Player Matchup

Nu Wa
Nu Wa
Eder13_13
Nu Wa
Level 136
God Stats
15W - 9L
1,554 SR
Queue Stats
67W - 90L
1,285 Elo+
Solo
Sol
Sol
NiandreGaming17
Sol
Level 52
God Stats
6W - 7L
1,590 SR
Queue Stats
50W - 81L
1,292 Elo+
Solo
Thanatos
Thanatos
Skiper_Cz
Thanatos
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 142L
1,359 Elo+
Solo
Ares
Ares
bedside_killer
Ares
Level 57
God Stats
6W - 2L
1,859 SR
Queue Stats
219W - 236L
1,349 Elo+
Solo
Artemis
Artemis
vladox696969
Artemis
Level 88
God Stats
28W - 23L
1,501 SR
Queue Stats
364W - 396L
1,235 Elo+
Solo
Team Averages
Level 87
1,601 SR
1,304 Elo+

VS

Team Averages
Level 83
1,464 SR
1,334 Elo+
Thanatos
Thanatos
Hugo_PsYcHo-RJ
Thanatos
Level 124
God Stats
18W - 16L
1,492 SR
Queue Stats
270W - 294L
1,298 Elo+
Solo
Sol
Sol
MarmolRelajante
Sol
Level 104
God Stats
9W - 1L
1,532 SR
Queue Stats
56W - 45L
1,282 Elo+
Solo
Vulcan
Vulcan
andymode56
Vulcan
Level 65
God Stats
6W - 8L
1,340 SR
Queue Stats
216W - 224L
1,389 Elo+
Solo
Erlang Shen
Erlang Shen
furfur19782008
Erlang Shen
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 24L
1,387 Elo+
Solo
Bacchus
Bacchus
luiizgamerr
Bacchus
Level 86
God Stats
24W - 25L
1,457 SR
Queue Stats
70W - 73L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Eder13_13
Nu Wa
10
0 / 1 / 1
5,403
491
2,455
3,431
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 3 / 0
3,957
360
2,235
2,743
705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Skiper_Cz
Thanatos
10
1 / 4 / 0
5,699
518
3,934
9,838
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,861
442
4,167
8,788
5,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
vladox696969
Artemis
10
0 / 1 / 0
6,053
550
6,146
5,246
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
2 / 1 / 2
5,824
529
2,651
6,493
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 0 / 2
6,869
624
6,449
7,937
3,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vulcan
andymode56
Vulcan
11
2 / 0 / 1
6,698
609
4,232
3,623
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
furfur19782008
Erlang Shen
11
0 / 0 / 1
6,329
575
2,195
7,961
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bacchus
luiizgamerr
Bacchus
10
2 / 0 / 5
6,969
634
3,521
8,743
7,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
11
11
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Eder13_13
Nu Wa
0
1
1
0.5
W
Thanatos
2
1
2
3
W
5
0
2
6
L
0
3
0
0
L
Thanatos
Skiper_Cz
Thanatos
1
4
0
0.25
W
Vulcan
andymode56
Vulcan
2
0
1
2.5
L
0
2
0
0
W
Erlang Shen
furfur19782008
Erlang Shen
0
0
1
0.5
W
Bacchus
luiizgamerr
Bacchus
2
0
5
4.5
L
Artemis
vladox696969
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,937
Damage
19,048
30,046
Taken
34,757
13,684
Mitigated
18,218
10,254
Healing
20,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Eder13_13
Nu Wa
2,455
791
0
0
3,431
1,314
0
2,601
830
33,089
0
W
Thanatos
2,651
901
0
5,386
6,493
2,705
0
1,139
5,354
0
29,779
W
6,449
2,214
0
4,657
7,937
3,045
1,227
2,081
5,856
52,312
8,630
L
2,235
1,716
0
331
2,743
705
0
1,373
1,370
8,133
0
L
Thanatos
Skiper_Cz
Thanatos
3,934
739
0
7,051
9,838
4,490
0
3,179
6,659
0
42,739
W
Vulcan
andymode56
Vulcan
4,232
784
0
1,240
3,623
1,137
0
858
2,765
54,417
0
L
4,167
335
0
698
8,788
5,504
0
6,079
2,709
16,560
0
W
Erlang Shen
furfur19782008
Erlang Shen
2,195
664
0
2,970
7,961
4,231
0
168
7,793
0
34,245
W
Bacchus
luiizgamerr
Bacchus
3,521
390
2,167
3,848
8,743
7,100
741
4,611
4,132
14,815
2,602
L
Artemis
vladox696969
Artemis
6,146
3,972
0
2,174
5,246
1,671
363
0
5,246
0
40,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,973
Gold Earned
32,689
251
Minions Killed
357
0
Camps Cleared
0
879,168
Distance Traveled
1,127,219
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,403
491
63
6
0
210,295
8
W
Thanatos
5,824
529
58
5
0
219,186
3
W
Sol
6,869
624
101
9
0
220,585
0
L
Sol
3,957
360
16
1
0
62,601
0
L
Thanatos
5,699
518
70
6
0
232,913
0
W
Vulcan
6,698
609
98
9
0
230,609
4
L
Ares
4,861
442
22
2
0
200,701
1
W
Erlang Shen
6,329
575
73
7
0
228,911
2
W
Bacchus
6,969
634
27
2
0
227,928
2
L
Artemis
6,053
550
80
7
0
172,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role