Player Matchup

Janus
Janus
BADP0P0
Janus
Level 108
God Stats
1W - 0L
1,505 SR
Queue Stats
21W - 17L
1,383 Elo+
Party 1
Charybdis
Charybdis
bjadjY
Charybdis
Level 6
God Stats
5W - 2L
1,640 SR
Queue Stats
9W - 6L
1,329 Elo+
Party 1
Thor
Thor
gavin1234567893
Thor
Level 58
God Stats
2W - 0L
1,491 SR
Queue Stats
14W - 16L
1,265 Elo+
Party 1
Team Averages
Level 57
1,545 SR
1,325 Elo+

VS

Team Averages
Level 94
1,371 SR
1,355 Elo+
Hou Yi
Hou Yi
Maico Angst
Hou Yi
Level 121
God Stats
10W - 14L
1,437 SR
Queue Stats
152W - 197L
1,358 Elo+
Solo
Odin
Odin
ThatGuyHaha50
Odin
Level 125
God Stats
0W - 2L
1,188 SR
Queue Stats
158W - 259L
1,364 Elo+
Solo
Hades
Hades
davidslayer99
Hades
Level 37
God Stats
7W - 16L
1,487 SR
Queue Stats
26W - 53L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BADP0P0
Janus
13
3 / 3 / 9
8,458
846
9,689
9,274
3,614
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
bjadjY
Charybdis
14
4 / 0 / 8
8,208
821
9,853
9,765
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 1 / 6
8,952
895
10,046
8,070
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
0 / 7 / 4
6,664
666
5,400
10,978
4,012
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 3 / 0
7,380
738
9,950
11,170
11,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 4
7,099
710
6,418
13,457
6,292
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
4
4
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
BADP0P0
Janus
3
3
9
2.5
L
Hou Yi
0
7
4
0.29
L
4
3
0
1.33
W
Charybdis
bjadjY
Charybdis
4
0
8
8
L
0
4
4
0.5
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,588
Damage
21,768
27,109
Taken
35,605
10,957
Mitigated
21,476
6,029
Healing
7,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BADP0P0
Janus
9,689
1,345
0
1,180
9,274
3,614
138
1,885
7,017
30,247
0
L
Hou Yi
5,400
2,290
344
1,038
10,978
4,012
135
3,829
7,149
0
22,689
L
9,950
2,162
261
1,225
11,170
11,172
0
1,893
9,277
0
19,880
W
Charybdis
bjadjY
Charybdis
9,853
6,421
0
2,759
9,765
3,958
603
2,738
6,722
0
33,611
L
6,418
179
1,055
3,388
13,457
6,292
0
4,042
9,415
30,469
0
W
10,046
1,664
0
2,090
8,070
3,385
74
1,820
6,029
0
32,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,618
Gold Earned
21,143
156
Minions Killed
108
0
Camps Cleared
0
562,746
Distance Traveled
504,011
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,458
846
61
6
0
181,736
0
L
Hou Yi
6,664
666
28
3
0
127,890
1
L
Odin
7,380
738
26
3
0
207,810
3
W
Charybdis
8,208
821
45
5
0
189,721
0
L
Hades
7,099
710
54
5
0
168,311
3
W
Thor
8,952
895
50
5
0
191,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role