Player Matchup

King Arthur
King Arthur
AchillesMMA300
King Arthur
Level 138
God Stats
18W - 16L
1,546 SR
Queue Stats
109W - 96L
1,517 Elo+
Party 1
Ymir
Ymir
Broski365
Ymir
Level 126
God Stats
4W - 10L
1,356 SR
Queue Stats
51W - 43L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
CamperCampi
Danzaburou
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,368 Elo+
Party 1
Nu Wa
Nu Wa
Cheddarbob216
Nu Wa
Level 61
God Stats
15W - 16L
1,491 SR
Queue Stats
53W - 52L
1,453 Elo+
Party 1
Mercury
Mercury
LFTY Rambo
Mercury
Level 93
God Stats
1W - 0L
1,719 SR
Queue Stats
9W - 3L
1,604 Elo+
Party 1
Team Averages
Level 85
1,522 SR
1,482 Elo+

VS

Team Averages
Level 108
1,547 SR
1,530 Elo+
Sun Wukong
Sun Wukong
King Southern
Sun Wukong
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 67L
1,551 Elo+
Solo
Xbalanque
Xbalanque
LazyLagomorph
Xbalanque
Level 67
God Stats
17W - 18L
1,570 SR
Queue Stats
73W - 81L
1,512 Elo+
Party 2
Ratatoskr
Ratatoskr
SadistSalsa
Ratatoskr
Level 158
God Stats
3W - 7L
1,508 SR
Queue Stats
280W - 311L
1,549 Elo+
Party 2
Scylla
Scylla
WaitwhatQQ
Scylla
Level 159
God Stats
8W - 9L
1,660 SR
Queue Stats
75W - 81L
1,537 Elo+
Party 2
Sobek
Sobek
waytoobaad
Sobek
Level 29
God Stats
2W - 2L
1,497 SR
Queue Stats
32W - 37L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AchillesMMA300
King Arthur
20
11 / 1 / 6
13,958
607
26,063
26,084
32,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
18
6 / 1 / 18
13,185
573
16,503
24,747
27,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
CamperCampi
Danzaburou
19
4 / 2 / 11
12,680
551
13,017
11,300
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 4 / 14
12,635
549
24,712
14,098
6,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
LFTY Rambo
Mercury
18
4 / 5 / 7
12,274
534
9,218
19,351
9,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
King Southern
Sun Wukong
16
1 / 8 / 0
10,743
467
10,760
27,187
23,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
LazyLagomorph
Xbalanque
19
3 / 3 / 2
11,866
516
13,137
22,206
10,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
SadistSalsa
Ratatoskr
17
2 / 8 / 6
10,779
469
15,530
24,266
9,957
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
WaitwhatQQ
Scylla
17
6 / 4 / 4
11,006
479
21,178
16,817
7,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
14
1 / 8 / 4
9,582
417
3,735
22,873
26,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
31
Kills
13
13
Deaths
31
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AchillesMMA300
King Arthur
11
1
6
14
W
Ymir
6
1
18
15
W
Danzaburou
CamperCampi
Danzaburou
4
2
11
4.75
W
6
4
14
3.25
L
Sun Wukong
King Southern
Sun Wukong
1
8
0
0.13
W
Mercury
LFTY Rambo
Mercury
4
5
7
1.5
L
Xbalanque
LazyLagomorph
Xbalanque
3
3
2
1.33
L
Ratatoskr
SadistSalsa
Ratatoskr
2
8
6
0.63
L
Scylla
WaitwhatQQ
Scylla
6
4
4
2
L
Sobek
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,513
Damage
64,340
95,580
Taken
113,349
80,996
Mitigated
78,086
33,601
Healing
32,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AchillesMMA300
King Arthur
26,063
5,241
0
7,368
26,084
32,545
1,368
2,421
22,467
0
105,507
W
Ymir
16,503
4,439
512
8,449
24,747
27,104
1,100
11,815
12,932
61,753
1,619
W
Danzaburou
CamperCampi
Danzaburou
13,017
6,592
0
5,102
11,300
5,535
4,228
1,465
9,835
0
85,076
W
24,712
8,025
947
3,421
14,098
6,615
4,037
5,475
8,623
87,193
0
L
Sun Wukong
King Southern
Sun Wukong
10,760
3,015
0
9,892
27,187
23,760
786
4,256
22,653
376
79,706
W
Mercury
LFTY Rambo
Mercury
9,218
3,960
0
7,802
19,351
9,197
1,046
4,505
14,639
0
93,261
L
Xbalanque
LazyLagomorph
Xbalanque
13,137
5,613
0
8,541
22,206
10,372
0
5,848
16,122
0
100,898
L
Ratatoskr
SadistSalsa
Ratatoskr
15,530
4,637
0
2,936
24,266
9,957
0
8,955
15,077
0
115,026
L
Scylla
WaitwhatQQ
Scylla
21,178
977
210
5,283
16,817
7,032
1,348
8,816
7,547
114,309
0
L
Sobek
3,735
559
336
4,854
22,873
26,965
0
11,323
10,938
16,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,732
Gold Earned
53,976
624
Minions Killed
695
0
Camps Cleared
0
2,105,620
Distance Traveled
1,906,261
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,958
607
152
7
0
451,382
4
W
Ymir
13,185
573
85
4
0
422,348
2
W
Danzaburou
12,680
551
127
6
0
380,673
1
W
Nu Wa
12,635
549
127
6
0
387,022
9
L
Sun Wukong
10,743
467
144
6
0
327,930
1
W
Mercury
12,274
534
133
6
0
464,195
5
L
Xbalanque
11,866
516
186
8
0
357,635
5
L
Ratatoskr
10,779
469
149
6
0
429,199
7
L
Scylla
11,006
479
187
8
0
411,733
3
L
Sobek
9,582
417
29
1
0
379,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role