Player Matchup

Sol
Sol
B Bro29
Sol
Level 17
God Stats
0W - 2L
1,143 SR
Queue Stats
18W - 21L
1,401 Elo+
Party 1
Shiva
Shiva
ShibalShiki
Shiva
Level 98
God Stats
24W - 18L
1,623 SR
Queue Stats
111W - 104L
1,499 Elo+
Party 1
Bellona
Bellona
thlipsix
Bellona
Level 45
God Stats
1W - 1L
1,173 SR
Queue Stats
10W - 20L
1,205 Elo+
Solo
Team Averages
Level 53
1,313 SR
1,368 Elo+

VS

Team Averages
Level 84
1,542 SR
1,370 Elo+
Ares
Ares
Ktone777
Ares
Level 109
God Stats
42W - 56L
1,337 SR
Queue Stats
819W - 1,333L
1,267 Elo+
Solo
Bakasura
Bakasura
akk47dragon
Bakasura
Level 76
God Stats
13W - 9L
1,587 SR
Queue Stats
33W - 28L
1,487 Elo+
Party 2
Chang'e
Chang'e
dragonXYZ15
Chang'e
Level 67
God Stats
13W - 4L
1,703 SR
Queue Stats
36W - 41L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
0 / 5 / 4
10,405
578
12,323
13,937
6,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 1
10,977
610
14,018
18,961
22,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
thlipsix
Bellona
16
1 / 4 / 2
10,742
597
16,057
22,124
24,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
0 / 0 / 12
11,177
621
5,470
15,356
21,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
akk47dragon
Bakasura
20
10 / 3 / 2
13,686
760
23,279
23,483
19,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
dragonXYZ15
Chang'e
18
2 / 1 / 10
11,729
652
16,215
14,886
9,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
12
12
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
0
5
4
0.4
W
Ares
0
0
12
6
L
3
3
1
1.17
W
Bakasura
akk47dragon
Bakasura
10
3
2
3.67
W
Chang'e
dragonXYZ15
Chang'e
2
1
10
7
L
Bellona
thlipsix
Bellona
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,398
Damage
44,964
55,022
Taken
53,725
53,579
Mitigated
49,793
9,908
Healing
28,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
12,323
2,064
0
3,307
13,937
6,470
998
5,370
7,447
42,136
2,305
W
Ares
5,470
423
620
5,572
15,356
21,144
233
5,158
10,198
13,533
0
L
14,018
2,296
272
1,816
18,961
22,985
392
5,764
10,882
320
45,357
W
Bakasura
akk47dragon
Bakasura
23,279
13,569
0
6,757
23,483
19,333
1,207
4,865
18,618
0
70,083
W
Chang'e
dragonXYZ15
Chang'e
16,215
1,040
7,236
7,879
14,886
9,316
1,328
2,259
12,627
57,423
0
L
Bellona
thlipsix
Bellona
16,057
5,862
0
4,513
22,124
24,124
0
10,598
10,249
0
53,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,124
Gold Earned
36,592
196
Minions Killed
204
0
Camps Cleared
0
983,125
Distance Traveled
1,033,246
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,405
578
77
4
0
312,554
2
W
Ares
11,177
621
16
1
0
335,328
2
L
Shiva
10,977
610
54
3
0
328,488
0
W
Bakasura
13,686
760
107
6
0
374,786
3
W
Chang'e
11,729
652
81
5
0
323,132
1
L
Bellona
10,742
597
65
4
0
342,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role