Zeus
yeetlord42069
Zeus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,616 Elo+
Solo
Team Averages
Level 53
1,596 SR
1,364 Elo+

VS

Team Averages
Level 64
1,526 SR
1,534 Elo+
Mercury
Mercury
cristian1030
Mercury
Level 145
God Stats
0W - 1L
1,534 SR
Queue Stats
67W - 52L
1,623 Elo+
Solo
Chang'e
Chang'e
daboinut
Chang'e
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,562 Elo+
Party 1
Bellona
Bellona
slothsaregod
Bellona
Level 15
God Stats
10W - 8L
1,542 SR
Queue Stats
13W - 16L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 10
15,137
797
22,133
26,634
44,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Hopeless19
Thanatos
18
6 / 6 / 8
13,666
719
10,583
15,263
9,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
5 / 6 / 11
13,946
734
19,923
13,303
6,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
cristian1030
Mercury
20
9 / 3 / 5
14,660
772
17,355
18,259
8,315
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
daboinut
Chang'e
17
5 / 6 / 7
12,501
658
7,932
18,847
6,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
slothsaregod
Bellona
18
1 / 9 / 12
13,041
686
12,724
25,006
15,909
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
39
18
Kills
15
15
Deaths
18
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
3
10
4
W
Thanatos
Hopeless19
Thanatos
6
6
8
1.67
L
Mercury
cristian1030
Mercury
9
3
5
3.83
L
Chang'e
daboinut
Chang'e
5
6
7
1.42
L
Bellona
slothsaregod
Bellona
1
9
12
0.78
W
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,639
Damage
38,011
55,200
Taken
62,112
59,646
Mitigated
31,154
19,682
Healing
10,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,133
3,648
117
8,477
26,634
44,118
556
5,568
21,066
653
67,471
W
Thanatos
Hopeless19
Thanatos
10,583
2,306
0
10,059
15,263
9,164
1,260
2,717
12,546
0
40,411
L
Mercury
cristian1030
Mercury
17,355
11,755
0
660
18,259
8,315
1,625
4,709
13,326
0
81,023
L
Chang'e
daboinut
Chang'e
7,932
2,059
2,432
4,909
18,847
6,930
586
7,276
11,468
25,182
0
L
Bellona
slothsaregod
Bellona
12,724
4,756
790
1,730
25,006
15,909
1,117
8,617
15,986
2,691
43,974
W
19,923
1,580
0
1,029
13,303
6,364
1,104
723
12,580
74,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,749
Gold Earned
40,202
225
Minions Killed
186
0
Camps Cleared
0
984,472
Distance Traveled
957,955
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,137
797
59
3
0
364,844
0
W
Thanatos
13,666
719
57
3
0
355,668
4
L
Mercury
14,660
772
101
5
0
396,499
2
L
Chang'e
12,501
658
35
2
0
278,012
0
L
Bellona
13,041
686
50
3
0
283,444
0
W
Zeus
13,946
734
109
6
0
263,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role