Player Matchup

Jing Wei
Jing Wei
LordMattySama
Jing Wei
Level 140
God Stats
2W - 2L
1,635 SR
Queue Stats
95W - 72L
1,541 Elo+
Solo
Heimdallr
Heimdallr
MysticFrogger
Heimdallr
Level 117
God Stats
3W - 2L
1,622 SR
Queue Stats
57W - 39L
1,624 Elo+
Party 2
Cabrakan
Cabrakan
Thanatosname123
Cabrakan
Level 85
God Stats
2W - 1L
1,598 SR
Queue Stats
153W - 112L
1,606 Elo+
Party 2
Hun Batz
Hun Batz
ashycrack103
Hun Batz
Level 142
God Stats
1W - 2L
1,524 SR
Queue Stats
314W - 317L
1,451 Elo+
Solo
Aphrodite
Aphrodite
bigworl
Aphrodite
Level 140
God Stats
0W - 2L
1,309 SR
Queue Stats
24W - 27L
1,531 Elo+
Solo
Team Averages
Level 125
1,538 SR
1,550 Elo+

VS

Team Averages
Level 134
1,599 SR
1,512 Elo+
Danzaburou
Danzaburou
DRBLEACH
Danzaburou
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 190L
1,522 Elo+
Party 1
Merlin
Merlin
ImAFatKid
Merlin
Level 125
God Stats
2W - 1L
1,594 SR
Queue Stats
195W - 197L
1,446 Elo+
Party 1
King Arthur
King Arthur
OmegaZeratul
King Arthur
Level 157
God Stats
5W - 3L
1,544 SR
Queue Stats
316W - 351L
1,531 Elo+
Solo
Atlas
Atlas
Ronie Colemen
Atlas
Level 140
God Stats
11W - 6L
1,632 SR
Queue Stats
204W - 215L
1,479 Elo+
Party 1
Hel
Hel
jack8699
Hel
Level 102
God Stats
2W - 0L
1,725 SR
Queue Stats
81W - 53L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LordMattySama
Jing Wei
14
0 / 2 / 1
7,954
612
4,069
11,859
6,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
MysticFrogger
Heimdallr
16
2 / 8 / 3
8,777
675
16,208
18,608
8,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
13
3 / 9 / 3
8,250
635
14,744
19,390
12,987
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
ashycrack103
Hun Batz
12
1 / 7 / 0
7,813
601
1,713
10,997
4,062
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
bigworl
Aphrodite
17
2 / 4 / 2
8,734
672
6,964
16,762
14,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DRBLEACH
Danzaburou
19
11 / 1 / 13
11,354
873
20,374
18,730
10,659
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Merlin
ImAFatKid
Merlin
16
4 / 2 / 18
9,754
750
11,340
10,376
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
OmegaZeratul
King Arthur
14
0 / 4 / 18
8,980
691
5,576
18,176
16,817
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
7 / 0 / 19
11,115
855
19,628
14,603
9,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
8 / 1 / 17
10,588
814
17,551
14,970
8,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
115
8
Kills
30
30
Deaths
8
9
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DRBLEACH
Danzaburou
11
1
13
17.5
W
Merlin
ImAFatKid
Merlin
4
2
18
6.5
L
Jing Wei
LordMattySama
Jing Wei
0
2
1
0.25
L
Heimdallr
MysticFrogger
Heimdallr
2
8
3
0.44
W
King Arthur
OmegaZeratul
King Arthur
0
4
18
2.25
W
7
0
19
16.5
L
Cabrakan
3
9
3
0.5
L
Hun Batz
ashycrack103
Hun Batz
1
7
0
0.14
L
Aphrodite
bigworl
Aphrodite
2
4
2
0.75
W
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,698
Damage
74,469
77,616
Taken
76,855
47,392
Mitigated
51,499
24,184
Healing
49,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DRBLEACH
Danzaburou
20,374
8,533
1,875
5,154
18,730
10,659
4,535
3,894
14,739
0
39,480
W
Merlin
ImAFatKid
Merlin
11,340
727
928
686
10,376
5,553
2,297
3,987
6,389
34,948
0
L
Jing Wei
LordMattySama
Jing Wei
4,069
2,312
1,242
1,179
11,859
6,772
0
6,890
4,577
0
9,953
L
Heimdallr
MysticFrogger
Heimdallr
16,208
2,727
310
1,593
18,608
8,709
0
10,241
7,916
0
34,842
W
King Arthur
OmegaZeratul
King Arthur
5,576
239
2,194
1,895
18,176
16,817
437
4,857
13,149
0
12,975
W
19,628
4,222
4,000
3,607
14,603
9,636
861
2,976
11,601
35,944
0
L
Cabrakan
14,744
1,111
621
1,799
19,390
12,987
0
11,578
7,477
17,241
0
L
Hun Batz
ashycrack103
Hun Batz
1,713
97
0
537
10,997
4,062
0
8,111
2,674
0
5,920
L
Aphrodite
bigworl
Aphrodite
6,964
155
8,508
8,395
16,762
14,862
0
9,756
6,453
24,871
0
W
17,551
1,379
19,273
10,275
14,970
8,834
1,034
5,994
8,976
28,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,528
Gold Earned
51,791
112
Minions Killed
169
0
Camps Cleared
0
936,925
Distance Traveled
1,358,883
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,354
873
50
4
0
240,955
0
W
Merlin
9,754
750
40
3
0
251,027
0
L
Jing Wei
7,954
612
13
1
0
198,115
0
L
Heimdallr
8,777
675
41
3
0
192,685
2
W
King Arthur
8,980
691
18
1
0
314,968
0
W
Atlas
11,115
855
46
4
0
295,148
0
L
Cabrakan
8,250
635
5
0
0
179,699
0
L
Hun Batz
7,813
601
5
0
0
114,868
0
L
Aphrodite
8,734
672
48
4
0
251,558
1
W
Hel
10,588
814
15
1
0
256,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role