Player Matchup

Janus
Janus
Silver III
beerful001
Janus
Silver III
Level 126
God Stats
21W - 32L
1,416 SR
Queue Stats
289W - 362L
941 MMR
Solo
Bacchus
Bacchus
Silver III
misplaced_pylon
Bacchus
Silver III
Level 68
God Stats
39W - 46L
1,452 SR
Queue Stats
189W - 240L
1,004 MMR
Solo
Neith
Neith
Bronze V
xJOKIC4MVPx
Neith
Bronze V
Level 125
God Stats
1W - 4L
1,442 SR
Queue Stats
11W - 24L
762 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,436 SR
902 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,486 SR
954 MMR
Horus
Horus
Silver II
Aunt Pegg
Horus
Silver II
Level 149
God Stats
3W - 1L
1,421 SR
Queue Stats
227W - 226L
971 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
Eindle
Baron Samedi
Gold III
Level 137
God Stats
30W - 23L
1,591 SR
Queue Stats
728W - 779L
1,130 MMR
Party 1
Khepri
Khepri
Silver IV
Gambit-DC97
Khepri
Silver IV
Level 92
God Stats
7W - 11L
1,445 SR
Queue Stats
46W - 77L
761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
0 / 1 / 0
6,924
692
7,289
4,793
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 0
6,607
661
2,357
5,518
5,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 1 / 0
7,223
722
3,536
4,548
1,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
Ah Muzen CabShivaChironAtlasDiscordia

VS

Bans
AwilixDanzaburouBastetCernunnosNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aunt Pegg
Horus
12
0 / 0 / 3
6,731
673
2,110
6,079
4,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Eindle
Baron Samedi
14
3 / 0 / 0
7,975
798
7,123
3,632
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
12
0 / 0 / 3
7,644
764
2,529
7,658
7,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
3
3
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
Aunt Pegg
Horus
0
0
3
1.5
W
Baron Samedi
Eindle
Baron Samedi
3
0
0
3
W
Khepri
0
0
3
1.5
L
Janus
0
1
0
0
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,182
Damage
11,762
14,859
Taken
17,369
9,074
Mitigated
14,261
3,370
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Aunt Pegg
Horus
2,110
829
494
1,596
6,079
4,710
0
2,304
3,775
0
8,965
W
Baron Samedi
Eindle
Baron Samedi
7,123
428
821
906
3,632
2,288
0
2,072
1,560
43,570
0
W
Khepri
2,529
54
0
1,617
7,658
7,263
0
5,270
2,388
12,822
0
L
Janus
7,289
208
0
263
4,793
1,906
396
3,823
856
33,078
0
L
2,357
623
357
1,854
5,518
5,349
299
3,166
2,202
13,030
0
L
3,536
778
0
896
4,548
1,819
0
2,693
1,814
0
34,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,754
Gold Earned
22,350
133
Minions Killed
126
0
Camps Cleared
0
607,550
Distance Traveled
613,385
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,731
673
21
2
0
190,053
0
W
Baron Samedi
7,975
798
91
9
0
206,155
2
W
Khepri
7,644
764
14
1
0
217,177
1
L
Janus
6,924
692
53
5
0
203,124
3
L
Bacchus
6,607
661
21
2
0
199,813
2
L
Neith
7,223
722
59
6
0
204,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role