Player Matchup

Yemoja
Yemoja
Aeon_Cadaver
Yemoja
Level 109
God Stats
0W - 1L
1,474 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 2
Chaac
Chaac
ClinicallySane7
Chaac
Level 108
God Stats
0W - 1L
1,604 SR
Queue Stats
1W - 2L
1,505 Elo+
Party 2
Xing Tian
Xing Tian
RyanTheGOATYT
Xing Tian
Level 127
God Stats
0W - 1L
1,732 SR
Queue Stats
2W - 3L
1,586 Elo+
Party 2
Raijin
Raijin
X-_-W1CKED-_-X
Raijin
Level 142
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 1L
1,724 Elo+
Party 2
Set
Set
xlr8glean360
Set
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 115
1,519 SR
1,608 Elo+

VS

Team Averages
Level 64
1,515 SR
1,655 Elo+
Ah Muzen Cab
Ah Muzen Cab
ChuckEChungus
Ah Muzen Cab
Level 126
God Stats
1W - 1L
1,527 SR
Queue Stats
57W - 43L
1,622 Elo+
Party 1
Cliodhna
Cliodhna
KapnKooter2U
Cliodhna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
MrMisterChief
Nu Wa
Level 29
God Stats
6W - 0L
1,834 SR
Queue Stats
183W - 48L
1,763 Elo+
Party 3
Bacchus
Bacchus
ResidentRazor
Bacchus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 16L
1,696 Elo+
Party 3
Hel
Hel
aParkedCar87
Hel
Level 108
God Stats
2W - 2L
1,212 SR
Queue Stats
284W - 109L
1,649 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
6 / 6 / 14
15,679
627
14,083
40,140
60,131
20
6 / 8 / 16
16,445
658
39,066
48,282
92,129
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xing Tian
RyanTheGOATYT
Xing Tian
20
3 / 9 / 16
15,933
637
20,708
56,886
82,501
20
4 / 7 / 8
14,754
590
28,696
31,596
20,113
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 13 / 9
14,906
596
18,097
39,180
35,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChuckEChungus
Ah Muzen Cab
20
16 / 4 / 17
18,506
740
68,542
31,508
22,068
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cliodhna
KapnKooter2U
Cliodhna
20
4 / 10 / 18
14,538
582
22,156
35,346
24,291
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
10 / 4 / 26
17,421
697
63,858
25,461
15,588
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
20
13 / 5 / 22
17,256
690
26,498
32,867
50,384
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 5 / 24
13,227
529
6,585
25,602
20,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
150
27
Kills
43
43
Deaths
28
63
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Yemoja
6
6
14
2.17
W
Ah Muzen Cab
ChuckEChungus
Ah Muzen Cab
16
4
17
6.13
L
6
8
16
1.75
W
Cliodhna
KapnKooter2U
Cliodhna
4
10
18
1.3
W
10
4
26
5.75
W
Bacchus
13
5
22
4.8
L
Xing Tian
RyanTheGOATYT
Xing Tian
3
9
16
1.22
L
4
7
8
1.14
W
0
5
24
2.4
L
8
13
9
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,650
Damage
187,639
216,084
Taken
150,784
290,809
Mitigated
132,694
88,437
Healing
74,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
14,083
1,630
26,163
13,463
40,140
60,131
207
19,106
21,034
25,289
0
W
Ah Muzen Cab
ChuckEChungus
Ah Muzen Cab
68,542
28,721
388
8,644
31,508
22,068
4,893
14,645
16,403
0
112,264
L
39,066
1,512
1,785
15,029
48,282
92,129
1,163
19,177
29,105
0
88,502
W
Cliodhna
KapnKooter2U
Cliodhna
22,156
3,722
692
3,059
35,346
24,291
632
17,531
16,812
0
42,801
W
63,858
13,143
4,350
3,080
25,461
15,588
3,266
7,937
15,917
112,049
0
W
Bacchus
26,498
1,969
1,618
3,858
32,867
50,384
380
11,460
20,065
40,128
0
L
Xing Tian
RyanTheGOATYT
Xing Tian
20,708
2,168
6,219
12,878
56,886
82,501
393
23,554
33,332
43,321
0
L
28,696
1,031
1,765
5,298
31,596
20,113
1,566
16,449
15,147
84,563
0
W
6,585
1,216
35,332
13,935
25,602
20,363
381
10,644
14,401
10,871
0
L
18,097
7,866
721
5,116
39,180
35,935
1,360
18,655
20,525
0
38,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,717
Gold Earned
80,948
316
Minions Killed
256
0
Camps Cleared
0
2,025,907
Distance Traveled
2,203,688
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
15,679
627
30
1
0
384,236
0
W
Ah Muzen Cab
18,506
740
65
3
0
446,162
0
L
Chaac
16,445
658
77
3
0
456,979
0
W
Cliodhna
14,538
582
49
2
0
399,446
0
W
Nu Wa
17,421
697
107
4
0
435,930
1
W
Bacchus
17,256
690
28
1
0
434,644
1
L
Xing Tian
15,933
637
43
2
0
431,520
0
L
Raijin
14,754
590
128
5
0
394,487
0
W
Hel
13,227
529
7
0
0
487,506
0
L
Set
14,906
596
38
2
0
358,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role